Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
#16 Interview with Shannon McDowell (Puzzle and Escape Room Design)
Today we are talking to Shannon McDowell about her experience designing puzzles and escape rooms, and her research on cultural biases in games.
#15 Interview with John Brieger (Developing and solo modes)
Today we are talking to John Brieger about his experience developing games and designing solo modes.
#14 Board Game Strengths and Weaknesses (of the medium)
Today we are talking about the strengths and weaknesses of the format/medium of board games, when compared to video games, RPGs, movies, etc.
#13 Jeff Fraser Interview (Cartouche, Codesigning and more!)
Today we are talking to Jeff Fraser about his experience codesigning Cartouche, and touch on many other topics, such as rule book writing, the psychology of numbers, and more!
#12 Fixing BGG (Rethinking Genres)
Today we are talking about how to think about genres from new angles by considering the core of what makes games tick.
# 11 Elegance and Cognitive Load
Today we are talking about how to keep depth in your game without overwhelming players with complexity.
I listened to all 12 episodes in two days to catch up, and then eagerly anticipated the 13th. These guys are great at conveying information and keeping things educational. So many times, podcasters ramble on and on about the stuff I didn’t tune in to hear. These guys save that stuff for last, and let me get the knowledge first, and then a few minutes of just “hanging out getting to know them” at the end.
Well done, and keep it up!
Totally amazing podcast
Great hosts and really great learning tool for those who want to know more about game design. Thank you guys!!
Far and away my favorite game design podcast.