5 episodes

The untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.

Halo 2: Artifacts Andy "Bravo" Dudynsky

    • Leisure
    • 5.0 • 127 Ratings

The untold stories of Halo 2's multiplayer development. Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. A four-episode limited series.

    Episode 4 - The Cutting Room Floor

    Episode 4 - The Cutting Room Floor

    In the final episode of the series, we dive into Halo 2’s cut features - sprint, cut weapons and vehicles, tournaments and observer mode, cut multiplayer medals and voice lines (with help from a special guest), the "overhead map," and more.

    • 48 min
    Episode 3 - Legendary Map Design

    Episode 3 - Legendary Map Design

    We dig into the stories behind Halo 2's incredible multiplayer maps, cut and abandoned maps that didn't make it into the final game, never-before-seen features like Force Walls, and lots more. 

    • 41 min
    Episode 2 - The Social Revolution

    Episode 2 - The Social Revolution

    Max and a special guest dive into the stories behind what it took to deliver Halo 2’s groundbreaking online innovations - parties, clans, matchmaking, the ranking system, cut features, and much more. 

    • 1 hr 6 min
    Episode 1 - The Beginning

    Episode 1 - The Beginning

    In the series premiere, we cover Max's early days at Bungie, the first Halo multiplayer prototypes, Halo 2’s “Warfare” game mode, Halo 2 design decisions, cut multiplayer modes, and more.

    • 50 min
    Halo 2: Artifacts - Trailer

    Halo 2: Artifacts - Trailer

    Welcome to Halo 2: Artifacts. In this limited series, Andy “Bravo” Dudynsky sits down with Max Hoberman, Lead Multiplayer Designer for the revolutionary video game Halo 2, to finally reveal what's hidden within the game's original, never-before-seen design documents. Series premiere November 5. 

    • 7 min

Customer Reviews

5.0 out of 5
127 Ratings

127 Ratings

EmmetBrickowski ,

Great Podcast

Great Podcast, super informative and funny to listen to. Gives halo players a look at how such great games are made. You should make one for every halo.

JonathonMH98 ,

Brings me all the feels

Being that I only got into Halo when Halo 4 came out I didn’t get to experience a lot of what they discussed in this podcast. But listening to it gave me a whole new sense and appreciation for what came before and has inspired me to get out my MCC and play through all the old campaigns.

Loved every second of this podcast and would recommend it to anyone and everyone who’s a Halo Fan. New and old.

hdjaifhdnakcocnsb ,

Perfect!

If anyone is a fan of halo two, and halo to development, they have to listen to this. No exceptions.

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