201 episodes

Hosted by KC. An interview based podcast focusing on SEGA games, game devs and community personalities. New episodes every Friday. Come on in and have a seat.

The SEGA Lounge Mixdown Productions

    • Leisure
    • 4.2 • 5 Ratings

Hosted by KC. An interview based podcast focusing on SEGA games, game devs and community personalities. New episodes every Friday. Come on in and have a seat.

    185 - Andrew Dickinson (Dreamcast: Year Two) Returns

    185 - Andrew Dickinson (Dreamcast: Year Two) Returns

    This week, I’m joined once more by Andrew Dickinson, author of Dreamcast: Year Two. As the Kickstarter-backed book is getting to people's hands, I thought it made sense for Andrew to return and tell us how it all went down.
    Check out Andrew's previous appearance on the show: https://www.thesegalounge.com/122-andrew-dickinson-dreamcast-year-two/
    Follow Andrew on Twitter: https://twitter.com/oddment84
    Online store to get digital copies of Dreamcast: Year One and Dreamcast: Year Two (soon): https://www.lulu.com/search?contributor=Andrew+Dickinson&page=1&pageSize=10&adult_audience_rating=00
    Check out Lost in Cult: https://www.lostincult.co.uk/
     
    Full show notes: https://www.thesegalounge.com/185-andrewdickinson
     
    Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
    Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge
    Like us on Facebook: https://www.facebook.com/thesegalounge
    Check us out on Instagram: https://www.instagram.com/thesegalounge
    Find KC on social media: https://bento.me/kcradioman

    • 1 hr 30 min
    184 - Adam Sipione (A Gamer’s Journey: The Definitive History of Shenmue)

    184 - Adam Sipione (A Gamer’s Journey: The Definitive History of Shenmue)

    Five years after his last appearance on the show, Adam Sipione returns to The SEGA Lounge to discuss the arduous journey (pun intended) involved in completing his documentary about Shenmue. A Gamer's Journey: The Definitive History of Shenmue is a love letter to Yu Suzuki's series, and we get to know more about the process of putting it together.
    For more on this project listen to Adam's first appearance on the show: https://www.thesegalounge.com/95-adam-sipione/
    Follow Adam on Twitter: https://twitter.com/adamMsipione
    Check out the documentary's Twitter account: https://twitter.com/shenmuedoc
     
    Full show notes: https://www.thesegalounge.com/184-adamsipione
     
    Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
    Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge
    Like us on Facebook: https://www.facebook.com/thesegalounge
    Check us out on Instagram: https://www.instagram.com/thesegalounge
    Find KC on social media: https://bento.me/kcradioman

    • 1 hr 17 min
    183 - Steve Lycett (Sumo Digital)

    183 - Steve Lycett (Sumo Digital)

    A true legend of the gaming industry, Steve Lycett, Development Director at Sumo Digital, joins KC for a chat about his work on iconic SEGA titles, such as OutRun 2, SEGA Superstars Tennis, or the ultimate love letter to the big blue, Sonic & All-Stars Racing Transformed.
     
    Full show notes: https://www.thesegalounge.com/183-stevelycett
     
    Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
    Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge
    Like us on Facebook: https://www.facebook.com/thesegalounge
    Check us out on Instagram: https://www.instagram.com/thesegalounge
    Find KC on social media: https://bento.me/kcradioman

    • 1 hr 30 min
    182 - Sonic Frontiers: 6 Months Later

    182 - Sonic Frontiers: 6 Months Later

    Sonic Frontiers is six months old, which means it's time for us to take a long, hard look at the blue hedgehog's latest 3D outing. Is it fun? How's the story? Is it ultimately a good game? And what does it mean for the future of the franchise? KC sits down with friends of the show, LimeReversed, and James "SkillJim" Brown, to answer these questions.
    Follow Lime on Twitter: https://twitter.com/LimeReversed
    Follow James on Twitter: https://twitter.com/skilljim
     
    Full show notes: https://www.thesegalounge.com/182-sonicfrontiers
     
    Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
    Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge
    Like us on Facebook: https://www.facebook.com/thesegalounge
    Check us out on Instagram: https://www.instagram.com/thesegalounge
    Find KC on social media: https://bento.me/kcradioman

    • 1 hr 46 min
    181 - Kay Martinez (Masterpieces: Jet Set Radio Future)

    181 - Kay Martinez (Masterpieces: Jet Set Radio Future)

    This week's guest is Kay Martinez, creator of Masterpieces: Jet Set Radio Future, a new documentary about SEGA's Xbox classic. What about the (Jet Set Radio) Future? Join us as they help us understand the concept of their love for the game.
     
    Watch Masterpieces: Jet Set Radio Future on YouTube: https://youtu.be/8DNv8HEGLsQ
    Follow Kay on Twitter: https://twitter.com/kayisthey
    Check out Kay's other links: https://linktr.ee/kayisthey
     
    Full show notes: https://www.thesegalounge.com/181-kaymartinez
     
    Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
    Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge
    Like us on Facebook: https://www.facebook.com/thesegalounge
    Check us out on Instagram: https://www.instagram.com/thesegalounge
    Find KC on social media: https://bento.me/kcradioman

    • 1 hr 21 min
    180 - Alessandro Schiassi (Over Jump Rally)

    180 - Alessandro Schiassi (Over Jump Rally)

    Our guest this week is Italian SEGA fan, Alessandro Schiassi, who's been working on a remake of SEGA Rally Championship in Unreal Engine 5, called Over Jump Rally. From his memories as a young gamer to his current project, we cover it all on this week's episode.
    Check out Over Jump Rally: http://www.overjumprally.com
    Join the Discord server to access the demo: https://discord.gg/YRA24wZvHS
     
    Full show notes: https://www.thesegalounge.com/180-overjumprally
     
    Theme song of The SEGA Lounge by OSC. You can buy it at 'name your price' by going to https://opussciencecollective.bandcamp.com/album/megane-hatsune-miku-project-diva
    Follow The SEGA Lounge on Twitter: https://twitter.com/thesegalounge
    Like us on Facebook: https://www.facebook.com/thesegalounge
    Check us out on Instagram: https://www.instagram.com/thesegalounge
    Find KC on social media: https://bento.me/kcradioman

    • 1 hr 52 min

Customer Reviews

4.2 out of 5
5 Ratings

5 Ratings

Ariavonhelsing ,

It's good

It's alright for what it is and I enjoyed listening to it for the most part and found it entertaining to listen to the hosts interact with the guest(s)

FM J ,

Unfair Outdated Reviews

Two out of the three reviews for this show, while might have been valid 4 years ago, do not reflect the show’s more recent quality. The mixing was fixed, and this show doesn’t deserve the 3.0 rating that it had as of before my review. I do hope that you give the show a listen, and ignore the low ratings, as despite the audio mixing being an issue four years ago, it doesn’t reflect the show’s fascinating interviews and accompanying content. KC, you rock!

Narles ,

Very Poor Mix

This show is almost unlistenable. There is music constantly playing in the background that is mixed to be louder than the interviewers and interviewees. I tuned in for a specific interview and found it to be an extremely frustrating experience. I think the show would be good if they just either removed the background music while people are speaking or greatly lowered the volume of the background music to the point where you can easily hear the people speaking.

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