21 min

Preserving Video Game History Think: Digital Futures

    • Technology

Advances in technology and art require a solid foundation of history in order to improve, progress and innovate. What happens when that history is tied up with copyright restrictions or only exists as an expensive artifact? With video games the highest earning entertainment products, can publishers be forgiven for protecting their investments by deciding what relics from the past we now get to discover, or should these long lost treasures be more accessible?

Featured: Dr Jaime Garcia Deputy Director (T&L Engagement), Faculty of Engineering and IT, Co-director UTS Games Studio
 
Music: 
Lexica - Albatross (courtesy of Endemic Sound)
DEX - Light In Reverse (courtesy of Endemic Sound)
Ben Salter - Semi- Pro Gamer (courtesy of the artist)

Advances in technology and art require a solid foundation of history in order to improve, progress and innovate. What happens when that history is tied up with copyright restrictions or only exists as an expensive artifact? With video games the highest earning entertainment products, can publishers be forgiven for protecting their investments by deciding what relics from the past we now get to discover, or should these long lost treasures be more accessible?

Featured: Dr Jaime Garcia Deputy Director (T&L Engagement), Faculty of Engineering and IT, Co-director UTS Games Studio
 
Music: 
Lexica - Albatross (courtesy of Endemic Sound)
DEX - Light In Reverse (courtesy of Endemic Sound)
Ben Salter - Semi- Pro Gamer (courtesy of the artist)

21 min

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