22 episodes

Join the Knights as we play and discuss Tabletop Role-Playing Games.

The Knights of Last Call Podcast Network The Knights of Last Call

    • Leisure
    • 4.6 • 14 Ratings

Join the Knights as we play and discuss Tabletop Role-Playing Games.

    The Late Knight Show: Episode 011: "What is the future of RPGs for us?"

    The Late Knight Show: Episode 011: "What is the future of RPGs for us?"

    Derik, Bob and Smith are joined by special guest Kaz as they sit down to talk about the direction of RPGs [including 1D&D] and how our tastes have changed over the years, what do we hope to get out of future RPGs and what are the experiences and types of games that we want to play?

    If you are interested in supporting the Knights and joining the Patreon head over to:

    www.patreon.com/knightsoflastcall

    • 1 hr 51 min
    Quest for the Frozen Flame- Ep. 09: "The Ethgir" - Pathfinder 2e Actual Play Livestream

    Quest for the Frozen Flame- Ep. 09: "The Ethgir" - Pathfinder 2e Actual Play Livestream

    Leaving behind Red Cat Cave the Broken Tusks now turn east towards a forgotten past and a new future. Through the map their ancestors left behind in Red Cat Cave, the Scouts have discovered the lost migration route of their people, the Ethgir, and must now lead the following into unknown lands to find haven from the Burning Mammoths in the mythical Lost Mammoth Valley.

    Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip

    If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall

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    THE PLAYERS

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    Bob plays Droga a Kellid human Ranger (Beastmaster)

    Tim plays Brek a Kellid human Fighter (Bard)

    Kaz plays Thron a Kellid human Barbarian (Wrestler)

    Smith plays Joren a Mendevian human Cleric (Bastion)

    You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing

    --------------------------------------------------------

    HOUSE RULES

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    * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result.

    * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid.

    --------------------------------------------------------

    THE ADVENTURE

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    Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    • 2 hr 52 min
    Quest for the Frozen Flame- Ep. 08: "The Painted Tiger" - Pathfinder 2e Actual Play Livestream

    Quest for the Frozen Flame- Ep. 08: "The Painted Tiger" - Pathfinder 2e Actual Play Livestream

    The once sacred Red Cat Cave is now a cursed place, twisted by the rage and anger of its once proud guardian, Syarstik the Painted Tiger. Carefully exploring the once sacred halls of this hallowed ground, the scouts of the Broken Tusks come ever closer to their confrontation with the powerful spirit of this place - and closer to uncovering their destiny...  

    Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip

    If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall

    --------------------------------------------------------

    THE PLAYERS

    --------------------------------------------------------

    Bob plays Droga a Kellid human Ranger (Beastmaster)

    Tim plays Brek a Kellid human Fighter (Bard)

    Kaz plays Thron a Kellid human Barbarian (Wrestler)

    Smith plays Joren a Mendevian human Cleric (Bastion)

    You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing

    --------------------------------------------------------

    HOUSE RULES

    --------------------------------------------------------

    * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result.

    * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid.

    --------------------------------------------------------

    THE ADVENTURE

    --------------------------------------------------------

    Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    • 2 hr 33 min
    Quest for the Frozen Flame- Ep. 07: "Red Cat Cave" - Pathfinder 2e Actual Play Livestream

    Quest for the Frozen Flame- Ep. 07: "Red Cat Cave" - Pathfinder 2e Actual Play Livestream

    After weeks of frantic fleeing across the Gornok Plains; the Broken Tusks have finally come to the edge of the Tusk Mountains. Here the following would follow the Syorn route and turn north, not daring to cross the treacherous and frozen peaks as they once did generations ago in the Ethgir times...  

    As the Mammoth Lords of the Broken Tusks decide what to do - the noble scouts prepare to journey to the once-sacred Red Cat Cave so that they may make good on their promise to Grandfather Eiwa - to find out what happened to the Primordial Flame, recover it, and save their people and their land.  

    Now a twisted and dark demesne, haunted by the vengeful spirit of it's once noble guardian Syarstik, the Red Cat Cave has become a place of death.

    Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip

    If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall

    --------------------------------------------------------

    THE PLAYERS

    --------------------------------------------------------

    Bob plays Droga a Kellid human Ranger (Beastmaster)

    Tim plays Brek a Kellid human Fighter (Bard)

    Kaz plays Thron a Kellid human Barbarian (Wrestler)

    Smith plays Joren a Mendevian human Cleric (Bastion)

    You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing

    --------------------------------------------------------

    HOUSE RULES

    --------------------------------------------------------

    * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result.

    * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid.

    --------------------------------------------------------

    THE ADVENTURE

    --------------------------------------------------------

    Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    • 2 hr 56 min
    Quest for the Frozen Flame- Ep. 06: "The Grandparents" - Pathfinder 2e Actual Play Livestream

    Quest for the Frozen Flame- Ep. 06: "The Grandparents" - Pathfinder 2e Actual Play Livestream

    The Broken Tusks are back! The intrepid scouts continue to lead the following towards the safety of the Tusk Mountains and the potential perils of the Red Cat Cave wherein they can find the secrets towards locating the Primordial Flame.

    Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip

    If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall

    --------------------------------------------------------

    THE PLAYERS

    --------------------------------------------------------

    Bob plays Droga a Kellid human Ranger (Beastmaster)

    Tim plays Brek a Kellid human Fighter (Bard)

    Kaz plays Thron a Kellid human Barbarian (Wrestler)

    Smith plays Joren a Mendevian human Cleric (Bastion)

    You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing

    --------------------------------------------------------

    HOUSE RULES

    --------------------------------------------------------

    * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result.

    * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid.

    --------------------------------------------------------

    THE ADVENTURE

    --------------------------------------------------------

    Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    • 2 hr 38 min
    Quest for the Frozen Flame- Ep. 05: "Gleaming Sun Lake" - Pathfinder 2e Actual Play Livestream

    Quest for the Frozen Flame- Ep. 05: "Gleaming Sun Lake" - Pathfinder 2e Actual Play Livestream

    The flight across the Gornok Plains continues! With the horde of the Burning Mammoth in pursuit; the Broken Tusks make their way towards Gleaming Sun Lake -- to take some much needed rest and recovery -- and to plan their next move!



    Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip

    If you would like to support the Knights ongoing, please consider joining our Patreon: https://www.patreon.com/knightsoflastcall

    --------------------------------------------------------

    THE PLAYERS

    --------------------------------------------------------

    Bob plays Droga a Kellid human Ranger (Beastmaster)

    Tim plays Brek a Kellid human Fighter (Bard)

    Kaz plays Thron a Kellid human Barbarian (Wrestler)

    Smith plays Joren a Mendevian human Cleric (Bastion)

    You can find copies of the group's character sheets here: https://drive.google.com/drive/folders/1W8M7GtkY9ejokA6AwM9ULB6gB1lmVgeR?usp=sharing

    --------------------------------------------------------

    HOUSE RULES

    --------------------------------------------------------

    * Improved Hero Points When a hero point is used to re-roll a d20, a result of 1 to 10 has +10 added to it, guaranteeing that re-rolled d20 with a hero point will never be lower than an 11. A PC may choose to use either result.

    * Improved Aid A PC may for One Action "Prepare" which enables them to use a Reaction in the upcoming round to Aid. At the time the Aid is given (the reaction is used), the PC will describe how they are assisting and choose which skill or attack they are using. No die roll is made to determine if the Aid is successful, or how much Aid bonus is given. Instead the Aid reaction is automatically successful and the recipient of the Aid will receive a circumstance bonus of +1, +2, +3 or +4 determined by the Proficiency level (Trained, Expert, Master, or Legendary) of the PC who is providing the Aid.

    --------------------------------------------------------

    THE ADVENTURE

    --------------------------------------------------------

    Quest for the Frozen Flame takes place in a remote and frozen land known as the Realm of the Mammoth Lords. An honorable, yet primitive, people dwell there formed into large clans known as "Followings" which nomadically live off the massive herds of megafauna that dwell within this ancient land, most notably the Mammoths.   Prepare to embark on a great journey in which the actions of our heroes will not only decide the fate of their small outcast clan known as the Broken Tusks, but the entire future of the Realm!!

    • 2 hr 43 min

Customer Reviews

4.6 out of 5
14 Ratings

14 Ratings

Nicohdemus ,

Love the ttrpg deep dive

I love the deep dives into the different rules and systems of all the various game systems (5e, 4e, 3.5e, PF2, PF1, etc…). Very good conversations between extremely knowledgeable and experienced GM’s & players. They have the conversations I’d love to be in myself.

AsFollows ,

Deep dives into TTRPG culture

Told from an insider’s perspective, KOLC’s lineup of grogs + noobs makes for lively conversation across a variety of rpg topics. Mechanics-forward discussions explore modern RPG topics in comparison to their forebears.

FellowcraftDm ,

New found fun

Found you guys on YouTube… looking for P2E info.
You guys are great and love this deep dive chat format. Thanks for doing what your doing.

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