26 episodes

Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

Furidashi w/ Lauryn and Nicholas Nicholas Theisen

    • Leisure
    • 5.0 • 2 Ratings

Lauryn and Nicholas discuss gaming, "gamers," and game design from practical and academic perspectives.

    18. Video Game Logic

    18. Video Game Logic

    Lauryn and Nicholas talk about the concept of "video game logic" as it appears in Sakurazaka Hiroshi's All You Need is Kill and the 2014 film Edge of Tomorrow. Also on the docket: how the design of a game requires you as the player to "plug into it."
    Patreon: https://www.patreon.com/furidashi
    Twitter: https://twitter.com/furidashipod
    Lauryn: https://twitter.com/thelaurynash
    Nicholas: https://twitter.com/uahsenaa

    • 33 min
    Chillrant 8 - Procedurally Generated Suffering

    Chillrant 8 - Procedurally Generated Suffering

    Nicholas coming back from hiatus with a solo pod on Iris and the Giant and how it uses procedurally generated levels as an allegory for personal suffering. Also starring the most trivial Returnal spoilers imaginable.
    Patreon: https://www.patreon.com/furidashi
    Twitter: https://twitter.com/furidashipod
    Lauryn: https://twitter.com/thelaurynash
    Nicholas: https://twitter.com/uahsenaa

    • 27 min
    17. Dungeons and Railroads

    17. Dungeons and Railroads

    Lauryn and Nicholas take a look at being a game master/DM and what lessons it holds for how to understand a game designer's relationship between what they do and the kinds of players they're trying to cultivate. Also on the docket: not killing your players' characters.
    Follow us on Twitter:
    The Pod: http://www.twitter.com/furidashipod
    Lauryn: http://www.twitter.com/thelaurynash
    Nicholas: http://www.twitter.com/uahsenaa

    • 42 min
    16. Call of Duty: Breaking Dawn

    16. Call of Duty: Breaking Dawn

    Lauren explains why the theory of characterization underlying Call of Duty is the same as the Twilight novels, and Nicholas explains why it's hard to remain critical when you're emotionally attached to thing you criticize.
    Follow us on Twitter:
    The Pod: http://www.twitter.com/furidashipod
    Lauryn: http://www.twitter.com/thelaurynash
    Nicholas: http://www.twitter.com/uahsenaa

    • 37 min
    Chillrant 7 - Takeshi & Hiroshi

    Chillrant 7 - Takeshi & Hiroshi

    Nicholas takes an uneasy walk through his own feels to discuss Oink Games' Takeshi and Hiroshi. Also on the docket: how games can improve players, so players can improve gamedevs, and hapless level designer becomes more than human.
    Follow us on Twitter:
    The Pod: http://www.twitter.com/furidashipod
    Lauryn: http://www.twitter.com/thelaurynash
    Nicholas: http://www.twitter.com/uahsenaa

    • 24 min
    15. Persona 5 Animus

    15. Persona 5 Animus

    Lauryn and Nicholas take a deep dive into Persona 5 Strikers and discuss what happens as games branch out from their original designs and the problems that crop up once they cross platforms. Also starring: egg tarts and hapless level designer gets a promotion!
    Follow us on Twitter:
    The Pod: http://www.twitter.com/furidashipod
    Lauryn: http://www.twitter.com/thelaurynash
    Nicholas: http://www.twitter.com/uahsenaa

    • 39 min

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