34 min

Twitter Space: Motion Scape AppForce1: news and info for iOS app developers

    • Technology

Notes based on Stefan's companion blog post

Kindly share and like this to support us and the project:
Release tweetGithub repositoryStar the repo, it allows us to work on itLinkedIn post about releaseMac App Store LinkThe starting point?
Amos created tutorials around animationsSpring animation tutorialProblem: How to test animation easing before using them in SwiftUISolutions for web:https://easings.net/https://cubic-bezier.com/Stefan created a little example with some controls that set parametersHow did we approach it?
Open-sourceStart with the bare minimumInclude a few examples, add parameters to play around within a very simple UIAmos created most of the animationsStefan created the skeleton of the Mac appTested by people from our team (via TestFlight)Similar app got released: CouvertureFuture plans?
Move process to GithubSee what people would like/contributeMore animation examplesImprove UX (Example: Timing curves - the ability to adjust control points with the control handles of the graph)Listener Requested Links
SwiftUI Animation LinksSwiftUI Animation on UdemyBook (old buy mighty)Mark’s SwiftUI animations bookLearn Core Animation with Kite100 Days of SwiftUI (Day 32 - 34)SwiftUILabSwiftUI Animation InspirationStream SwiftUI Spring animationsSwiftUI animation libraryStream SwiftUI animationsAnimation Theory and PrinciplesFree animation handbookMaterial MotionThe 12 Principles of UX in MotionNNGroup animation researchRunwayPut your mobile releases on autopilot and keep the whole team in sync throughout.
Lead Software Developer Learn best practices for being a great lead software developer.
Support the show

Notes based on Stefan's companion blog post

Kindly share and like this to support us and the project:
Release tweetGithub repositoryStar the repo, it allows us to work on itLinkedIn post about releaseMac App Store LinkThe starting point?
Amos created tutorials around animationsSpring animation tutorialProblem: How to test animation easing before using them in SwiftUISolutions for web:https://easings.net/https://cubic-bezier.com/Stefan created a little example with some controls that set parametersHow did we approach it?
Open-sourceStart with the bare minimumInclude a few examples, add parameters to play around within a very simple UIAmos created most of the animationsStefan created the skeleton of the Mac appTested by people from our team (via TestFlight)Similar app got released: CouvertureFuture plans?
Move process to GithubSee what people would like/contributeMore animation examplesImprove UX (Example: Timing curves - the ability to adjust control points with the control handles of the graph)Listener Requested Links
SwiftUI Animation LinksSwiftUI Animation on UdemyBook (old buy mighty)Mark’s SwiftUI animations bookLearn Core Animation with Kite100 Days of SwiftUI (Day 32 - 34)SwiftUILabSwiftUI Animation InspirationStream SwiftUI Spring animationsSwiftUI animation libraryStream SwiftUI animationsAnimation Theory and PrinciplesFree animation handbookMaterial MotionThe 12 Principles of UX in MotionNNGroup animation researchRunwayPut your mobile releases on autopilot and keep the whole team in sync throughout.
Lead Software Developer Learn best practices for being a great lead software developer.
Support the show

34 min

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