170 episodes

Game dev talk. Support this podcast: https://anchor.fm/gamedevbreakdown/support

GameDev Breakdown CodeWritePlay

    • Leisure
    • 5.0 • 14 Ratings

Game dev talk. Support this podcast: https://anchor.fm/gamedevbreakdown/support

    Jordan Mauriello of MoreYellow

    Jordan Mauriello of MoreYellow

    MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game industry's next set of big changes. 

    Jordan Mauriello's links


    MoreYellow.com
    twitter.com/JordanMaurie11o


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    • 48 min
    Developer and Streamer Chris Gardner

    Developer and Streamer Chris Gardner

    The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we're playing now and what games we're looking forward to getting our hands on. 

    Chris Gardner's links


    Twitter.com/freestylecoder
    Twitch.tv/freestylecoder


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    • 54 min
    News, State of the Pod, and Philip Molodkovets of Wargaming

    News, State of the Pod, and Philip Molodkovets of Wargaming

    Welcome back! Here are some updates--including the scoop on Inside Video Game Creation in the latest deal at StoryBundle--a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming's executive producer on World of Warships.

    Show links


    Inside Video Game Creation and many more great books at StoryBundle
    World of Warships by Wargaming


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    • 49 min
    Triple-A Environment Artist James Brady

    Triple-A Environment Artist James Brady

    Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more.

    Show notes
    James Brady - Portfolio, contact, and more, BradyArt.xyz


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    • 54 min
    Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning

    Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning

    Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning's time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and much more.


    Show Links


    Troy Denning on Twitter - https://twitter.com/tdenningauthor 
    Halo: Divine Wind | Book by Troy Denning | Official Publisher Page | Simon & Schuster (simonandschuster.com)



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    • 1 hr
    Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

    Star Citizen’s Senior Lead Gameplay Engineer Goes Indie – Chad and Curtis McKinney of Bit Rot

    Chad and Curtis McKinney, Ph. D. (yes, both) call in to discuss Chad's experience with Cloud Imperium working on Star Citizen and their collaborative indie efforts on Recursive Ruin, a "kaleidoscopic first-person narrative puzzle game" not quite like anything else you've likely seen.


    Episode links


    Report: "The Upskill Ultimatum": https://immerse.io/upskill_ultimatum/
    RecursiveRuin.com
    @DrChadMcKinney on Twitter
    @DrCurtMcKinney on Twitter



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    • 1 hr 20 min

Customer Reviews

5.0 out of 5
14 Ratings

14 Ratings

Hazard 0643 ,

The reason I started a podcast.

So I am going to be real honest here and tell you guys that I have little to no understanding of game development or what it takes to make something from nothing using code.

That being said this podcast is an absolute blast to listen to, the content is always relevant and interesting and I find myself just sucked into each episode no matter what it’s about.

I’ve always wanted to start a podcast and it’s because of podcasts like this, Todd is super personal and relatable and always delivers the content in a well thought out and relatable fashion even to someone like me who doesn’t understand his industry.

Really just a great show. Keep it up guys!

Are Pee Gee Fan ,

Yay it’s back!

Great podcast that has everything game dev. A must listen for any indie devs with some free ear time.

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