Ludology Erica Hayes-Bouyouris, Sen-Foong Lim
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- Leisure
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Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
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Pros and Cons Ep 5
Sen talks with the always awesome Omari Akil at Origins 2023. They talk about making games, making music, and making authenticity the goal for the next year.
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Thinking Beyond Mechanisms Ep 10
In her 10th installment, special guest host Sarah Shipp lends her insights into how thematic win condition not only drive play, but allow for better immersion.
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TTRPG Kids EP 11
TTRPG Kids' host Steph Campbell joins us once again to drop knowledge about how to set up great encounters for your children or students. Whether those encounters are in a familiar system or a new one, whether they focus on combat or puzzles or social relationships, Steph gives great advice to set your kids up for success!
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Ludology 320 Imitation is NOT the Best Form of Flattery
In this episode, Sen and Erica speak with Laia Gonzales, one half of Wonderbow Games about their amazingly successful Kickstarter project, Kelp, and the unfortunate issues that arose because of said success. Laia talks about the illicit copies of Kelp that were being sold even before their campaign ended and the continuous struggle she experiences as she wages war against the counterfeiters.
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Thinking Beyond Mechanisms Ep 9
In the last episode, Sarah Shipp discussed the concept of gates that actively and intentionally restrict player agency as a useful tool for game design. In this episode, she takes a more in depth look at gates that specifically force players to confront loss.
Spoiler Alert: if you intend to play the videogames Portal or Death Stranding, you may wish to avoid this episode.
The Death Stranding video that Sarah refers to can be seen here:
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Ludology 319 How to Earn Your Badge
This episode, Erica and Sen welcome David Mullich to the show. David is a game designer and educator who was involved with outlining the requirements for the Game Design Merit Badge for the Boy Scouts of America. We talk about all of the things a Scout must accomplish to earn this badge as well as David's long and storied career in making games.
Customer Reviews
Just keeps getting better!
Been on board since the oldey days and every crew shift improves it!
Turned to junk
This uses to be a great podcast. Then it became a platform for SJW’s to promote leftist politics. But, I still listened every other week to game tech and anatomy of a board game. Now, 2023, it’s just a wank fest of jargon, pretense, and elitist self-congratulation. Their use of meaningless 50-cent words is beyond worthless and I feel more stupid for hearing it. After hearing the latest self-important mechanism mini-episode I can see it’s time for this designer to get out of here and back to the real world.
Great Pod!!! Ignore the 4% neo-con/(fascist?) reviewers
This is one if the most insightful and illuminating listens I have had in years. I get inspired to want to make games every time I hear a new episode. Glad to see the naysayers are only about 4% of all reviews because they are as irrelevant as the percentage suggests. Occasional political discussion is normal and welcomed. It’s never the main focus of episodes. I guess a few random comments here and there are enough to trigger the dandruff flakes of lameness in America. Well, the show goes on with great guests and great information that is quite useful. Keep up the good work.