28 episodes

Find out how video games get made! The official podcast for Game Developers Conference brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon. Music by Mike Meehan. Published monthly.

GDC Podcast Game Developers Conference

    • Leisure
    • 4.6 • 25 Ratings

Find out how video games get made! The official podcast for Game Developers Conference brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon. Music by Mike Meehan. Published monthly.

    #28 - The "Missing Money Problem" with Funding Pro Jason Della Rocca

    #28 - The "Missing Money Problem" with Funding Pro Jason Della Rocca

    A hands-on early-stage GAME INVESTMENT GURU in more than 20 independent game studios, game biz vet JASON DELLA ROCCA shares how to PITCH to publishers, venture capitalists, and when you should pitch your project to one or the other (but not necessarily both!).

    • 47 min
    #27 - Bringing NPCs To Life With Naughty Dog's Bryan Collinsworth

    #27 - Bringing NPCs To Life With Naughty Dog's Bryan Collinsworth

    BRYAN COLLINSWORTH, game designer at THE LAST OF US PART II developer NAUGHTY DOG, joins us to chat about his philosophies on GAME DESIGN, and how he helped bring outstanding performances to NPC allies in TLOUII.

    • 49 min
    #26 - Puzzles, Collab'ing, and Creativity with Chicory's Greg Lobanov

    #26 - Puzzles, Collab'ing, and Creativity with Chicory's Greg Lobanov

    On GDC Podcast episode 26 we have INDIE MAVERICK GREG LOBANOV, writer and director on the fantastic IGF finalist CHICORY: A COLORFUL TALE. He talks about making Chicory, PUZZLE DESIGN, and bringing CREATIVITY out of players.

    • 48 min
    #25 - Writing Disco Elysium with ZA/UM's Justin Keenan

    #25 - Writing Disco Elysium with ZA/UM's Justin Keenan

    JUSTIN KEENAN, writer and narrative designer on ZA/UM's instant classic DISCO ELYSIUM talks about writing interesting characters, choice design, and the team writing process at ZA/UM.

    • 58 min
    #24 - Super Practical Indie Game Marketing with Chris Zukowski

    #24 - Super Practical Indie Game Marketing with Chris Zukowski

    Indie game marketing consultant CHRIS ZUKOWSKI joins us to offer practical tips when MARKETING YOUR INDIE GAME. We talk about EMAIL MARKETING, super effective STEAM PAGES, building your game's COMMUNITY, and more.

    • 49 min
    #23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games

    #23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games

    We're joined by game industry power couple SOREN and LEYLA JOHNSON of MOHAWK GAMES who share their experiences in developing and releasing strategy games like OFFWORLD TRADING COMPANY and the new Civilization-meets-Crusader Kings strategy game OLD WORLD. The pair also get candid about DIVERSIFYING their (formerly) homogenous studio.

    • 1 hr 2 min

Customer Reviews

4.6 out of 5
25 Ratings

25 Ratings

AethereaLeo ,

A (strangely) soothing podcast

Great podcast! I love the range of guests they have on and the hosts are very easy to listen to! One thing I do wish, however, is that their more recent podcasts not be pre-recordings of past GDCs. Either way- very useful and interesting information!

maddie@podcastingyou ,

Interesting topics have me hooked!

Love Kris and Alissa as hosts, and really appreciate the guests they’ve brought on. Each one has an in-depth look at some aspect of the video game industry that I’ve never thought about before, looking forward to more from GDC!

ajsbdfnjwvdba ,

Great Game Podcast!

Great podcast to learn more about game dev.

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