A show about video and board games that features open and honest conversations about games, life, and belief.
Episode 192 | Kirk Dennison of Rurik
Boardgame designer Kirk Dennison joins us fresh out of knee surgery to open up to Drew and Chris about life as a father of 4 and the strained relations and expectations that can come with being a preacher's kid
Episode 191 | GenCon 2021
Drew Dixon covers the floor at GenCon 2021 to speak with developers and designers from large publishing houses like Funko to independent designers on Kickstarter who tell us a little about their games, what they hope you get out of their games, and why they make them.
Music in this episode was provided by Lee Rosevere.
Episode 190 | Roberta Williams on being Foot Loose and Fancy Free
Roberta Williams (Kings Quest, Mystery House, Phantasmagoria) joins Drew to talk about her and her husband Ken's entry into the video game industry. It involves taking Cobalt courses at local colleges, discovering games on Ken's remote work IBM 360 Mainframe computer such as Colossal Cave Adventure, and a lot of margaritas. Roberta walks us through the early days of what would become Sierra Online through the publishing of her first novel historical-fiction novel based in the 19th century during the height of the potato famine in Ireland.
188 | Ryan Bowdre of true[X] on Earning the Right to Speak
Ryan Bowdre is a pretty nice guy. An L.A. native and avid Super Smash Bros. player, Ryan started with Disney Interactive as a QA tester before joining the team at Blizzard as a test analyst. Though this time at Blizzard, and now true[X], Ryan was active in his faith but believed that you had to earn the right to speak into someone's life, something that runs counterintuitive in a day where social media gives everyone a platform to say what they think. Drew and Chris talk to Ryan about his experiences at Blizzard before the lawsuit from the State of California and how he grew up in L.A.
Episode 188 | Andy Robertson of "Taming Gaming"
Andy Robertson, the author of "Taming Gaming", describes himself as a "good dad." Originally a technical writer for tax software, Andy took a leap to write for video games and has done so for 15 years while curating an impressive database of video games at the Family Video Game Database. Encouraging the active participation of parents and their children in the video game universe by educating parents and providing curated starting points based on interests and familiarity has earned him the honor of his own TED Talk. Drew and Chris chat with Andy about his gaming habits with his children and his realization that his faith is independent of the church building.
187 | Mondo Davis of "Color Field" and "Mansplaining"
Mansplaining and Color Field designer Mondo Davis joins us on Humans of Gaming to kick off the Fall 2021 season. A St. Louis, MO native Mondo now lives in Atlanta with his family where he is currently working on being a father and board game designer who has 4 games under contract as of this episode. Monday is a Navy veteran who currently teaches English as a second language in Atlanta, GA. Drew and Chris chat for a while about how they met him before he was "big time" and cover the frustrations of losing special friendships and family relationships to the polarized environment in which we live. The trio wraps up talking about their experiences in parenting and how they hope we have learned lessons from the previous generation.
The LTN Podcasts are all great and I really enjoy being able to listen to podcasts that intersect my faith and my hobbies!
This podcast is a fantastic blend of faith and gaming. I’ve been looking for something like this for a while, and now I’ve found it.
This podcast always manages to bring on super interesting guests, who often share very personal stories about their lives and how they got into game development.