31 episodes

Jack and Patrick talk about Megagames in the Australian environment - how it all started, how we do things down under, and how our players and designers find the world of megagaming.



The Great Game Theme: Balrog Boogie, Diablo Swing Orchestra



The Great Game logo by Jack McNamee using Earth Vectors by Vecteezy.

The Great Game Patrick Doyle

    • Leisure

Jack and Patrick talk about Megagames in the Australian environment - how it all started, how we do things down under, and how our players and designers find the world of megagaming.



The Great Game Theme: Balrog Boogie, Diablo Swing Orchestra



The Great Game logo by Jack McNamee using Earth Vectors by Vecteezy.

    Episode 31: Tone and Theme with Nellie and Chris

    Episode 31: Tone and Theme with Nellie and Chris

    We got into the weeds of tone and theme for megagames - what's good, what's bad, what role does tone/theme play in the success and 'fun' of a game.

    To help navigate, we welcomed back recurring guests Nellie (Melbourne Megagames) and Chris (Very Large Huge Games).



    Episode links:


    Adelaide Megagames
    Melbourne Megagames
    Join our communty and get in touch
    Connect with ⁠⁠⁠⁠⁠Sydney Megagamers⁠⁠⁠⁠⁠ on ⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠
    Connect with the Brisbane Megagames community on ⁠⁠⁠Facebook⁠⁠⁠ and ⁠⁠⁠Discord⁠⁠⁠.
    The Great Game logo by ⁠⁠⁠⁠⁠Jack McNamee⁠⁠⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠⁠⁠
    The Great Game Theme: ⁠⁠⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠

    • 1 hr 9 min
    Episode 30: Den of Wolves with John

    Episode 30: Den of Wolves with John

    We finally sat down to chat with John Mizon, SW Megagames, about the infamous, iconic and world-renowened megagame of sci-fi politics and paranoia - Den of Wolves. Listen along if you'd like to hear about the game, how it came to be, and why it's so damned popular (well, I mean, we tried to answer that question)



    Episode Links:


    John is over running South West Megagames
    Buy Den of Wolves here
    Connect with, contact and follow us here
    The Great Game logo by ⁠⁠⁠⁠⁠Jack McNamee⁠⁠⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠⁠⁠
    The Great Game Theme: ⁠⁠⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠

    • 1 hr 2 min
    Episode 29: Megagame Communities with Nellie and Justin

    Episode 29: Megagame Communities with Nellie and Justin

    We were joined by Nellie (Melbourne) and Justin (Adelaide) to talk about how we got our start and how we got our different megagame communities to where they are today.

    In what ended up being a disjointed wander down memory lane, we ended up with more of a 'slice of life' than a 'megagame communities 101' and covered lots of ground - getting started, the terror of venues, burnout and community building.



    Epis


    Connect with Justin over at ⁠Adelaide Megagames⁠
    Connect with Nellie and the team at ⁠Melbourne Megagames⁠
    Find us at The Great Game on ⁠⁠⁠⁠Facebook⁠⁠⁠⁠ and ⁠⁠⁠⁠Discord⁠⁠⁠⁠, or send us an email
    Connect with ⁠⁠⁠⁠Sydney Megagamers⁠⁠⁠⁠ on ⁠⁠⁠⁠Discord⁠⁠⁠⁠
    Connect with the Brisbane Megagames community on ⁠⁠Facebook⁠⁠ and ⁠⁠Discord⁠⁠.
    The Great Game logo by ⁠⁠⁠⁠Jack McNamee⁠⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠⁠
    The Great Game Theme: ⁠⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠

    • 1 hr 24 min
    Episode 28: Crunch in Megagames

    Episode 28: Crunch in Megagames

    The lads take a break from international (and domestic) VIP guests to spend some time on their entirely underqualified analysis of crunch in megagames. Ever got tired of the word 'crunch'? No? Well, you will today! Bonus: hear the lads rag on those damn Brits!

    Got a guest you want to hear from? A subject or game you need covered? Want to call us out on some of our nonsense? Why not send us an email!?


    EPISODE LINKS:


    Check out Jack's game ⁠here⁠
    Grab a ticket (if you're fast!) for First Contact in Melbourne later in 2024
    Check out the Megagame Assembly calendar of 2024 events
    Read Tony's missive on play-believe and megagamer roles
    Find us at The Great Game on ⁠⁠⁠⁠Facebook⁠⁠⁠⁠ and ⁠⁠⁠⁠Discord⁠⁠⁠⁠
    Connect with ⁠⁠⁠⁠Sydney Megagamers⁠⁠⁠⁠ on ⁠⁠⁠⁠Discord⁠⁠⁠⁠
    The Great Game logo by ⁠⁠⁠⁠Jack McNamee⁠⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠⁠
    The Great Game Theme: ⁠⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠⁠

    • 1 hr 10 min
    Episode 27: Event Horizon with Johan

    Episode 27: Event Horizon with Johan

    Cosmic horror and good game design! We spoke to Johan from Gothenberg megagames about Event Horizon.



    EPISODE LINKS:


    Connect with Johan at Gothenberg Megagames
    Get a copy of the Event Horizon megagame for your local group (publishing this weekend, 23/24 March 2024!)
    Find us at The Great Game on ⁠⁠⁠⁠Facebook⁠⁠⁠⁠ and ⁠⁠⁠⁠Discord⁠⁠⁠⁠
    Connect with ⁠⁠⁠⁠Sydney Megagamers⁠⁠⁠⁠ on ⁠⁠⁠⁠Discord⁠⁠⁠⁠
    The Great Game logo by ⁠⁠⁠⁠Jack McNamee⁠⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠⁠
    The Great Game Theme: ⁠⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠⁠

    • 1 hr 25 min
    Episode 26: The Generalissimo is Dead with Ciaran

    Episode 26: The Generalissimo is Dead with Ciaran

    A long awaited (and re-recorded) conversation with Ciaran from True North, talking about The Generalissimo is Dead - the megagame that inspired The Death of Stalin (or maybe the other way around?)



    EPISODE LINKS:


    Connect with Ciaran and see more of his work
    Purchase The Generalissimo is Dead game pack
    Connect with True North Megagames
    Check out Jack's game here and, if you're in Brisbane in March 2024, check out the live launch
    Find us at The Great Game on ⁠⁠⁠Facebook⁠⁠⁠ and ⁠⁠⁠Discord⁠⁠⁠
    Connect with ⁠⁠⁠Sydney Megagamers⁠⁠⁠ on ⁠⁠⁠Discord⁠⁠⁠
    The Great Game logo by ⁠⁠⁠Jack McNamee⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠
    The Great Game Theme: ⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠

    • 1 hr 18 min

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