1 hr

Scoundrels, Pirates Game Design with Randy O'Connor Ice Cream for Everyone Podcast

    • Business

Better late than never, the Ice Cream for Everyone Podcast is finally back!
Thanks to a chance encounter for International Tabletop Day at the Chicago Public Library, I met Randy and got to play test his pirate board game, Scoundrels. It was great fun, so we got talking and I invited him to be on the podcast.
I didn't know at the time that he happens to work from the Cards Against Humanity office and co-working space, so I got a visit and we were able to record in their studio, which was unusually high quality for me. I'm looking forward to having the rest of my recording equipment shipped.
Randy is a video games artist by trade and we had a great conversation about what is recommended to have a successful career in gaming, how Randy got into games, what his inspirations are, and how he started working on his board game.
If you enjoy the episode, please take time to give it a rating and a review on iTunes / iPhone podcast app (or your favourite podcast app), this only takes a few minutes and it really gives more visibility to the podcast so others can find it.
I am getting back in a regular publishing schedule and my goal is to have an episode published every other week, at least twice a month. I am back contacting people to have conversations with and am looking forward to sharing them with you!
Info / links:
Randy O'Connor, 3D Artist & Game Designer 
Scoundrels
Scoundrels (2015 Kickstarter campaign)
Cards Against Humanity
International Tabletop Day
Tabletop show
Warcraft II game / game or map editor
Donkey Kong
Real Time Strategy Game
Clash of Clans
Asynchronous play
JRR Tolkien 
Robert A. Heinlein
Rage Against the Machine
Red Hot Chilli Peppers
AutoCAD / CAD design / 3D design
Low Polygon Modelling
Pixar
Spider the secret Brice Manor
Waking Mars
Metroid
Tiger Style Games
Robo Rallye
Cash N'Guns
Warhammer RPG
Descent
Star Wars Imperial Assault
Mario Kart
Zelda Windwaker on Nintendo Game Cube
Porco Rosso
Disneyland / Pirates of the Caribbean
Robert Louis Stevenson, Treasure Island
The Black Spot
Twin Peaks
Star Trek Deep Space Nine
Babylon 5
Farscape
Escape from New York
How did this get made / LA 2013
Jason Mantzoukas
The Killer
Indie Game the movie
Gas station mocha
VR  Virtual Reality
Hololens
AR / Augmented Reality
Synthwave music
Moskva-Kassiopeya on SoundCloud (Synthwave music)

Better late than never, the Ice Cream for Everyone Podcast is finally back!
Thanks to a chance encounter for International Tabletop Day at the Chicago Public Library, I met Randy and got to play test his pirate board game, Scoundrels. It was great fun, so we got talking and I invited him to be on the podcast.
I didn't know at the time that he happens to work from the Cards Against Humanity office and co-working space, so I got a visit and we were able to record in their studio, which was unusually high quality for me. I'm looking forward to having the rest of my recording equipment shipped.
Randy is a video games artist by trade and we had a great conversation about what is recommended to have a successful career in gaming, how Randy got into games, what his inspirations are, and how he started working on his board game.
If you enjoy the episode, please take time to give it a rating and a review on iTunes / iPhone podcast app (or your favourite podcast app), this only takes a few minutes and it really gives more visibility to the podcast so others can find it.
I am getting back in a regular publishing schedule and my goal is to have an episode published every other week, at least twice a month. I am back contacting people to have conversations with and am looking forward to sharing them with you!
Info / links:
Randy O'Connor, 3D Artist & Game Designer 
Scoundrels
Scoundrels (2015 Kickstarter campaign)
Cards Against Humanity
International Tabletop Day
Tabletop show
Warcraft II game / game or map editor
Donkey Kong
Real Time Strategy Game
Clash of Clans
Asynchronous play
JRR Tolkien 
Robert A. Heinlein
Rage Against the Machine
Red Hot Chilli Peppers
AutoCAD / CAD design / 3D design
Low Polygon Modelling
Pixar
Spider the secret Brice Manor
Waking Mars
Metroid
Tiger Style Games
Robo Rallye
Cash N'Guns
Warhammer RPG
Descent
Star Wars Imperial Assault
Mario Kart
Zelda Windwaker on Nintendo Game Cube
Porco Rosso
Disneyland / Pirates of the Caribbean
Robert Louis Stevenson, Treasure Island
The Black Spot
Twin Peaks
Star Trek Deep Space Nine
Babylon 5
Farscape
Escape from New York
How did this get made / LA 2013
Jason Mantzoukas
The Killer
Indie Game the movie
Gas station mocha
VR  Virtual Reality
Hololens
AR / Augmented Reality
Synthwave music
Moskva-Kassiopeya on SoundCloud (Synthwave music)

1 hr

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