37 episodes

This is a podcast feed of Matt Horton's YouTube content. Matt Horton is an engineer and a musician who makes thoughtful tech, games, and music tech videos on YouTube at https://www.youtube.com/matthorton

If you're into tech, tech policy, creation, making things, music, streaming, content creation, lgbtq+ issues, or video games, you'll find something here that you'll enjoy.

Matt Horton on YouTube - AUDIO matthorton.LIVE

    • Technology

This is a podcast feed of Matt Horton's YouTube content. Matt Horton is an engineer and a musician who makes thoughtful tech, games, and music tech videos on YouTube at https://www.youtube.com/matthorton

If you're into tech, tech policy, creation, making things, music, streaming, content creation, lgbtq+ issues, or video games, you'll find something here that you'll enjoy.

    5 Indie Games I Can't Wait to Play

    5 Indie Games I Can't Wait to Play

    2023 is full of upcoming releases I can't wait to play, but these 5 indie games (and a couple bonus games at the end) are very high on that list. There's unexpected sequels as well as fully original new ideas that sound like exactly my kind of game.

    These are the 5 indie games I can't wait to play.

    0:00 - Indie games rule
    0:34 - A sequel?!
    1:31 - Spooky tactics
    2:29 - A spooky sequel
    3:23 - Tony Hawk in hell
    3:51 - Eerie space story
    4:26 - Bonus games!


    MY LINKS

    Find MY Discord, Twitter, Instagram, and Twitch at https://matthorton.live

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    • 5 min
    Terra Nil is the perfect game for climate anxiety

    Terra Nil is the perfect game for climate anxiety

    ALL of my links - https://MattHorton.live

    Welcome to Terra Nil, the unique city-builder game that challenges you to restore a barren planet rather than exploit it for resources. In this game, you're not the typical city-builder where you bulldoze forests, pollute rivers and strip-mine mountains to build your metropolis. Instead, you must work with nature to heal the planet and create a thriving ecosystem.

    And it's the first game this year to truly blow me away.

    0:00 - What is Terra Nil
    1:03 - This is Devolver game?
    1:24 - How Free Lives make games
    2:08 - How I found the game
    2:56 - Playing Terra Nil
    3:54 - It's a power fantasy
    4:47 - Recycling difficulty
    5:16 - The first game to grip me this year

    • 5 min
    Why I'll never finish Papers, Please

    Why I'll never finish Papers, Please

    ALL of my links - https://MattHorton.live

    In Papers, Please, you take the role of a citizen of the fictional nation Arstotzka, modeled after Cold War totalitarian Eastern European nations. The government of Arstotzka has just ended a war with the neighboring country of Kolechia, and the player character has been appointed as an immigration inspector as the tensions from that recent war continue.

    Papers, Please is also a game that reminded me too much of my real life.

    0:00 - This makes me uncomfortable
    0:03 - Papers, Please
    1:28 - When I finally played it
    1:53 - Too close to home
    2:55 - No wrong way to be an immigrant
    3:46 - I'l never finish this game

    • 4 min
    The best games of 2022 (other than Elden Ring)

    The best games of 2022 (other than Elden Ring)

    While Elden Ring has generated a lot of buzz and excitement, there are other games that interested me more in terms of gameplay, storytelling, and overall enjoyment. I'll be sharing my top picks for the best games of 2022 and explaining why I think they're the ones you should play. If you're a fan of Elden Ring or just want to know what other games to catch up on from this year, you'll find something great to play here.

    These are my favorite games of 2022.

    My YouTube channel as a podcast feed
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    0:00 - What games meant to me this year
    1:21 - It's a Pokémon game!
    4:01 - A puzzle game for mystery lovers
    5:12 - This game feels like being a kid again
    8:08 - You love superheroes and cards?
    13:22 - They made 3 MOVIES for this game
    16:43 - The best, ugliest game
    17:49 - You still love superheroes and cards?
    19:25 - Such a cute little fox
    21:08 - The game that made my year

    MY LINKS

    Find MY Discord, Twitter, Instagram, and Twitch at https://matthorton.live

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    • 23 min
    What Marvel SNAP Gets Right (& Wrong)

    What Marvel SNAP Gets Right (& Wrong)

    Credits:
    Marvel SNAP OST - Chris Alan (https://thechrisalan.com/2022/06/02/who-wrote-the-soundtrack-to-marvel-snap/)
    Hero - Martin Garrix and JVKE (https://www.youtube.com/watch?v=J5spiMVI9U8)
    Hero (Piano Cover) - Jarel Gomes (https://www.youtube.com/watch?v=1RWNBmTIGtY)

    Links to everything @ https://MattHorton.live

    0:00 - I shouldn't love this game
    1:20 - What SNAP does right
    1:46 - Cards RULE
    2:15 - The Marvel of it all
    3:01 - Why do the mechanics work?
    4:12 - The Snap
    4:58 - Is it pay to win?
    6:45 - What Marvel SNAP gets wrong
    6:56 - Cyber Holiday changed my mind
    8:37 - What did it cost?
    9:03 - I'd rather buy the physical copy
    9:46 - You have to do better, Marvel
    10:57 - We've done this before
    11:59 - Players want credits
    13:12 - You're supposed to enjoy video games
    14:01 - Marvel SNAP is great despite everything
    14:47 - A silly thing I'm doing

    Marvel SNAP is a card battler mobile game featuring a wide array of Marvel Comics characters. Players collect and build decks of cards featuring their favorite heroes and villains, and then engage in simple, strategic matches against other players (and occasionally bots). Each card has its own unique abilities and powers that often map directly to the character's super powers, and players must use those abilities wisely to outmaneuver their opponents and emerge victorious. Marvel SNAP's deckbuilding is approachable. It's game play is simple to understand, and it's characters are loved.

    But it's a genre known for predatory monetization practices, and I personally hate online competitive multiplayer games. But I love Marvel SNAP.

    So what does Marvel SNAP get right?

    • 15 min
    Citizen Sleeper: How to Escape Dystopia

    Citizen Sleeper: How to Escape Dystopia

    Citizen Sleeper asks you to decide if escape is possible.

    It took several minutes of impasse and tears and not touching my controller, for fear of making a decision before I was ready, for me to know what I thought about that question. Citizen Sleeper gives you several potential answers and in the ones that resonated with me was the kind of deep personal freedom you only find, sure enough, through community.

    Citizen Sleeper is about disability and body dysmorphia and the inevitability of corruption, and it is about the things the grow among and around those things. The antidotes and the byproducts.

    Citizen Sleeper is about collections of people: families, gangs, unions, neighborhoods, corporations, and communes. It is about the individuals that make them up and how their individual needs strengthen or threaten the collective. But for our purposes today, it is about place. Yes the whole of its corporate, colonized space, but also...the aging space station its story takes place on: Erlin's Eye.

    The Eye is not exactly a welcoming home, but for a sleeper it is, in many ways, better than what they've come from. In the world of Citizen Sleeper, AI has been outlawed. So as a way of getting around that, the company Essen-Arp pays regular people to emulate their consciousness. It's a way to skirt the rules, but it also relies on there being people desperate enough to participate. These people are asleep in some kind of corporate facility, and their emulated consciousness is downloaded into a constructed body called a Frame. This new person is called a Sleeper, though many in this world would take issue with my calling them a "person." These Sleepers are forced to do some sort of labor for some period of time and when that time is up, the Frame is deactivated, the person whose consciousness they were made from wakes up, and that person gets paid for the work their Sleeper did.

    As you might imagine, the Sleeper, an emulated human personality living inside a constructed body and being forced to work their entire life only to benefit another person, might have feelings about this arrangement. So Essen-Arp makes sure that if the Sleeper ever escapes, their Frame, their body, will begin to destabilize. It will break down at an accelerated rate. Death will always come for the Sleeper, either through violence or planned obsolescence.

    And this is where the game places you at the start. You are an escaped Sleeper, nearly frozen in a cargo container, just trying to survive long enough to make it to Erlin's Eye. You're not sure where you'll go after that, but you know... well you hope there will be options when you get there.

    0:00 - Content Warnings
    0:45 - Is escape possible?
    3:34 - Why Citizen Sleeper hit me this hard
    6:55 - Who does YOUR body belong to?
    9:26 - Citizen Sleeper's characters
    16:12 - The body is not the self
    20:42 - Content Warning: Body feelings
    22:34 - Who do YOU belong to?
    27:00 - Lem & Mina: An uncertain future
    40:27 - Content Warning: Death and grief
    42:01 - Where do you BELONG?
    44:02 - Getting to know Emphis

    MY LINKS

    Find MY Discord, Twitter, Instagram, and Twitch at https://matthorton.live

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    • 46 min

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