22 episodes

We firmly believe that great games from all developers need the support they deserve to succeed. This channel has been built to provide a resource to developers to help them succeed in today's market.

Indie Game Business is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 500+ publishers. Support this podcast: https://anchor.fm/indiegamebusiness/support

Indie Game Business Jay Powell

    • Games & Hobbies
    • 3.5, 2 Ratings

We firmly believe that great games from all developers need the support they deserve to succeed. This channel has been built to provide a resource to developers to help them succeed in today's market.

Indie Game Business is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 500+ publishers. Support this podcast: https://anchor.fm/indiegamebusiness/support

Customer Reviews

3.5 out of 5
2 Ratings

2 Ratings

Logisverð ,

Not enough effort put in

I've listened to quite a few game development podcasts, so seeing one proclaiming to be one about gamedev business piqued my interest. Unfortunately, I think this podcast has a lot of room to improve. Here are some quick bullet points that hopefully the creators read:

1.) There's a major lack of editing. I understand that this takes time, but if you want more people to listen to your podcast, you have to realize that spending 2 hours editing down your video to shrink it by 30 minutes breaks even if you have 4 listeners who in total save 2 hours. Please respect our time.

2.) Segueing off that, I would also like if the title of the episode lined up with its content. "The State of Indie Games" was the one I started with, and it was hard to tell what the topic was because the first 10-20 minutes were rambling about booths at a convention (?) without much further explanation.

3.) During that same episode the hosts were looking up said booth-indie games on Youtube or Steam or whatever, and the audio feed from the browser plugged directly into whatever audio output you guys use for the podcast. I got completely startled walking down the street as 2 seconds of loud bombastic horns from some trailer accidentally slid into the final product. Then it happened again, and again, and I figured it out. Please either check your final cut before uploading, or be more careful about letting outside audio sources contaminate the cut.

Let's be fair here, you guys are doing this for free and I can't be indignant about a free product. Hopefully this feedback is useful to you. I'll resub in a couple months to see if it improves (and maybe change my rating, not sure if I can do that on itunes)

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