Shadowrun: Origins Opti
-
- Leisure
-
A Shadowrun Actual Play running through the classic adventures from the golden era of the Shadowrun RPG.
-
Shadowrun OriginsShadowrun Origins: Episode 96: Elven Fire 4: Episode 96: Elven Fire 4
Shadowrun Origins: Episode 96: Elven Fire 4
The team has been hired by Lone Star to prevent martial law in Seattle! Now they've extracted a certain nightclub employee who has some info the team needs. Let’s check it out! -
Shadowrun Origins: Episode 95: Elven Fire 3
Shadowrun Origins: Episode 95: Elven Fire 3
The team is meeting with Simon Johnson who has some info the team needs to prevent martial law in Seattle! Let’s check it out! -
Shadowrun Origins: Episode 94: Elven Fire 2
Shadowrun Origins: Episode 94: Elven Fire 2
We’re gonna get back to Elven fire, part two. The team met in Laubenstien plaza and are going to regroup back in Redmond. Check it out…. -
Episode 93: Elven Fire 1
The Team is back from the CAS and it is time for some downtime, and then… we probably get a job… this one’s gonna be fun. Also, I’d like to welcome our next Guest GM, Mike Mesmer! Mike has been a shadowrun demo team agent for years, and has written some Shadowrun stuff over the years as well. He’s a very good friend, he even did the voice of Dr. Fail for those of you who remember those episodes of the Neo-Anarchist podcast. He’ll be running Elven Fire for us, so please enjoy it as much as we did!
-
Shadowrun Origins: Episode 92: Extraction Factions 7
It is the finale time for Extraction Factions as we put a cap on the team’s jaunt into the Confederated American States. Let’s boogie!
-
Episode 91: Extraction Factions 6
The comrades are in the CAS for a run, given by a familiar yet unsettling Mr. Johnson. They’ve scouted 3 locations so far for their extraction target, and they’ve still got some looking to do. Let’s check in.
Customer Reviews
Love the shadows stay opti mist about it
Loving the mood and the opti continues to make my day every time. This is a fantastic crew to vibe with the shadowruns, and enjoy the shenanigans.
Just good Shadowrun
Come for the good Shadowrun, stay for the chracters
Good People, Good Fun
If you want to listen to a group of kind, decent people having fun playing through adventures from Shadowrun’s classic history, this is the podcast for you.
Suitable for all ages from 8 to 80 and beyond.