25 episodes

Learn from Leaders 30 min Podcast series focus on SaaS & Game industry leaders. Challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.

Learn from Leaders Podcast Patric Palm

    • Business

Learn from Leaders 30 min Podcast series focus on SaaS & Game industry leaders. Challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.

    #25: Joe Nickolls: Secrets to Building a Company Culture of Fun While Making Fun Customers' Experiences

    #25: Joe Nickolls: Secrets to Building a Company Culture of Fun While Making Fun Customers' Experiences

    During the thirteenth season 2 episode, Patric Palm together with Joe Nickolls share the secrets to building a company culture of fun while making fun customers’ experiences. Joe is committed to building Timbre into a new kind of studio for Vancouver, with a team of some of the best leaders in the industry. Timbre’s focus being diversity, inclusion, and equity for all.Learn from Leaders is a 30 min Podcast 🎙️ series that focuses on SaaS & Game industry leaders, challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.Visit 👉 https://favro.com and learn the best collaborative planning, business agility, working-from-anywhere, project management, culture & leadership, practices.

    • 33 min
    #24: Brian Graham: Do’s and don’ts of building a foundation for developing great games

    #24: Brian Graham: Do’s and don’ts of building a foundation for developing great games

    During the twelfth Season 2 episode, Patric Palm together with Brian Graham discuss the do’s and don’ts of building a sustainable foundation for developing great games, and how things in production management have changed over the last 15 years. Brian has been in the gaming industry for over 20 years and shares his experience of using agile methods and creating team autonomy.Learn from Leaders is a 30 min Podcast 🎙️ series that focuses on SaaS & Game industry leaders, challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.Visit 👉 https://favro.com and learn the best collaborative planning, business agility, working-from-anywhere, project management, culture & leadership, practices.

    • 30 min
    #23: Tommy Palm: Scaling a VC Backed Studio From 2 to 10 Games in Development

    #23: Tommy Palm: Scaling a VC Backed Studio From 2 to 10 Games in Development

    During the eleventh Season 2 episode, Patric Palm interviews Tommy Palm, CEO and founder of Resolution Games, and discusses the fundamentals of scaling a VC-backed studio from 2 to 10 games in development. Listen to the tough realizations Tommy has come to while working in the industry and how it has helped him pick the right talent for his teams for maximum growth.Learn from Leaders is a 30 min Podcast 🎙️ series that focuses on SaaS & Game industry leaders, challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.Visit 👉 https://favro.com and learn the best collaborative planning, business agility, working-from-anywhere, project management, culture & leadership, practices.

    • 26 min
    #22: Martina Johannesson & Jarūnė Preikšaitė: Boosting Women in Tech

    #22: Martina Johannesson & Jarūnė Preikšaitė: Boosting Women in Tech

    During the tenth Season 2 episode, Patric Palm interviews Martina Johannesson, Co-Founder of Random Hacks of Kindness CPH, and Jarūnė Preikšaitė, Chairwoman at Women Go Tech and Chief Marketing Officer at Favro.With a passion for inclusion in tech, Martina Johannesson has been an active contributor to the Nordic tech startup scene since the age of 16. Commonly seen moderating discussions on access to venture capital for female entrepreneurs, her most recent testament to her passion for impact-tech is the organization Random Hacks of Kindness (RHoK) Copenhagen. RHoK recently held their first hackathon weekend, addressing real digital problems of NGOs by applying local tech talent.Jarūnė always wanted to try as many things as possible. Studying two subjects at university simultaneously, leading youth organization AIESEC Lithuania, doing an internship at a business consultancy company, etc. Jarūnė understood that communication is what unites and is the most exciting part for her. She founded and successfully led digital communication agency bigNow, was Head of Marketing at B2B SaaS startup Whatagraph, and now leads Favro Marketing operations. She has been a board member of Women Go Tech for 6 years, the first mentorship program for women wanting to succeed in the tech sector.Learn from Leaders is a 30 min Podcast 🎙️ series that focuses on SaaS & Game industry leaders, challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.Visit 👉 https://favro.com and learn the best collaborative planning, business agility, working-from-anywhere, project management, culture & leadership, practices.

    • 22 min
    #21: Ryan Snyder: Not All Producers Are Cut From the Same Cloth

    #21: Ryan Snyder: Not All Producers Are Cut From the Same Cloth

    During the ninth Season 2 episode, Patric Palm interviews Ryan Snyder, Head of Production at Kongregate Studio.Before joining Kongregate in the summer of 2021, he also held production and management positions at Iron Galaxy, Phosphor Games, and Disney - Wideload. Ryan has been in production and development for over 17 years, getting his start in audio engineering and TV production on the X-Games before moving fully into game development and production.Learn from Leaders 30 min Podcast 🎙️ series focus on SaaS & Game industry leaders. Challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.Visit 👉 https://favro.com and learn the best collaborative planning, business agility, working-from-anywhere, project management, culture & leadership, practices.

    • 21 min
    #20: Kevin Johnson: Productivity, Creativity, Inclusion—Friends or Foes?

    #20: Kevin Johnson: Productivity, Creativity, Inclusion—Friends or Foes?

    During the eighth Season 2 episode, Patric Palm interviews Kevin Johnson, Director of Development at Double Fine Productions.Kevin began his career in Production at Electronic Arts and has worked at Realtime Worlds, Pendulum Studios and Telltale Games. Process improvement has always been a strong motivator for him as well as dedication to enabling teams to become greater than the sum of their parts.Learn from Leaders 30 min Podcast 🎙️ series focus on SaaS & Game industry leaders. Challenges from real-world experiences and how some of the best studios and companies in the world have overcome them.Visit 👉 https://favro.com and learn the best collaborative planning, business agility, working-from-anywhere, project management, culture & leadership, practices.

    • 20 min

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