150 episodes

Roll to Breathe is an actual play podcast focusing on story games. We play various long-form campaigns using the Powered by the Apocalypse engine, sticking to our tagline as best we can.

Roll to Breathe Roll to Breathe

    • Games
    • 4.5, 22 Ratings

Roll to Breathe is an actual play podcast focusing on story games. We play various long-form campaigns using the Powered by the Apocalypse engine, sticking to our tagline as best we can.

    Final Hazard: Corruption 14: Darkness of the Past

    Final Hazard: Corruption 14: Darkness of the Past

    Black Cavalier pulls Giger aside, her suspicisions about his relationship to Kurozakura too strong not to broach.  Unfortunately, she doesn't get the results she wants, and Giger's mood suffers as well.  There's no time for the team to comfort either of them, however, as Kim recieves a call from Oscar with an emergency: he's been arresting by AEGIS for a crime he couldn't have committed...

    • 1 hr 28 min
    Final Hazard: Corruption 13: Light the Way Forward

    Final Hazard: Corruption 13: Light the Way Forward

    After the heroes rest and recouperate from the attack on Columbia, it's time to start asking questions.  Black Cavalier and Giger call Logan and Red Rogue to decide what to do with the strange, destructive lamp.  Reversal and Papillon meet with the now-conscious culprit and deploy their unique, friendly method of interrogation.  And Davey visits his mother in the hospital, only to have an unexpected confrontation...

    • 1 hr 19 min
    Final Hazard: Corruption 12: Illumination

    Final Hazard: Corruption 12: Illumination

    Following Davey's premonition of doom, the Final Hazard heads to Columbia to face a mysterious new foe.  As they go about creating an evacuation plan for the civilians at the laboratory, Black Cavalier and Giger arrive, ready to fight as a full team once more.  First order of business: separate the fire-and-light-flinging villainess from her lamp...

    • 1 hr 11 min
    Final Hazard: Corruption 11: Chasing Ideals

    Final Hazard: Corruption 11: Chasing Ideals

    At the party, Papillon and Doomzone find themselves uncomfortably cornered by adult heroes who think they know best.  Fortunately, they have friends willing to throw themselves into the line of fire; unfortunately, that means Black Cavalier and Reversal navigate their own awkward conversations.  At city hall, Giger's plan to plant a camera in the mayor's office goes from great to bad as a guard and a young woman hear him before he gets out—and that's not even the most dire thing in store this evening...

    • 1 hr 7 min
    Final Hazard: Corruption 10: Smalltalk & Big Plans

    Final Hazard: Corruption 10: Smalltalk & Big Plans

    The party celebrating Golden Boy's five years of service draws ever closer, and final plans are put into place.  Celeste helps Giger find something suitable to wear to a formal gathering, and along the way meet starstruck strangers and old friends.  Meanwhile, Kim and Yoshiko case city hall to find a way into Mayor Quovis' office.  As their plan to spy on the Mayor falls into place, the hour of the event draws ever nearer, and the party has its own share of challenges...

    • 1 hr 36 min
    Final Hazard: Corruption 09: Social Functions

    Final Hazard: Corruption 09: Social Functions

    As the Final Hazard slowly settles back into the routine of school, they're thankful for the weekend to come.  Celeste has a hot date with Phase, but first she has to face a great peril alone: meeting the parents of her sweetheart.  Over at the Power Punch, Kim forces Davey to have nice, normal time—and renews his friendly rivalry with W33D in the process.  When it's time to get back to heroing, the team comes up with a devious plan to execute during Mayor Quovis' celebratory dinner...

    • 1 hr 16 min

Customer Reviews

4.5 out of 5
22 Ratings

22 Ratings

feathered ,

good content made inaccessible by bad audio

I started with the Pittsburgh arc after seeing it recommended as a good example of the Urban Shadows game. Three episodes in, I am enjoying the characters and play and would cautiously consider this a very high quality actual play.

HOWEVER, the audio quality is so uneven that it’s almost inaccessible. I am very tolerant of audio issues if the content is good, but I am also slightly hard of hearing and have audio processing issues. In this podcast the volume is all over the place. Several players are extremely soft-spoken with voices in particularly high or low registers (combined with a poor mic or low recording volume?), and I I often can’t understand anything they say. Turning my phone volume up barely helps, and blows out my ears when the louder players laugh or talk. There are also a lot of echoes that can muddle with my audio processing.

I checked a few minutes of a newer episode and didn’t see an improvement. This audio issue is bad enough that I may not be able to muscle through, and even though I know audio equipment is expensive, I wish the creators would address this feedback. The content is great and deserves to be more easily accessible.

esspee394 ,

wonderful people, memorable characters, interesting games

all around wonderful podcast!

it’s great fun to listen to and it’s easy to fall in love with all of the characters that are played

HBIC150 ,

Aging like a fine wine

I’ve listened to this group from the start and I have to say they are addicting. Their chemistry just keeps improving and “Steel City Rhapsody” is turning out to be such fun to listen to. It can feel like hanging out with a bunch of friends. A special shout out to the GM Kyle who really keeps things rolling.

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