30 min

Real Worlds / Virtual Worlds Ubisoft Game Makers

    • Technology

As VR and virtual worlds become more accessible and commonplace, and with the “metaverse” being the buzzword of the day, we explore what it means to create and explore virtual worlds. 
We spoke with Patrick Ingoldsby, art director at Ubisoft Toronto, on his team’s work representing the diversity of the near-future version of London in Watch Dogs: Legion; Renaud Person, world director at Ubisoft Annecy, about creating a game inspired by seven American National Parks for Riders Republic; and Mélanie de Riberolles, new business development director at Ubisoft, about the VR experiences Ubisoft developed based on Notre-Dame de Paris following the fire that damaged the monument in 2019. 
Music featured in this episode includes Fantaisie en Sol Mineur BWV 542 by Johann Sebastian Bach, played by Olivier Latry. With the kind permission of La Dolce Volta (℗ La Prima Volta & © La Dolce Volta 2019). 

As VR and virtual worlds become more accessible and commonplace, and with the “metaverse” being the buzzword of the day, we explore what it means to create and explore virtual worlds. 
We spoke with Patrick Ingoldsby, art director at Ubisoft Toronto, on his team’s work representing the diversity of the near-future version of London in Watch Dogs: Legion; Renaud Person, world director at Ubisoft Annecy, about creating a game inspired by seven American National Parks for Riders Republic; and Mélanie de Riberolles, new business development director at Ubisoft, about the VR experiences Ubisoft developed based on Notre-Dame de Paris following the fire that damaged the monument in 2019. 
Music featured in this episode includes Fantaisie en Sol Mineur BWV 542 by Johann Sebastian Bach, played by Olivier Latry. With the kind permission of La Dolce Volta (℗ La Prima Volta & © La Dolce Volta 2019). 

30 min

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