85 episodes

Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

Furidashi Game Design Academy Nicholas Theisen

    • Leisure
    • 5.0 • 3 Ratings

Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

    72. Meaningful Mechanics, Meaningful Choices (Teaser)

    72. Meaningful Mechanics, Meaningful Choices (Teaser)

    Following up from their previous discussion, Lauryn and Nicholas get into the nitty-gritty as to what constitutes "meaningful mechanics" and how to make game design decisions that successfully model or provide some analogue to real life experiences. Also on the docket: walkable neighborhoods?

    Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi

    Twitter: https://twitter.com/furidashipod

    Lauryn: https://twitter.com/thelaurynash

    Nicholas: https://twitter.com/academicality

    • 2 min
    71. Designing UrbanPlan

    71. Designing UrbanPlan

    Lauryn makes Nicholas finally explain the tabletop game he's working on in his spare time, called UrbanPlan, that tries to model the push and pull of local politicking and land use through game mechanics. Also on the docket: Lauryn does ad copy!

    Patreon: https://www.patreon.com/furidashi

    Twitter: https://twitter.com/furidashipod

    Lauryn: https://twitter.com/thelaurynash

    Nicholas: https://twitter.com/academicality

    • 34 min
    70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)

    70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)

    Second half of our conversation with Square Weasel Studio on aesthetics and storytelling, in which we discuss the odd disconnect between the games we play and the games we make and how disorienting yourself is creatively productive.

    Square Weasel: https://twitter.com/remaindervn

    Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi

    Twitter: https://twitter.com/furidashipod

    Lauryn: https://twitter.com/thelaurynash

    Nicholas: https://twitter.com/academicality

    • 2 min
    69. Aesthetics & Storytelling w/ Ze and Nim!

    69. Aesthetics & Storytelling w/ Ze and Nim!

    Ze and Nim from Square Weasel join Nicholas to talk about the interplay between visual style and narrative in game design.

    Square Weasel: https://twitter.com/remaindervn

    Patreon: https://www.patreon.com/furidashi

    Twitter: https://twitter.com/furidashipod

    Lauryn: https://twitter.com/thelaurynash

    Nicholas: https://twitter.com/academicality

    • 35 min
    68. Mechanics III: Action Economy (Teaser)

    68. Mechanics III: Action Economy (Teaser)

    The best combo-breaker in the gamedev podcast scene, Lauryn and Nicholas, discuss that interplay of mechanics we all the "action economy" and ask the most important question: do you even read, bro?

    Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashi

    Twitter: https://twitter.com/furidashipod

    Lauryn: https://twitter.com/thelaurynash

    Nicholas: https://twitter.com/academicality

    • 2 min
    67. Adventures in Management: Backpack Hero

    67. Adventures in Management: Backpack Hero

    Lauryn and Nicholas continue their discussion of "management" style mechanics and how gameplay normally associated with strategy games can enhance more "adventure" oriented ones, with specific refence to the recent indie game Backpack Hero.

    Episode where we critique ludonarrative harmony/dissonance

    Our behind-the-scenes Patreon episode

    Patreon: https://www.patreon.com/furidashi

    Twitter: https://twitter.com/furidashipod

    Lauryn: https://twitter.com/thelaurynash

    Nicholas: https://twitter.com/academicality

    • 35 min

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