Press Pause Radio - Podcast

Press Pause Radio
Press Pause Radio - Podcast

Here's the thing, we trying to distance ourselves away from any other other podcast you may hear about or listen to, We range on a multitude of topics from current present standing & what-nots going on in the video game industry to many different retrospectives that has may our once scoffed upon "juvenile" entertainment, into respected media platform among music and movies. So kick back and listen, feel free to message us with any Ideas you may have for the show, or just plain message us.

  1. MAY 13

    PPR 156

    ew recording platform, who dis’? Yeah, we’re all a bit excited over some of the new tech we have to produce the show, and we’re all trying to do everything we can to enjoy it while it’s still fresh and shiny in this latest episode of Press Pause Radio. This session is much more casual than the last few episodes as the cast tries to parse out the tumultuous news cycle that came to pass over the last two weeks.  George, Ed, and Andrew are on the cans and take the time to discuss various layoffs and terminations seen from Electronic Arts, Polygon, and Giant Bomb (luckily, one of those unfortunate deals got some of the best news ever after the episode was long recorded and sent into production.) There’s also a quick recap of Nintendo Switch 2 Direct, and some thoughts on Grand Theft Auto VI getting delayed in 2026. Afterwards, the crew talks about the gamers they’ve been playing, like Rock Band Rivals, Clair Obscur Expedition 33, Division 2, Fantavision 202X, Promise Mascot Agency, Humanity, PSVR 2, Pokémon Brown Version 20th Anniversary Edition, Persona 3 Reload, and a shit ton more! We hope y’all enjoy the show because we’re gearing up for a whole lot more in the coming months! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  2. APR 2

    PPR 155

    fter nearly ten years with everyone’s favorite console/handheld hybrid, Nintendo is FINALLY gracing the world with a grand-scale presentation of the Switch successor, the Nintendo Switch 2. So, what better way to hype ourselves up for the big N’s upcoming hardware than to fantasize a bunch of our pie-in-the-sky. “what-if” wishes that we want to see out of the new console, along with some educated guesses and predictions to throw around amongst ourselves. Joining Ed, George, and Sean this time around is Hayes Madsen, a games journalist currently penning words at inverse.com, who worked at over a dozen other outlets, and has graciously accepted the invite to discuss a slew of topics for this week’s episode! On the cast, the crew will weigh in on their shared impressions of this year’s GDC, the state of indie games, Game Informer’s return, and everything Nintendo leading up to the Switch 2 Direct! Also, a bit of warning; we unfortunately ran into some recording hiccups that slightly affected the audio quality of this episode, but rest assured PPR-gonauts, the latest show is VERY MUCH still listenable, so please, enjoy all while we collectively salivate at the promise of consistent frame-rates and 4K resolution from Nintendo of all things! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  3. FEB 17

    PPR Presents Golden Zonkies: Class of 2024

    ell, we should have guessed that it wouldn’t be a Golden Zonkies episode without a troubled production to delay the release! Some traditions really do die hard! Anyway—our sincerest apologies for the delay, the Golden Zonkie class of 2024 is officially here! Unfortunately, 2024 saw more of the same crap that permeated 2023. The games industry layoffs didn’t slow down, unionization efforts have a long way to go, technical shortcomings have handily proven that we’re not ready for the all-digital landscape the industry is barreling towards, and in the best Oscar Isaac impression we can do—somehow Gamergate has returned…. Still—there were plenty of games to get excited about, and developments to look forward to, so without further ado, here’s the lowdown on Press Pause Radio’s Golden Zonkies special. In case y’all don’t remember the updated flow from the last couple of years, we have changed up our format and have done away with categories!  Now, bear in mind, that we’re still giving our prestigious mark of excellence, a Golden Zonkey, to the games that are deserving of recognition, only, we’re not doing so by a respective genre, or category. Instead, we will be giving them out in a personal list format by each of us in the podcast, and we’ll be spending time discussing why we picked the titles we did within a countdown of five (we just happened to have played more killer games in 2023 than usual.) Also, the biggest change to the process is that we will no longer limit nominations to the titles that were released that same year but instead, games that we had the opportunity to play that year, because honestly—it gave a somewhat stressful deliberation process a much-needed shot of levity for us to play with for Golden Zonkies!  Normally we would have done a roundtable of games that were worth a quick mention from the year, but we decided to mention them in passing instead, along with some not-so-honorable-mentions (we also chose a few more not mentioned on the show to include in the post!) We will then award the “Golden Zonkey of The Year” in a unanimous vote that was similar to the previous format, and conclude the show from there. With that being said, thanks again for tuning into our Game of the Year special, and for just listening, watching, or reading anything done by us. We’re hoping to make 2025 a banner year for Press Pause Radio, so stick around, and enjoy! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  4. JAN 11

    PPR 154

    ew year, same tardy nonsense—we recorded a few weeks ago, but life and technical issues got in the way of the production process, and for that, we sincerely apologize to y’all. Before we get into the Golden Zonkies’ class of 2024, however, we wanted to have an old-school “PPR-ass PPR” round robin on a featured topic, and what better subject than the art and science behind video game box art? Join George, Ed, and Andrew as they discuss the history, culture, and legacy of box art, such as the ever-changing motifs of design and the artists who famously brought them to life on shelves like George Opperman, Greg Martin, Bob Wakelin, Yoshitaka Amano, Tom DuBois, Ken Sugimori, Yoji Shinkawa, and more. Hell, have you ever thought about what the box of your favorite video game may have looked like in a different country? Raccoon Mario soaring against a yellow backdrop may be a Mount Rushmore type of pastiche here, but in Japan, the giant ensemble piece of characters against a teal palate is what tickles the nostalgia bone in that corner of the world, and that’s so weirdly fascinating don’t you think? Every year that passes is another year closer to a fully digital media landscape, and while that can have huge ramifications on the preservation of software, something as innocuous as box art can sometimes be the little dumb thing that makes physical media truly that much more special. We hope you enjoy the latest episode of Press Pause Radio—and don’t forget to check out the next one, because we’ll be doing the Golden Zonkies for 2024 next! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  5. 11/05/2024

    PPR 153

    ife has been pretty hectic for all of us, and even when we have in some time to play some games in between the bustle and hustle of day-to-day life, it’s been a little harder to find time in the day to talk about what we’ve been playing amongst ourselves… So for that, we’re really sorry about the delay with this week’s episode, but hey, we’re pretty excited to say it was a real doozy to chat it up for the show because we brought a good friend to record with us! This week’s episode of Press Pause Radio, we asked Game journo luminary and current editor-in-chief of Electronic Gaming Monthly, Mollie L. Patterson to join the cast of Ed, George, and Sean for another edition of What’s-in-Your-Console and a bit of news impressions on the side! In Episode 153 of Press Pause Radio, the gang discusses Nintendo Alarmo, Taito Arcade Kits, PlayStation 5 Pro, Eliminate Down, Elsie, Metaphor: ReFantazio, UFO 50, Rugrats: Adventures in Gameland, Tutankham, El Viento, Legend of Zelda: Echoes of Wisdom, Magic: The Gathering, Actraiser, UN Squadron, Super Mario Bros. Wonder, the state of the United States Healthcare system, and a whole lot more! So mail in your ballots, gear up for winter flood of holiday releases, and get ready to jot down your game-of-the-year candidates because the Golden Zonkies are coming up super soon! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  6. 08/19/2024

    PPR 152

    s real as Bobby Braddock’s melodic soliloquy "Time Marches On" gets, we are now on the other side of another digital sunset as Microsoft closes down the Xbox 360 Marketplace. The term "sunset" may not be the right choice here, though with all of Microsoft’s confusing cross-pollination between the last couple of Xbox generations, this “sunset” comes off more like a hasty “sweep under the rug” where front-end accessibility to the iconic storefront can still be accessed through weird exploits that are reminiscent of a secret-menu at your local drive-thru. The latest episode of Press Pause Radio is a full round-table of PPR pundits as George, Andrew, Ed, and Sean pour their hearts out on a post-mortem look at the Xbox 360 Marketplace and the ups and downs of what the service did in its prime and the legacy it holds into this weird twilight-esque second life on the Xbox One/Series era of Xbox Live. We also wax nostalgic on all the choice cuts the store had to offer, whether it was a delisted Konami Arcade port, a SEGA gem, or the HD re-release of the only decent thing that Doug TenNapel has ever done with his miserable existence—we get heavy into the gems that players could only find on the Xbox 360 Marketplace, and explore how these games helped shape Xbox into the household name that it is today. Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  7. 05/14/2024

    PPR 151

    t’s raining diss tracks y’all, and ain’t nobody safe from the rhyming raids of character assault up in this BEE-yotch that we call LYFE… Alright, that’s enough cringe—with all of the harrowing news we’ve seen out of 2024, we’ve decided to try our hand at some levity with a brainstorm-fueled feature topic that we think can bring out the sort of trademark fun the video games are iconic for. In the same vein of fantasy booking your favorite sport, we’ve decided to come together and choose one intellectual property to revive for a modern-day release from twelve different companies who have either dabbled in publishing or development for that property and make a case for why that given franchise is worthy of a new game over any other dormant franchises that have also been left in the gaming past. It’s the type of “think-tank” discussion that we haven’t had on the show in some time! Join Andrew, George, and special guest, Joie of Super RPG Friends and Cerulean Skies as we wax nostalgia in the future tense as we plead the importance of a ninth-generation rally for dozens of cult-classic properties for y’all in episode 151 of Press Pause Radio! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

  8. 03/16/2024

    PPR 150

    ey everyone, apologies for sitting on the production of the episode for as long as we did—a combination of schedule changes within our daily routines coupled with the rare moments of poop-socking that were granted for us to dump giant loads into new releases with near endless maws of content really fucked up our usual operational turn-around times. Nevertheless, that’s all over and done with as we’re here to catch up with 2024 and plug away at another new year of gaming (and the sad sad shit that’s unfortunately stuck on to it like childhood baggage it would seem. Rest assured though, with the little money this outfit has ever seen in its fifteen year run so far, we’ve come nowhere NEAR the volume of corporate glut that was the Corporate budget for Milk from VICE management—holy shit is it wild y’all. Anyway, in this episode of Press Pause Radio, Ed, George, Andrew, and Sean all gather together to discuss the details of their precious screentime in another edition of “What’s in your Console “ and we get deep in our time with sharing with the class in this session of water cooler talk. On docket for the show, you’ll hear about the Commodore 64 Mini, Lazy Jones, Scramble, The Legend of Zelda: A Link Between Worlds, Final Fantasy Pixel Remasters, Tatsujin, GameBoy mod work, Hori Fighting sticks, Helldivers II, Suicide Squad: Kill the Justice League, Splatoon 3: Side Order, Mario VS Donkey Kong, Final Fantasy VII: Remake Intergrade, Contra: Operation Galuga, Palworld. Unicorn Overlord, the WiiU and so much more! So be sure to get  your intake of Vitamin R and soak nearly 3 hours of ear candy from one of the oldest video game podcasts still kicking in the game—here’s episode 150 of Press Pause Radio! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!

4.4
out of 5
35 Ratings

About

Here's the thing, we trying to distance ourselves away from any other other podcast you may hear about or listen to, We range on a multitude of topics from current present standing & what-nots going on in the video game industry to many different retrospectives that has may our once scoffed upon "juvenile" entertainment, into respected media platform among music and movies. So kick back and listen, feel free to message us with any Ideas you may have for the show, or just plain message us.

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