Aaron Mcleran is the Head of Audio for Unreal Engine at Epic Games. We discuss the similarities and differences between pro audio (VSTs & DAWs) and game audio, how to help developers learn more about audio programming through the SIGGRAPH conference, and the future of interactive media through the eyes of Unreal Engine.
Originally recorded on August 12th, 2024.
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Information
- Show
- FrequencyUpdated Monthly
- PublishedOctober 22, 2025 at 4:00 AM UTC
- Season1
- Episode27
