36 episodes

The 5x5 Room RPG Podcast

The 5x5 Room RPG Podcast Hollis & Jeremy

    • Arts
    • 5.0 • 2 Ratings

The 5x5 Room RPG Podcast

    Party Composition

    Party Composition

    Even with a diverse group of characters at the table it can be difficult to have an answer for all the options a game may present. Which member of the party is the front-person making deals and talking the party out of sticky situations? Is the group in need of someone who can decipher ancient texts or hide in the shadows? Can we really play the game without a healer?Today we discuss party composition and its contribution to your game’s success. We also discuss how the importance ...

    • 32 min
    Player's Handbook Playtest 6

    Player's Handbook Playtest 6

    Player’s Handbook Playtest 6 recently released and with its arrival comes a large list of changes for many classes as well as the reintroduction of the monk with its more inclusive updates.Additionally, Wizards of the Coast has made it clear that this latest playtest moves us more into the refinement phases of One D&D from the more experimental phases in previous playtests. Does this mean they have found the core framework of the game they are happy with? Today, Jeremy and Hol...

    • 53 min
    Prepping without a Plan

    Prepping without a Plan

    A good tip for both life and for running your game is to “expect the unexpected”. So what happens if in spite of your best efforts, it's the day you and your players are meeting up to play, but you’ve got nothing prepared? Don’t panic! This happens! And we are confident it has nothing to do with laziness. *wink*Today, we discuss prepping without a plan and give you some of the tools already present in your game to keep the story moving forward. You’d be surprised about the a...

    • 30 min
    Meta

    Meta

    The separation of player knowledge from character knowledge is something that trips up many new player of Tabletop RPGs. Whether it's because we want our characters to be able to act on new information OR because we want to streamline parts of the game, each table of players has a different tolerance for "metagaming". Is metagaming always a faux pas to avoid or is it possible that it could be doing some good?Listen in as Jeremy and Hollis discuss metagaming, meta tools, and how to...

    • 47 min
    D&D Magic

    D&D Magic

    Magic is a core element of Dungeons and Dragons that has changed a fair bit through each iteration. Whether its the swapping of a school of spells or the introduction of the Vancian magic system, magic has been one of the most fun ways characters are able to do some truly amazing things at their table.Today, Jeremy and I have a chat about Magic in Dungeons and Dragons. A listener recommended this topic and we were so happy to have the discussion and give our general thoughts about Magic...

    • 1 hr 14 min
    Potions!

    Potions!

    Potions are a truly amazing gift for players. They provide interesting narrative options and allow players to approach problems in new ways. How could such a powerful and interactive tool for players lead to such a long discussion? Drink a Potion of Clarity and you'll find out that nothing is as it seems..Today, Jeremy and Hollis discuss potions in Dungeons and Dragons. The rules, the fun of it and the... not-so-fun of it.

    • 30 min

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