19 episodes

The podcast for SaaS CEOs who want to create a mobile app version of their service. You'll learn about everything it takes to make a successful mobile app. You hear experts in fields like security, UX design, recruitment, product design, and more to help you move forward in your mobile app project.

Mobile App Makers Olivier Destrebecq

    • Technology

The podcast for SaaS CEOs who want to create a mobile app version of their service. You'll learn about everything it takes to make a successful mobile app. You hear experts in fields like security, UX design, recruitment, product design, and more to help you move forward in your mobile app project.

    #19 App monetisation with Steve Young

    #19 App monetisation with Steve Young

    If you think that trying to increase your download numbers is the best way to monetize your app, then you’re wrong. Steve P. Young is an app developer and consultant who helps app makers to earn money from their creations. He specializes in unconventional strategies that boost app monetization.
    Today on the Mobile App Makers podcast, I interview Steve and pick his brains on all things related to app monetization. You’ll learn the counterintuitive app monetization strategies that actually deliver revenue, which app stats are the most important to track, and why you might be wasting your time adding shiny new features to your app.
    If you liked this episode then share it with a friend in the mobile app development world and make sure to subscribe or follow the Mobile App Makers podcast wherever you get your podcasts.
    Timestamps
    [0:37] Steve’s route from studying business to making an app to starting a podcast [2:36] The smart approach to starting a business... and the stupid approach
    [3:39] Using case studies to back up your advice
    [5:01] Steve shares the most counterintuitive bits of advice from the app world that actually work
    [7:55] More downloads isn’t the way forward: What Steve suggests to actually monetize your app
    [10:33] “You don’t need more features!!” A case study to prove that more features isn’t always what the end users wants
    [14:14] Steve talks black hat strategies
    [16:18] What tools and strategies help you to optimize retention?
    [19:23] How Steve transitioned from app development into an app optimization consultant
    [20:50] What Steve does with his own apps today
    [21:45] Where to go to find out more about Steve Links
    App Masters
    App Masters Podcast
    App Masters YouTube channel
    Mobile App Makers podcast website

    • 22 min
    #18: No code app with Justin Halfpenny

    #18: No code app with Justin Halfpenny

    On today’s episode of the Mobile App Makers podcast, I talk no-code mobile apps with the CEO of Caddify, Justin Halfpenny. Caddify is a SAAS company that offers companion apps for physical devices such as cars and household appliances. They offer a platform for other companies to build an app from a spreadsheet, with customizable options to help you launch an app cheaply and quickly, without any developer knowledge. 


    Justin and I discuss the potential of no-code apps, which are a game changer in the world of app development. In the future, Justin envisages no-code apps playing an important role in the Internet of Things, helping the end users to understand and diagnose problems with their devices. However, there are drawbacks to using no-code apps too. Apps requiring different and more complex set-ups may not fit into the model of a no-code app design, although Justin outlines how some coding can be integrated into a no-code app. 


    I also asked Justin about the user experience on a no-code app, which is a crucial element in the success of any app. Justin has seen the evolution of mobile apps over the years and has focussed his UX strategy on giving the users the best onboarding experience possible within a no-code app framework, so that users feel confident about installing and beginning to use the app. We end the discussion by talking about how to build a mobile app that lasts, keeping user experience at the heart of your app design to make sure that your app will continue to meet your users’ expectations. 



    ========== Timestamps ===========
    [00:27] Justin introduces himself and talks about his background in mobile tech
    [01:22] Digital companions for physical products
    [02:37] How Caddify is making companion apps cheaper and easier
    [03:57] Building an app without code 
    [05:20] The huge potential of no-code apps
    [07:06] How can you maintain an app without code? 
    [09:50] Listing no-code apps on an app store
    [11:30] What are the downsides of choosing a no-code app? 
    [12:55] Adding coding options to no-code apps
    [14:10] How do users respond to no-code apps? 
    [15:59] How can you build an app that lasts?
    [17:52] Where to go to find out more about Justin and Caddify



    ========== Links ==========
    Caddify website
    Justin on LinkedIn
    Justin on Twitter
    Mobile App Makers podcast website

    • 18 min
    #17: Growing an App From the Ground Up with David Eberle

    #17: Growing an App From the Ground Up with David Eberle

    Today I interview David Eberle, one of the founders of Typewise, the app that set out to redesign how we enter text into our phones. This presented many logistical challenges, from coding a keyboard in many languages to finding a way for the app to nest within other apps and be compatible with Android and Apple software.
    David and I discuss the story of Typewise, from its inception as a two-person operation to where they are today as a 15-person company. David talks about his hiring process for the company and specifically for developer roles, going through all of the recruitment stages step by step, which is really essential knowledge for anyone thinking of bringing a full-time developer on to their team. David also talks about his experience of funding Typewise through a Kickstarter funding round, sharing insights on how to make a good promotional video and on getting the word out about the Kickstarter fund into the media to gain traction.
    Once the app was launched, David and his team dealt with the blow of negative reviews of the beta phase of the app, particularly on iOS. Apple had recently launched the iPhone 6 which had a different screen rendering to the iPhone 5, meaning that the keyboard was the wrong size and some keys were hidden. Eventually, they were able to manage the problem by redeveloping the app, cutting out some of the more technical features to focus on creating an app that was more streamlined, which was better received by users.
    This interview gives a great overview on launching a successful app, starting from scratch and building up towards managing a thriving company.

    =================Timestamps================
    [00:22] David introduces himself and talks about Typewise 
    [01:44] The issues of creating a keyboard app
    [02:44] The starting point for Typewise
    [04:46] Creating an app that lives within other apps
     [05:50] Pivoting Typewise’s strategy
    [06:30] Distributing Typewise via app stores
    [08:09] The three avenues that Typewise is using to grow
    [10:31] Growing Typewise from a two-person company to a 15-person company 
    [15:34] How to hire good developers
    [18:01] Putting new developers on a probationary period
    [20:22] Crowdfunding Typewise through Kickstarter
    [25:25] Dealing with poor reviews on iOS
    =================Links================
    David on LinkedIn
    Typewise App
    Mobile App Makers podcast website

    • 29 min
    #16: Mobile App Testing with Rachael Lovallo

    #16: Mobile App Testing with Rachael Lovallo

    In today’s episode of the Mobile App Makers podcast, I talk with Rachael Lovallo. Although Rachael stumbled into mobile app testing by accident after completing a degree in mathematics, she has gone on to flourish in the field. She now works as a senior test engineer at Pulsara, a software company in the healthcare industry, and will also give a talk and host a panel at this year’s Pacific Northwest Software Quality Conference (PNSQC). Rachael has 10 years of experience in mobile app testing working on the web, desktop, and mobile projects and I was so happy to have a chance to pick her brains about it. 

    Rachael walked me through many aspects of mobile app testing, which is a crucial stage in app development. She shared her thoughts on the best ways to test apps in the pre-launch phase and gave me her number one tip on how to increase testing effectiveness. She also analyzed the positives and negatives of using automated testing software, which can really speed up the testing process but maybe doesn’t cover all of your testing needs. 

    At the end of the episode, Rachael gave some really useful advice about some of the more practical aspects of mobile testing, such as how to plan out testing when working with a fully remote team, which is something that a lot of app development teams have struggled with since the onset of the COVID-19 pandemic. 

    Lastly, she also touched on the optimal app development team structure to make sure that your app is built with quality baked into the process. This is essential listening for anyone working in the field of mobile app testing, and anyone who has a mobile app tester on their team!
     =============Bio=============
    Rachael Lovallo serendipitously stumbled upon software testing nearly a decade ago, while trying to figure out what to do with a Mathematics degree. Since then she has been omnivorous, spending time at companies large and small in industries from financial services to healthcare. She has tested everything from desktop to web to mobile applications, as well as dabbled in backend testing. She’s happiest when struggling to find efficient and elegant approaches to new challenges, wearing many hats at work, and collaborating with her team. She currently applies her skills as a Senior Test Engineer at Pulsara, a software company that connects healthcare teams to improve patient outcomes in time-sensitive emergencies.


    =============Timestamps=============
    [00:38] Rachael introduces herself and talks about how she got into mobile app testing
    [01:36] Rachael’s forthcoming talk at PNSQC’s annual conference
    [03:01] What do app testers bring to a team? 
    [05:15] What’s the best way to test a mobile app?
    [07:49] The #1 way to optimize your app testing strategy
    [08:27] Test parties: how to discover the end-user experience and bring new ideas to the table
    [11:05] Organizing the ultimate test party
    [12:07] The pluses and minuses of automated testing for mobile apps
    [14:54] The hurdles of fully remote app testing, and how to overcome them
    [17:03] How can a team lead the best support a mobile app testing and development team? 
    [17:48] The optimal team structure to make a great mobile app
    [19:38] Where to go to find out more about Rachael and the PNSQC


    =============Links=============
    Rachael on Twitter
    Rachael on LinkedIn
    PNSQC 2021
    Mobile App Makers podcast website

    • 20 min
    #15: Talking App Stores with Mike Hudson

    #15: Talking App Stores with Mike Hudson

    In today’s episode of Mobile App Makers, I chat with Mike Hudson about app stores and app distribution. Mike has been involved in many areas of app development for over 15 years, beginning when he was still in school. Mike is now the CEO of GameBake, a game distribution software company that he co-founded. 
    Mike and I discussed how the world of app stores has changed, particularly in light of the recent rulings concerning antitrust lawsuits brought against Apple and the Google Play store. Today, the app store distribution market looks very different and Mike walked me through the global marketplace for apps, which varies a lot by region. This is essential listening if you’re about to launch an app, as targeting these different app store platforms could bring your app to a whole new audience. 
    Mike also introduced me to the concept of instant gaming, a huge development in distribution for mobile gaming apps. Instant gaming represents a massive opportunity for gaming apps to reach a wider audience and to increase social engagement between players. If you plan out your marketing strategy and integrate features from social media platforms correctly into your gaming app, you could be sitting on the next viral mobile game. 
    This is a great episode of Mobile App Makers for anyone who wants to learn more about where they should be listing their app to maximize install numbers.
    ============Bio============

    With over 15 years of experience in the industry, Michael drives GameBake’s vision and builds relationships with world-class mobile game publishers, app stores, and advertisers as well as driving the company's operations towards success. He co-founded GameBake after experiencing firsthand the limitations of existing distribution and monetisation models for mobile games companies, ultimately causing him to shutter the development studios after more than decade of making games. This was the catalyst for GameBake, a powerfully simple distribution and monetisation solution that gives publishers the infrastructure and expertise to reach global markets and high-quality platforms beyond Google Play and the Apple AppStore, using only one simple open source SDK.
    Michael’s passion for video games goes back to his teenage years when he created simple flash-based browser games from the bedroom of his family home. He subsequently forged a career in mobile games development, founding and leading his own studios. A massive fan of RTS games, Mike’s favourite video games come from the Age of Empire Series.
    ============Timestamps============
    [00:44] Mike introduces himself and talks about his long career in mobile app development
    [01:36] How the world of app distribution is changing 
    [05:13] The greatest barrier facing mobile app developers today
    [07:50] How many app stores are there out there? 
    [08:18] The global market for app stores 
    [10:22] Instant gaming, the new app distribution channel
    [11:33] Why add your app to multiple distribution channels?
    [14:41] Should your gaming app be distributed via instant gaming or on an app store?
    [16:55] Where to go to find out more about Mike and Game Bake
    ============Links============
    Mike on LinkedIn
    GameBake website
    Mobile App Makers podcast website

    • 18 min
    #14: App Store Optimisation with Diana Moura

    #14: App Store Optimisation with Diana Moura

    In this episode of Mobile App Makers, I have the chance to sit down with the talented Diana Moura, who has built up more than 7 years of expertise in the field of app store optimization (ASO). Diana is the ASO specialist for Kurve, a digital marketing agency and consultancy, where she has created ASO strategies to maximize ROI for her clients’ marketing budget.

    As she explained to me, even though ASO is crucial to promoting an app, some start-ups don’t put enough time into developing their ASO strategy or they ignore it altogether, which could decrease potential download numbers. Luckily, Diana shared loads of great tips on ASO with me, from the best time to launch an ASO strategy to how to nail your keyword research. 
    We also discussed some of the logistics around building a solid ASO process, such as how to test your app performance on an app store and how to use keywords in different languages, even if your app isn’t yet available in that language. Another core component of ASO is your app’s ratings and reviews from customers and here Diana had some fantastic insights on how you can make sure that you get top scores from your users. She also named some of the best tools available for different aspects of ASO. 
    Make sure to listen right to the end of this episode to learn loads of great ways to improve your ASO strategy, whatever stage of app development you’re at. Plus, Diana and Kurve are giving away a free ASO audit just for listeners of the Mobile App Makers podcast, so make sure to find out how you can take advantage of this special offer and claim an ASO audit for your mobile app!


    Timestamps
    [00:58] Diana Moura introduces herself and discusses how she got into app store optimization 
    [02:49] What is app store optimization?
    [04:50] Diana’s tips for keyword research 
    [06:36] How can you maximize your marketing budget to get more app downloads?
    [08:50] When should you start optimizing your app store page?
    [10:55] Optimizing for multiple app stores 
    [12:20] App rating and reviews: how important are they for your ASO strategy? 
    [13:16] The secret to getting good app ratings and reviews
    [14:32] Diana’s favorite tools to use for ASO 
    [15:03] Testing, testing, testing: a key component of your ASO strategy
    [16:38] How will Apple’s recent update to the Apple App Store affect ASO?
    [18:00] Where to go to find out more about Diana 


    Links
    Diana on Twitter
    Diana on LinkedIn
    Kurve website  (mention the mobile app makers podcast for a free ASO audit)
    Mobile App Makers podcast website

    • 18 min

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