2,000 episodes

The Gauntlet Hangouts actual play sessions in podcast form. Access older sessions here: http://gauntlet.hellomouth.net. Learn more about The Gauntlet here: http://gauntlet-rpg.com

Gauntlet Hangouts The Gauntlet Community

    • Leisure
    • 4.5 • 2 Ratings

The Gauntlet Hangouts actual play sessions in podcast form. Access older sessions here: http://gauntlet.hellomouth.net. Learn more about The Gauntlet here: http://gauntlet-rpg.com

    Against the Dark Conspiracy - NBA (3/4)

    Against the Dark Conspiracy - NBA (3/4)

    Alun R facilitates the 3rd of 4 sessions of his game of supernatural espionage scaffolded by the Night's Black Agents mini-campaign, 'The Dubai Recokining' by John Adamus with Gareth Ryder-Hanrahan. This session was organised as part of The Gauntlet RPG Community's monthly calendar of games (www.gauntlet-rpg.com). After successfully rescuing Torvald Kane from a real kidnap Lena the Handler sources a most unlikely disguise, Jimmy the Burglar encourages the team to source a fresh cache of heavy weapons so they can 'go in HARD', while Vlad the Sparks worries about his sister Svietlana. While everyone grabs up equipment in the closing window before AgraWealth realise their kidnap has failed, Eun-Jung seeks solace in confession and takes a penance into action. There's a helicopter crash, a John Woo confrontation, a cache of papers and a light armoured vehicle ... then a member of the Afrika Korps, an old enemy, and a summoning ... and an explosion ... obvs!

    • 2 hr 35 min
    Dune: Adventures in the Imperium: Session 2

    Dune: Adventures in the Imperium: Session 2

    This the second play session for our June/July campaign of the new Dune 2d20 rpg from Modiphius. This session is part of the Gauntlet Gaming Calendar-- find out more at gauntlet-rpg.com

    • 2 hr 17 min
    Rebel Court Oak Session 3

    Rebel Court Oak Session 3

    • 3 hr 11 min
    Summer Duets (2) - Doubt Comes In

    Summer Duets (2) - Doubt Comes In

    Doubt Comes In is a two player game inspired by by Anaïs Mitchell's album Hadestown, made for the the Record Collection 2K19 game jam. It's a game of love, loss, and ultimately, whether or not you can live with uncertainty. Doubt Comes in was in the Racial Justice & Equality Bundle and is available here https://saftware.itch.io/doubt-comes-in

    • 1 hr 29 min
    The Between: Questions and Opportunities 2 of 2

    The Between: Questions and Opportunities 2 of 2

    The hunters have learned the ghost is somehow bound to the clocks in the St James St house, and now must work out how to use this knowledge to put the spirit to rest. But before that: massage, opium, grave robbing, and some casual backyard shooting practice. The Between by Jason Cordova is a game about monster hunters in Victorian England. It's currently available to Gauntlet Patreon subscribers at and above the Codex Keeper tier - more info https://www.patreon.com/gauntlet - or from https://www.drivethrurpg.com/product/360858/The-Between?src=hottest_small. Learn more about the Gauntlet or come play with us at gauntlet-rpg.com.

    • 2 hr 29 min
    The Great American Witch [Session 1 of 3]

    The Great American Witch [Session 1 of 3]

    The Great American Witch is a modern gothic tabletop roleplaying game about the secret world of witches in America and the supernatural threats working to destroy them. Built on Christopher Grey's award-nominated RPG framework The Great American Novel, the game focuses on powerful witches who use ancient magic drawn from the feminine forces of creation. They struggle to balance their everyday lives, the supernatural, secret societies, and personal conflicts within their covens.

    • 2 hr

Customer Reviews

4.5 out of 5
2 Ratings

2 Ratings

Jim Likes Games ,

A wealth of tabletop role play!

This feed is ripped audio from The a Gauntlet online gaming community’s YouTube feed of actual play videos for small press and OSR RPGs.

This isn’t slickly-produced improv that nods at RPGs, it’s gamers playing games. They engage the mechanics, use safety tools, and tell fun, moving, and sincere collaborative stories, always taking the time to engage the systems in play. Maybe a particular style or game or crew will bounce off you, but that’s OK! This is what RPGs played for fun sound like.

(My recommendation is to listen at 1.5 speed! It cuts down on the passes and you don’t lose anything comprehension-wise)

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