38 min

Games are about learning through failure with Karen Schrier | Episode 090 Professor Game Podcast

    • Education

Dr. Karen Schrier is an Associate Professor and Founding Director of the Games & Emerging Media program at Marist College. She is also the director of the Play Innovation Lab. Prior to Marist College, she spent over a decade producing websites, apps, and games at Scholastic, Nickelodeon, BrainPOP, PBS/Channel 13, ESI Design and SparkNotes/Barnes & Noble. Dr. Schrier has authored or edited over 80 scholarly publications and educational materials. She is the editor of the book series, Learning, Education & Games, published by ETC Press (Carnegie Mellon), co-author of a UNESCO whitepaper on empathy and games, and co-editor of two books on games and ethics. Her latest book, Knowledge Games: How Playing Games Can Help Solve Problems, Create Insight, and Make Change, was published in 2016 by Johns Hopkins University Press and has been covered by Forbes, New Scientist, and Times Higher Education. Dr. Schrier has co-created many digital properties, such as Awesome Upstander, an anti-bullying mobile game and the Daytime Emmy-nominated Mission US: For Crown or Colony? For the 2018-2019 year, she worked as a Belfer Fellow with the ADL’s Center for Technology & Society. She holds a doctorate from Columbia University, a master’s degree from MIT, and a bachelor’s degree from Amherst College.

Dr. Karen Schrier is an Associate Professor and Founding Director of the Games & Emerging Media program at Marist College. She is also the director of the Play Innovation Lab. Prior to Marist College, she spent over a decade producing websites, apps, and games at Scholastic, Nickelodeon, BrainPOP, PBS/Channel 13, ESI Design and SparkNotes/Barnes & Noble. Dr. Schrier has authored or edited over 80 scholarly publications and educational materials. She is the editor of the book series, Learning, Education & Games, published by ETC Press (Carnegie Mellon), co-author of a UNESCO whitepaper on empathy and games, and co-editor of two books on games and ethics. Her latest book, Knowledge Games: How Playing Games Can Help Solve Problems, Create Insight, and Make Change, was published in 2016 by Johns Hopkins University Press and has been covered by Forbes, New Scientist, and Times Higher Education. Dr. Schrier has co-created many digital properties, such as Awesome Upstander, an anti-bullying mobile game and the Daytime Emmy-nominated Mission US: For Crown or Colony? For the 2018-2019 year, she worked as a Belfer Fellow with the ADL’s Center for Technology & Society. She holds a doctorate from Columbia University, a master’s degree from MIT, and a bachelor’s degree from Amherst College.

38 min

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