This course focuses on software and creative aspects of IPhone application development. Topics include: Development tools (Xcode, Interface Builder, Instruments, Shark), Objective-C (various language features, memory management, mixing with C++), Model-View-Controller and other design patterns, views (buttons, labels, text fields, sliders, etc.), view controllers (NavigationController, TabBarController);, table views, custom views, text and keyboard interaction, event handling and Multi-Touch, data persistence (Core Data, property lists, object serialization), event handling and multitouch, graphics (Quartz, Core Animation, OpenGL ES), 2D game programming, audio, device sensors (accelerometer, GPS, proximity).
I was looking forward to an Aggie version of the fantastic course offered by Stanford. Unfortunately I could not get past the first hour before seeing all the hallmark features of poor lecturing skills, insufficient organization, inadequate recording standards - I was fast asleep before I knew it. I hope UC Davis finds a good instructor for this important and interesting topic and figures out how to do it right. See the title for hints.
This needs to be edited to get rid of unneeded commentary...get down to the programming...also the mics pick-up every chair movement...I feel like I am on a boat out at sea listening to a lecture with a ton of random noises around me...but it is free so it is hard