30 episodes

Celebrating the BattleTech universe and the amazing community that has kept the game alive through the years.

Renegade HPG Podcast Travis Gardner

    • Leisure
    • 5.0 • 13 Ratings

Celebrating the BattleTech universe and the amazing community that has kept the game alive through the years.

    Loren L. Coleman

    Loren L. Coleman

    Loren L. Coleman is a writer and the Owner/CEO of Catalyst Game Labs. In this conversation we talk about his early contributions to the BattleTech IP as a writer, focusing on his first two novels Double Blind and Binding Force. Later we turn our attention to his company, his experience as the steward of the BattleTech license, and what lies ahead for the franchise.

    • 2 hr 15 min
    Sven van der Plank

    Sven van der Plank

    Tex of the Black Pants Legion joins me as co-host as we welcome Sven van der Plank to the podcast. Sven is a content creator for BattleTech and has created an expansive library of documentary style lore videos exploring the vast history of the Inner Sphere.

    • 2 hr 1 min
    Brent Evans

    Brent Evans

    Brent Evans is the Art Director for Catalyst Game Labs and BattleTech

    • 2 hr 13 min
    Nickolas Smith

    Nickolas Smith

    Nickolas Smith is the owner of Virtual World Entertainment. Preserving technology is at the core of the BattleTech universe and the BattleTech pods were the driving force behind almost all of the IP's early development decisions. Nickolas was a longtime fan and customer that jumped at the opportunity to save some of that technology from obscurity. In the process, he became a steward of BatteTech's most immersive opportunity.

    • 1 hr 3 min
    Robert Skir

    Robert Skir

    Robert Skir was one of two writers that scripted BattleTech The Animated Series, which aired in 1994. His other writing credits include X-Men: The Animated Series, Batman: The Animated Series, Gargoyles, Godzilla: The Series, and dozens more.

    • 1 hr 36 min
    Sam Lewis

    Sam Lewis

    Sam Lewis worked on BattleTech as a game developer at FASA from 1987 to 1995. His role there largely encompassed what is now considered the line developer, shaping the BattleTech universe and it's evolution in both storyline and as a commercial product. Sam eventually moved into the Vice-President, and later President's role at FASA, and is credited on a myriad of projects that shaped the community's experience with the IP.

    • 1 hr 32 min

Customer Reviews

5.0 out of 5
13 Ratings

13 Ratings

Tengu077 ,

Great in-depth interviews with the Battletech creatives!

I really appreciate the resurgence of popularity the Battletech franchise has had recently. A lot of it has been helped by podcast creators such as Renegade HPG who does excellent interviews with the creative teams behind the scenes at Catalyst Game Labs as well as fellow content creators.

This podcast keeps things focused, asks a lot of questions fans have been wanting to ask of the the creative teams and also just provides love and respect to a franchise many have been a part of for the past 40 years.

championofsolaris ,

Fantastic Source for Battletech Lore!

If you have a desire to know the background of the FASFA universe this is a one stop shop. Books, board games, card games it is all there and the deep dives just keep on coming!

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