Hello to all my readers, listeners and gamers! Do I have a fully-packed podcast for you! In fact, there was so much information that it took me until now to be able to release this podcast for your enjoyment! Please feel free to comment on what you hear, check out the great links provided, and I hope you'll leave a comment! Also, feel free to send me feedback at RPGShowcase@gmail.com. -=================================================- First off, Jude Thaddaeus of Crochet For Men's podcast did all my intros for me. Please check out his podcast as well at http://crochetformen.blogspot.com -=================================================- In this, my first official podcast, you will hear: News stories pertinent to all my listeners Quite a lot of informtion on Fudge (and some games that use the system) An interview with Tim Huntley, owner of Domibia Games A bi-weekly feature: Game Tip of the Episode A FREE item for you all to enjoy -=================================================- NEWS -=================================================- Here are the promised links from my podcast during the news section: Dungeons & Dragons II: Wrath of the Dragon God as covered by: Wizard Magazine SciFi Pictures Gamers II: Dorkness Rising Goodman Games (email: goodmangames@mindspring.com) Dead Gentlemen Productions (email: Paige.Barnett@deadgentlemen.com) Domibia Games & Seraphim Guard merger Homepage China's new law reguarding online roleplaying time limits -=================================================- FUDGE -=================================================- Links for the information I provided on the Fudge RPG system: Fudge homepage Baby's First Fudge Dice Steve Jackson Game's 'TOON' RPG Fudge Factor Magazine Gatecrasher! Heartquest: Romatic Roleplaying in the worlds of shoujo manga Now Playing from Carnivore Games Hack-N-Slash, from Digital Alchemy -=================================================- Interview with Tim Huntley -=================================================- Hello Tim! Thank you for taking the time to answer our questions. My pleasure, Mike. I am honored to be here. And we're happy you are here, too. Let's get started. Can you please tell us more about the Domibia and Seraphim Guard merger? It actually started a lot longer ago than the press release indicates. After Seraphim Guard, Inc. effectively disbanded leaving Michael (Hopcroft) with the business and a few products, my wheels started turning. I'd always wanted something better for Domibia Games, and I thought it such a crime that Seraphim Guard -- one of the first commercial Fudge publishers -- was on the verge of oblivion, with it's key product -- HeartQuest -- in someone else's hands So I purchased all of Michael's interest in Seraphim Guard, thinking that as majority shareholder I'd quickly get voted in as President, and I could start putting the pieces back together again. Sadly, I could not have been more mistaken. It was an uphill battle, and without the assistance of William Andersen, of Comstar Games I would have long ago backed out of the deal. With William's help, I was able to consolidate the assets of Seraphim Guard, Inc. with Domibia Games, and transfer them all into Seraphim Guard, LLC, a new company formed specifically to house the merger. Why did the merger happen? Honestly? I didn't want to see Seraphim Guard and HeartQuest disappear. I felt that Seraphim Guard needed strong management and that HeartQuest should be a Seraphim Guard product. I made it my mission to see that happen. Why did you want to merge with Seraphim Guard? There's actually a little method to my madness here. First off, the obvious reasons -- Seraphim Guard was in dire straits, and I knew I could get it back on track. Beyond that, Domibia Games had Gatecrasher -- the first complete, commercial RPG based on the Fudge System. Seraphim Guard was one of the first commercial Fudge publishers, with another of the first complete, commercial RPGs based on the Fudge System -- H