25 episodes

Each episode of this monthly podcast covers one game out of the 71 original games released for the Atari Lynx between 1989 and 1994. Included in each monthly episode is a run-down of each game's statistics, credits, gameplay, graphics, music and sound effects, recent selling prices on eBay and retro gaming retailers, and reviews and memories from listeners about the featured game.

The Atari Lynx HandyCast Mark Little

    • Leisure
    • 4.8 • 9 Ratings

Each episode of this monthly podcast covers one game out of the 71 original games released for the Atari Lynx between 1989 and 1994. Included in each monthly episode is a run-down of each game's statistics, credits, gameplay, graphics, music and sound effects, recent selling prices on eBay and retro gaming retailers, and reviews and memories from listeners about the featured game.

    EPISODE 22: Paperboy

    EPISODE 22: Paperboy

    #PA2041, Published by Atari Corp.

    In this episode I cover yet another arcade port for the Lynx, Paperboy, released in 1990. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and lots of listener feedback about the game. Also in today’s episode: Monty and I talk about the lost art of delivering newspapers door to door.

    “Yes…it’s true…I once owned a Morris Minor to deliver The Heckington Hawker.

    Please don’t pity me.” -Monty

    PAPERBOY VITAL STATISTICS

    Release Date: December of 1990.

    Initial Retail Price: $34.99-$39.95 in the US; £29.99 in the UK.

    Cartridge Information: 128kB mono curved lip-style cartridge.

    Game Genre: Isometric-view 2-dimensional scrolling arcade game for 1 player only.

    Screen Playfield Orientation: Landscape (horizontal).

    Based On: The arcade cabinet of the same name released by Atari Games in 1984.

    Ports to Other Systems: Acorn Electron (1986), Amstrad CPC (1987), Apple ][ (1988), Apple ][gs (1988), Atari ST (1989), BBC Micro (1986), Blackberry (2009), Commodore 16 (1986), Commodore Plus/4 (1986), Commodore 64 (1986), Commodore Amiga (1989), DOS platform (1988), J2ME platform (2005), Nintendo Entertainment System (1988), Nintendo Game Boy (1990), Nintendo Game Boy Color (1999), Sega Game Gear (1991), Sega Genesis (1991), Sega Master System (1990), Xbox 360 (2007), and ZX Spectrum (1986).

    Sequels: Paperboy 2 for Amstrad CPC (1991), Atari ST (1992), Commodore Amiga (1992), DOS platform (1991), Nintendo Game Boy (1992), Nintendo Entertainment System (1991), Super Nintendo Entertainment System (1991), Sega Game Gear (1993), Sega Genesis (1992), and ZX Spectrum (1992).

    Game Levels: There are three skill levels: Easy Street (easiest), Middle Road (medium difficulty), and Hard Way (hardest). Within each of these skill levels, there are seven stages, one for each day of the week.

    Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). The French variant included a lapel pin and French-language manual, And the Japanese variant included Japanese verbiage on the box back, along with a Japanese-language manual. There was also a blister pack variant sold.

    Instruction Manual: A 12-page (including front and back covers) stapled regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The manual was released in English in North America and in Europe, in a full-color Japanese manual in Japan, and in French in France. The manual was written by veteran Atari Lynx manual writer Scott Rhoades.



    PAPERBOY CREDITS

    Original Arcade: Atari Games Corporation

    Publisher: Atari Corporation

    Licensee: Tengen, Inc.

    Developer: Al Baker & Associates

    Programmer: Al Baker

    Sound: David Tumminaro

    Original Art: Elite Systems

    Lynx Art: Nathan BakerBe sure to check out our partner AtariGamer.

    • 1 hr 40 min
    EPISODE 21: Robotron: 2084

    EPISODE 21: Robotron: 2084

    #PT5003, Published by Shadowsoft, Inc.

    (PA2082 on Atari’s Master Part Number Listing)

    In this episode I cover a very highly regarded arcade port for the Lynx, Robotron: 2084, released for the Lynx in 1991. Included are statistics for the game, a run-down on how to play it, reviews and ratings, some fun facts and trivia, and (of course) listener feedback about the game. Plus, during the course of this episode, I begin to foster grave concerns about Monty’s true motivations regarding the future of our planet. Crikey.

    Before viewing the following show notes, you must click on the link below:



    ROBOTRON: 2084 VITAL STATISTICS

    Release Date: August of 1991.

    Initial Retail Price: $38.99 in the US; £29.00-£34.99 in the UK.

    Cartridge Information: 128kB stereo curved lip-style cartridge.

    Game Genre: Top-down-view 2-dimensional multidirectional action shooter for 1 player only.

    Screen Playfield Orientation: Landscape (horizontal).

    Based On: The arcade cabinet of the same name created by Eugene Jarvis and Larry DeMar of Vid Kidz and released by Williams Electronics in 1982. This arcade game was in turn inspired by Jarvis’ and DeMar’s previous game, Defender, as well as by the arcade game Berzerk, the Commodore PET game Chase, and the 1949 George Orwell novel “Nineteen Eight-Four” (also known as “1984”).

    Ports to Other Systems: Acorn Electron, Apple ][, Apple MacIntosh, Atari 5200, Atari 7800, Atari 8-bit line of computers, Atari ST, BBC Micro, Commodore 64, Commodore VIC-20, IBM PC (PC booter), and Xbox 360. There is also a brand new home brew port of Robotron: 2084 for the original Atari VCS (2600) from Champ Games . It is called RobotWar 2684, and it will be released sometime this fall at AtariAge; you can find more info about it here.

    Game Levels: At least 50. The arcade cabinet Robotron: 2084 includes 40 unique levels, or waves. After wave 40, the game repeats waves 21-40 over and over again until wave 255 is reached.

    Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″). The French variant included a sticker on the front (Pin’s Gratuit) indicating the inclusion of a lapel pin.

    Instruction Manual: A 16-page (including front and back covers) stapled regular-sized booklet manual in full monochrome, measuring the usual 4 7/8” high by 3 ¾” wide. The manual was released in English in North America and in Europe, and in French in France.

    ROBOTRON: 2084 CREDITS

    Publisher: Shadowsoft, Inc.

    Licensee: Williams Electronics Games, Inc./WMS Industries, Inc.

    Developer (Arcade): Vid Kidz

    Programmer, Graphics, and Sound Effects: Dave Dies

    Music: Chris Gundlack

    Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!

    LYNX LYNKS

    Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”/...

    • 1 hr 50 min
    EPISODE 20: Ninja 外伝 Gaiden

    EPISODE 20: Ninja 外伝 Gaiden

    #PA2039, Published by Atari Corp.

    In this episode I cover one of the best arcade ports ever released for the Lynx, Ninja 外伝 Gaiden, released for the Lynx in 1991. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and lots of listener feedback about the game. Also in today’s episode: Monty displays his prowess as a Supreme Verbal Ninja…whatever that is.

    “I know not one whit of sarcasm.” -Monty

    NINJA GAIDEN VITAL STATISTICS

    Release Date: July of 1991.

    Initial Retail Price: $38.99-$39.99 in the US, and £29.99 in the UK.

    Cartridge Information: 256kB mono curved lip-style cartridge.

    Game Genre: Side-view 2-dimensional scrolling action beat-’em-up game for 1 player.

    Screen Playfield Orientation: Landscape (horizontal).

    Based On: The arcade cabinet Ninja Gaiden released by Tecmo, Ltd. in late 1988 in North America and Europe, and in January 1989 in Japan. The cabinet was named Arcade Game of the Year for 1990.

    Alternate Title: Shadow Warriors was the title given to the Ninja 外伝 Gaiden arcade cabinet for its release in Europe.

    Sequels: Ninja 外伝 Gaiden III: The Ancient Ship of Doom (Atari Lynx; 1993; this was a port of the NES version of Ninja 外伝 Gaiden III: The Ancient Ship of Doom).

    Ports to Other Systems: Ports of Ninja 外伝 Gaiden were also released in Europe (as Shadow Warriors) on the Amstrad CPC, the Atari ST, the Commodore Amiga, the Commodore 64, and the ZX Spectrum. Elsewhere, the game was also ported as Ninja 外伝 Gaiden to the DOS platform, the Nintendo Switch, the Nintendo Wii, and the PlayStation 4. Many other versions and permutations using the Ninja 外伝 Gaiden name and general concept were ported to home consoles and computers, but they generally bear little resemblance to the original arcade game (the NES version is the most notorious in its apparent lack of similarity to the arcade game).

    Game Levels: There are four stages, or neighborhoods, in Ninja 外伝 Gaiden: the City Streets, the Casino Moto, the Train Station, and the Palace.

    Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″), with parallel verbiage on the back in both English and French.

    Instruction Manual: Ninja 外伝 Gaiden was packaged with a full color poster, 22” high by 17” wide (see photo above After-Market and Home Brew Lynx Titles). The front of the poster includes an exact copy of the box cover art, with a yellow triangular banner added at the upper left with the words See reverse side for instructions in a large black font tilted upwards at a 45 degree angle. The back of the poster includes an illustrated comic book-style list of basic instructions. The posters, released in both English and in French, were folded several times in order to fit in the small Lynx boxes. The instructions for Ninja 外伝 Gaiden were written by Scott Rhoades.

    NINJA 外伝 GAIDEN CREDITS

    Publisher: Atari Corporation

    Licensee: Tecmo, Ltd.

    Developer: Blue Sky Software

    Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!

    LYNX LYNKS

    Kieren Hawken’s 2019 book &#82...

    • 1 hr 42 min
    EPISODE 19: Tournament Cyberball 2072

    EPISODE 19: Tournament Cyberball 2072

    #PA2038, Published by Atari Corp.

    In this episode I cover the first of two American-rules football games for the Atari Lynx, Tournament Cyberball 2072, released in 1991. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and some listener feedback about the game. In the previous episode, Monty and I discussed the differences between soccer and American football (I’m still unclear about that). In today’s episode, we banter about the differences between robots and androids. Such fun!

    “Exterminate! Exterminate!” -Daleks, 1963

    TOURNAMENT CYBERBALL 2072 VITAL STATISTICS

    Release Date: October of 1991.

    Initial Retail Price: $38.99-$39.95 in the US and £27.49 in the UK.

    Alternate Titles: Tournament Cyberball and Cyberball 2072. The splash screen displays the title as Tournament Cyberball 2072.

    Cartridge Information: 256kB mono curved lip-style cartridge.

    Game Genre: Top-down-view 2-dimensional scrolling futuristic sports game for 1 player, or for up to 4 players (cooperatively or competitively) using the ComLynx cable.

    Screen Playfield Orientation: Landscape (horizontal).

    Based On: The arcade cabinet Cyberball 2072, released by Atari Games in 1989. The arcade game was released either in two-player cabinets with one screen, or in four-player cabinets with two screens. The latter version was called Tournament Cyberball 2072.

    Sequel to: The arcade cabinet Cyberball, created by John Salwitz and released by Atari Games in September of 1988, which was based on the American field sport of football.

    Ports to Other Systems: Cyberball 2072 was also ported to the XBox 360 in 2007.

    Game Levels: Six 5-minute periods.

    Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″) with parallel verbiage on the back in both English and French. It was released in both English and French variants. The French variant was identical to the English box, but it also included the ‘DEFI LYNX’ brochures including the Atari Lynx shaped brochure and free DEFI LYNX pins (pin’s gratuit).

    Instruction Manual: Tournament Cyberball 2072 was packaged with a full color poster, 22” high by 17” wide. The front of the poster includes an exact copy of the box cover art, with a yellow triangular banner added at the upper left with the words See reverse side for instructions in a large black font tilted upwards at a 45 degree angle. The back of the poster includes an illustrated comic book-style list of basic instructions with parallel verbiage in both English and French. The posters were folded several times in order to fit in the small Lynx boxes.

    TOURNAMENT CYBERBALL 2072 CREDITS

    Publisher: Atari Corporation

    Licensee: Tengen, Inc.

    Developer: Blue Sky Software

    Be sure to check out our partner AtariGamer.com to stay “Lynxed In” to all of the latest news about our favorite handheld gaming console!

    LYNX LYNKS

    Kieren Hawken’s 2019 book “The A-Z of Atari Lynx Games Volume 1”.

    Information About Tournament Cyberball 2072:

    Atari Age title info/rarity guide for Tournament Cyberball 2072

    • 1 hr 33 min
    EPISODE 18: World Class Fussball/Soccer

    EPISODE 18: World Class Fussball/Soccer

    #PA2037, Published by Atari Corp.

    In this episode I cover the first of two soccer games for the Lynx, World Class Fussball/Soccer, also known as World Class Soccer, released for the Lynx in 1992. Included are statistics for the game and a run-down on how to play it, along with reviews and ratings, some fun facts and trivia, and some listener feedback about the game. And Monty and I get into a spirited (and ultimately futile) discussion about the differences between soccer, football, and fussball.

    “Did you see that ludicrous display last night?!

    The thing about Arsenal is, they always try and walk it in!”

    WORLD CLASS FUSSBALL/SOCCER VITAL STATISTICS

    Release Date: September of 1992.

    Initial Retail Price: ~$24.99 (US); £19.99 (UK).

    Working Title: Super Soccer.

    Alternate Title: World Class Soccer.

    Cartridge Information: Monaural curved lip-style cartridge of unknown ROM size.

    Game Genre: Isometric-view 2-dimensional scrolling sports game for 1 player, or for 2 opposing players using the ComLynx cable.

    Screen Playfield Orientation: Landscape (horizontal).

    Based On: The field sport of football (or soccer, as it is known in the US, Australia, and other countries).

    Ports to Other Systems: This game was an Atari Lynx exclusive and was not specifically ported to any other systems.

    Game Levels: There are no levels in World Class Fussball/Soccer.

    Packaging: A full-color standard flap-tab regular-size box (5 3/8″ by 4 3/8″ by 7/8″).

    Instruction Manual: A 52-page (including front and back covers) stapled multi-lingual regular-sized booklet manual in monochrome, measuring the usual 4 7/8” high by 3 ¾” wide.

    WORLD CLASS FUSSBALL/SOCCER CREDITS

    Publisher: Atari Corporation

    Developer: Brian A. Rice., Inc.

    Programmers: Ted R. Niemiec, Brian A. Rice, Rob McCool, William B. Norris IV.

    Graphics: Rick Incrocci, Glenn Leszczak, Joel Seider, Ted R. Niemiec, Thomas L. Fessler.

    Music/Sound Effects: Clifford Falls, Chuck Batson.

    • 1 hr 17 min
    EPISODE IN02: Interview with Scott Rhoades

    EPISODE IN02: Interview with Scott Rhoades

    THE ENTIRE INTERVIEW IS ALSO AVAILABLE ON YOUTUBE:

    

    Recorded May 19, 2021

    Many, many thanks go to Scott Rhoades, the gifted Atari game manual writer who graciously agreed to be interviewed for The HandyCast. Scott’s willingness to share his experiences at Atari during the Lynx’s early days is a testament to his devotion to the craft of writing, to fans of his work, and to the Atari Lynx community. Cheers to you, Scott!

    Biography of Scott Rhoades:

    Portfolio website (includes samples of his writing)

    Other Interviews with Scott Rhoades:

    Interview with No Swear Gamer on Atari.io (August 20, 2016)

    Interview with Bill Pepper on the Atari Bytes podcast (April 16, 2017)

    Interview with Neal Chase on PitchWars.org (October 24, 2017)

    As usual, I would also like to thank the Free Music Archive for “8-Bit Core” by Tagirijus used in this episode under the Creative Commons License as the opening and closing theme music for The HandyCast. Other music included in this episode: “The Lounge,” also by Tagirijus.

    I really hope you enjoy this special interview episode of The Atari Lynx HandyCast. Also, keep an eye (and ear) out for future interview-only episodes coming down the pike in the near future.

    -Mark

    • 1 hr 4 min

Customer Reviews

4.8 out of 5
9 Ratings

9 Ratings

Bucky749 ,

A truly great show

Enjoy the show and hope new episodes will be up soon . Have a happy and safe new year.

Matesamo ,

My favorite handheld system, game by game

The Atari Lynx system is my favorite handheld system and this game-by-game breakdown of every game available for it is impressive in both its scope and its knowledge. Incredibly detailed, each episode is like an encyclopedia entry for the game with just about everything you could want to know about the game. Seriously, if there is any bit of information left out on a game, I don’t know about it. A real treat for gamers and a nice addition to the growing Atari podcast library.

MazingerMe ,

Really enjoying this podcast

The lynx is a system I never owned or played. I am really enjoying learning about it from Mark!