Inclusive Gaming 102 is a crash course on the innovative next levels that game makers and players are reaching when it comes to inclusion and accessibility in games. Each episode features an interview with a designer, advocate, streamer and/or player from across the video game industry about their personal and professional experiences with inclusive games. Hosted by UXD expert and UofT doctoral student Adrian Petterson, this podcast goes beyond issues of accessibility to look at the many ways games are evolving to include and support diverse players and communities. Hosted and edited by Adrian Petterson. Produced by Sara Grimes. Audio mix, sound design, and theme song by Keshav Sharma-Jaitly. Logo by Kenji Toyooka.
In our final episode of season one, host Adrian Petterson chats with Eve Crevoshay, the Executive Director of Take This and an advisory board member of the Game Developers Conference (GDC), the Fair Play Alliance, and the Games and Online Harassment Hotline (gameshotline.org), as well as the recipient the 2020 GamesBeat Up and Comer award.
In this episode, host Adrian Petterson chats with Aimee Meester, a writer, filmmaker and table-top role-playing game (TTRPG) creator, who is part of the DND Disability project, which creates disability mechanics, supplements and content for DND (Dungeons and Dragons) and other TTRPGs.
In this episode, host Adrian Petterson chats with Kyky Bernard, a notable Twitch streamer who works with Black Girl Gamers (BGG), an international community of Black women gamers that advocates for diversity, inclusion and equity in gaming and the games industry.
In this episode, host Adrian Petterson chats with Kelli Dunlap (PsyD), a licensed clinical psychologist and game designer, who champions gaming as a positive force for mental health in her practice and through her work with Take This, a mental health advocacy organization with a focus on the game industry and community.
In this episode, host Adrian Petterson chats with Adam D. Davis (MA Ed), a licensed dramatherapist and the Executive Director of Game to Grow, a non-profit that uses tabletop and digital roleplaying games to teach therapeutic social skills to youth around the world.
In this episode, host Adrian Petterson chats with Yi Shun Lai, a creative writer and equity expert who facilitates diversity, equity and inclusivity efforts for major gaming companies through Can I Play That (CIPT), a popular media outlet/website "for disabled gamers, by disabled gamers."