I was invited to speak at the European Planning Conference this year in Prague, I recorded my talk so this is a special episode of the podcast.
I'm adding the slides on my blog and Slideshare for reference, though as I also mention in the episode the slides are mostly a few images and not really necessary to understand the talk.
I get slightly lost in the section talking about chess and abstract strategy games, listening to the recording I realised I'd made the two points I had in mind and that define these types of games:
All the elements are visible to players, no hidden parts
They contain no random elements, nothing left to chance.
I hope you enjoy, and as I mention in the podcast please keep in touch if you might be interested in having me come and speak at your event or conference.
A few references mentioned in this episode:
European Planning Conference
Saatchi & Saatchi
Man, Play and Games (Les jeux et les hommes), Roger Caillois
Board Game Geek
Ticket to Ride
Crowdfunding is driving a $196M board game renaissance
The Man who built Catan, New Yorker
Monopoly Killer, Wired
Collaborative Board Games
Dead of Winter
Knights of Badassdom
Live action roleplaying games (LARP)
Les Voix d'Altaride
Tabletop roleplaying games