1 hr 18 min

Philosophy #1: How to Be a Great Product Manager GameMakers

    • Video Games

With long histories in product management specifically in the games industry, we have a REAL discussion on what it takes to be a great PM.  

Hardcore and real talk from guys who have worked on very successful products. I led the #1 top-grossing game King of Avalon plus a lot of other shit. Brett was a lead PM on Zynga Poker which was contributing 22% of Zynga's revenue at the time.   Real talk you won't get anywhere else. This talk is for hardcore PMs only!   

Follow this channel if you want to hear more philosophy on current and important issues in the F2P games industry.  

The story behind JK getting assassinated: HERE  

Recommended Books on PM: 

1. The Principles of Product Development Flow by Donald G. Reinertsem 

2. Principles by Ray Dalio 

3. Extreme Ownership by Jocko Willink 

4. The Hard Thing About Hard Things by Ben Horowitz 

5. Atomic Habits by James Clear 6. The Score Takes Care of Itself by Bill Walsh  

Read about it in the GameMakers newsletter: https://gamemakers.substack.com/


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Send in a voice message: https://anchor.fm/gamemakers/message

With long histories in product management specifically in the games industry, we have a REAL discussion on what it takes to be a great PM.  

Hardcore and real talk from guys who have worked on very successful products. I led the #1 top-grossing game King of Avalon plus a lot of other shit. Brett was a lead PM on Zynga Poker which was contributing 22% of Zynga's revenue at the time.   Real talk you won't get anywhere else. This talk is for hardcore PMs only!   

Follow this channel if you want to hear more philosophy on current and important issues in the F2P games industry.  

The story behind JK getting assassinated: HERE  

Recommended Books on PM: 

1. The Principles of Product Development Flow by Donald G. Reinertsem 

2. Principles by Ray Dalio 

3. Extreme Ownership by Jocko Willink 

4. The Hard Thing About Hard Things by Ben Horowitz 

5. Atomic Habits by James Clear 6. The Score Takes Care of Itself by Bill Walsh  

Read about it in the GameMakers newsletter: https://gamemakers.substack.com/


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Send in a voice message: https://anchor.fm/gamemakers/message

1 hr 18 min