167 episodes

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support.

Indie Game Business is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers. Support this podcast: https://anchor.fm/indiegamebusiness/support

Indie Game Business Jay Powell

    • Leisure
    • 3.8 • 5 Ratings

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support.

Indie Game Business is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers. Support this podcast: https://anchor.fm/indiegamebusiness/support

    Game Trailer Editing with Creative Director, Derek Lieu

    Game Trailer Editing with Creative Director, Derek Lieu

    On today's Indie Game Business, we are talking with Derek Lieu, the Creative Director from Derek Lieu Creative LLC about video game trailers.

    We are discussing the importance of your game trailers, when to start thinking about making a game trailer, how long it should be, and more.

    Check out Derek on these links. 

    http://instagram.com/derek_lieu

    http://twitter.com/derek_lieu

    https://www.linkedin.com/in/dereklieu/



    To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

    Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

    Watch the official live stream: twitch.tv/indiegamebusiness

    Watch Indie's live stream: twitch.tv/INDIE

    Join the Indie Game Business Discord: discord.gg/indiegamebusiness



    The Twitters to follow -

    Indie Game Business: twitter.com/BusinessIndie

    Powell Group Consulting: twitter.com/PowellGrp

    Jay: twitter.com/Powell_Jay

    INDIE: twitter.com/TheRealIndie


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    Support this podcast: https://anchor.fm/indiegamebusiness/support

    • 1 hr 7 min
    Market Research Tips For PC Games with Karl Kontus

    Market Research Tips For PC Games with Karl Kontus

    Karl Kontus joins us from Video Game Insights to show you how to do market research for your game and he'll be answering your questions as well.

    To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

    Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

    Watch the official live stream: twitch.tv/indiegamebusiness

    Watch Indie's live stream: twitch.tv/INDIE

    Join the Indie Game Business Discord: discord.gg/indiegamebusiness



    The Twitters to follow -

    Indie Game Business: twitter.com/BusinessIndie

    Powell Group Consulting: twitter.com/PowellGrp

    Jay: twitter.com/Powell_Jay

    INDIE: twitter.com/TheRealIndie



    Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness

    Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness








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    Support this podcast: https://anchor.fm/indiegamebusiness/support

    • 1 hr 3 min
    Code Coven: Summer Program with Facebook Gaming

    Code Coven: Summer Program with Facebook Gaming

    Today we are talking with Karla Reyes @kreyes121 and Kinsey Erickson @WaitWhatNoStop from Code Coven about Code Coven's summer program with Facebook Gaming!

    https://codecoven.co/

    To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

    Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

    Watch the official live stream: twitch.tv/indiegamebusiness

    Watch Indie's live stream: twitch.tv/INDIE

    Join the Indie Game Business Discord: discord.gg/indiegamebusiness



    The Twitters to follow -

    Indie Game Business: twitter.com/BusinessIndie

    Powell Group Consulting: twitter.com/PowellGrp

    Jay: twitter.com/Powell_Jay

    INDIE: twitter.com/TheRealIndie


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    Support this podcast: https://anchor.fm/indiegamebusiness/support

    • 1 hr 4 min
    IGDA Foundation Diverse Game Developer Fund - What You Need To Know

    IGDA Foundation Diverse Game Developer Fund - What You Need To Know

    To help marginalized developers explore new monetization options outside of the Western norm, the IGDA Foundation established the $300,000 Diverse Game Developers Fund in February. In this discussion, we speak with IGDA Foundation Executive Director Nika Nour and Lead Project Manager Sarah Spiers to learn more about how their organization is supporting developers from emerging markets explore more globally-minded models of revenue generation.



    To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

    Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

    Watch the official live stream: twitch.tv/indiegamebusiness

    Watch Indie's live stream: twitch.tv/INDIE

    Join the Indie Game Business Discord: discord.gg/indiegamebusiness



    The Twitters to follow -

    Indie Game Business: twitter.com/BusinessIndie

    Powell Group Consulting: twitter.com/PowellGrp

    Jay: twitter.com/Powell_Jay

    INDIE: twitter.com/TheRealIndie




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    Support this podcast: https://anchor.fm/indiegamebusiness/support

    • 1 hr 10 min
    Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?

    Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay?

    We will discuss the evolution of video game 'translation' with historical errors and examples and how localization is the process we know and use today. We will elaborate on current processes, best practices, common mistakes and why Linguistic Quality Assurance is so important, and how context is key for your localization team. The presentation will show what to detect and how to analyze if the localization work was done properly. We will also showcase studies as examples of these items, of both Indie and AAA games.

    The audience will receive:

    A model LQA Sheet + Query sheet examples + Bug Report sheet 

    and useful links to guarantee the best localization possible for their games.

    To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

    Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

    Watch the official live stream: twitch.tv/indiegamebusiness

    Watch Indie's live stream: twitch.tv/INDIE

    Join the Indie Game Business Discord: discord.gg/indiegamebusiness



    The Twitters to follow -

    Indie Game Business: twitter.com/BusinessIndie

    Powell Group Consulting: twitter.com/PowellGrp

    Jay: twitter.com/Powell_Jay

    INDIE: twitter.com/TheRealIndie




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    Support this podcast: https://anchor.fm/indiegamebusiness/support

    • 1 hr 1 min
    Chris Faylor (vgReleaseList) Marketing and Video Games: WTF

    Chris Faylor (vgReleaseList) Marketing and Video Games: WTF

    Let's talk about marketing video games! What is marketing? How do you know if it's effective? And, perhaps most importantly: where do you go from here? 

    Attendees will come away with a basic understanding of video game marketing, an opportunity to submit questions to be addressing during the panel, a shareable deck, and links to resources for further.

    To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

    Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

    Watch the official live stream: twitch.tv/indiegamebusiness

    Watch Indie's live stream: twitch.tv/INDIE

    Join the Indie Game Business Discord: discord.gg/indiegamebusiness



    The Twitters to follow -

    Indie Game Business: twitter.com/BusinessIndie

    Powell Group Consulting: twitter.com/PowellGrp

    Jay: twitter.com/Powell_Jay

    INDIE: twitter.com/TheRealIndie




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    Support this podcast: https://anchor.fm/indiegamebusiness/support

    • 56 min

Customer Reviews

3.8 out of 5
5 Ratings

5 Ratings

ScottD890 ,

I

T

Recovering BJ fan ,

Great info!

There are very informative interesting talks with variety of guests.

Logisverð ,

Not enough effort put in

I've listened to quite a few game development podcasts, so seeing one proclaiming to be one about gamedev business piqued my interest. Unfortunately, I think this podcast has a lot of room to improve. Here are some quick bullet points that hopefully the creators read:

1.) There's a major lack of editing. I understand that this takes time, but if you want more people to listen to your podcast, you have to realize that spending 2 hours editing down your video to shrink it by 30 minutes breaks even if you have 4 listeners who in total save 2 hours. Please respect our time.

2.) Segueing off that, I would also like if the title of the episode lined up with its content. "The State of Indie Games" was the one I started with, and it was hard to tell what the topic was because the first 10-20 minutes were rambling about booths at a convention (?) without much further explanation.

3.) During that same episode the hosts were looking up said booth-indie games on Youtube or Steam or whatever, and the audio feed from the browser plugged directly into whatever audio output you guys use for the podcast. I got completely startled walking down the street as 2 seconds of loud bombastic horns from some trailer accidentally slid into the final product. Then it happened again, and again, and I figured it out. Please either check your final cut before uploading, or be more careful about letting outside audio sources contaminate the cut.

Let's be fair here, you guys are doing this for free and I can't be indignant about a free product. Hopefully this feedback is useful to you. I'll resub in a couple months to see if it improves (and maybe change my rating, not sure if I can do that on itunes)

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