39 min

002: Gaming and Architecture with Oneil Howell Lineweights Over Coffee

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In this episode, we speak to Oneil Howell, a video game level designer at Avalanche studios in New York York City.
We discuss:
Oneil's love for video games as a child How this passion stuck with him through design school The 'gaminess' of his school architecture projects His thesis on how architectural design can improve the video gaming experience What is a Level Designer and what he does day-to-day The importance of understanding scale in video game design Understanding human behavior in different architecture contexts for the design of non-playable characters (NPCs) Show notes for this episode are available here:
http://lineweights.coffee/blog.html#!/posts/S1E2-Designing--Video-Games-with-Oneil-Howell/8

Hosted on Acast. See acast.com/privacy for more information.

In this episode, we speak to Oneil Howell, a video game level designer at Avalanche studios in New York York City.
We discuss:
Oneil's love for video games as a child How this passion stuck with him through design school The 'gaminess' of his school architecture projects His thesis on how architectural design can improve the video gaming experience What is a Level Designer and what he does day-to-day The importance of understanding scale in video game design Understanding human behavior in different architecture contexts for the design of non-playable characters (NPCs) Show notes for this episode are available here:
http://lineweights.coffee/blog.html#!/posts/S1E2-Designing--Video-Games-with-Oneil-Howell/8

Hosted on Acast. See acast.com/privacy for more information.

39 min