247 episodes

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.



What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

The Sound of Play videogame music podcast Cane and Rinse

    • Video Games

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them.



What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

    Sound of Play: 237 – Nathan McCree and Luke Earle

    Sound of Play: 237 – Nathan McCree and Luke Earle

    Joining Leon Cox for this week’s Sound of Play are the composer Nathan McCree (Tomb Raider) and Luke Earle (the other Sound of Play)



    Music featured in this podcast:



    1. Tomb Raider Theme (Tomb Raider Suite) by Nathan McCree – Tomb Raider, 1996



    2. Sound of Play soundscape extract by Luke Earle



    3. T-Rex (Tomb Raider Suite) by Nathan McCree – Tomb Raider, 1996



    4. Main Theme by Michael Giacchino – Medal of Honor: Allied Assault, 2002



    5. Giratina Battle Music by Hitomi Sato/Satoshi Nohara/Junichi Masuda/Go Ichinose – Pokémon Platinum, 2008



    6. Tears of Karan – Adagio for Strings by Samuel Barber – Homeworld, 1999



    7. Sogno di Volare (Main Theme) by Christopher Tin – Sid Meier’s Civilization VI, 2016



    8. Going Up, Going Down/Beyond the Sea by Garry Schyman – BioShock, 2007



    9. Venice (Tomb Raider Suite) by Nathan McCree – Tomb Raider II: Starring Lara Croft, 1997



    Sound of Play 237 was edited by Jay Taylor

    • 1 hr 21 min
    Sound of Play: 236 – the videogame music podcast

    Sound of Play: 236 – the videogame music podcast

    For your pleasure and relaxation, the team have compiled a mellow playlist for Sound of Play 236. 







    This continuous mix travels through some loose groupings of tunes: starting with Nintendo chill followed by (mostly) ambient electronic music from indie games; then some laid back cues from open-world games followed by Tomb Raider deep cuts; before rounding things off with some JRPG goodness.







    http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_236.mp3

     





    Music featured in this podcast:

    1. BGM 3 by Hirokazu Tanaka – Mario Paint, 19922. Dire Dire Docks by Koji Kondo – Super Mario 64, 19963. Astral Observatory by Koji Kondo – The Legend of Zelda: Majora’s Mask, 20004. The Forest of Hope by Hajime Wakai – Pikmin, 20015. Gateway Galaxy by Mahito Yokota – Super Mario Galaxy, 20076. Luma by Mahito Yokota – Super Mario Galaxy, 20077. Phendrana Drifts by Kenji Yamamoto – Metroid Prime, 20028. Birdman by Dan Hess – Pilotwings 64, 19969. Hateno Village (Day) by Yasuaki Iwata – The Legend of Zelda: Breath of the Wild, 201710. Family by Koji Kondo – Super Mario Galaxy, 2007

    11. Komorebi by Berlinist – Gris, 201912. Crossroads by Christopher Larkin – Hollow Knight, 201713. A Chorus of Tongues by Disasterpeace – Hyper Light Drifter, 201614. Door by C418 – Minecraft – Volume Alpha, 201115. Birth by Austin Wintory – flOw, 200616. Seriola Lalandi by Austin Wintory – ABZÛ, 201617. Reflection by Christopher Larkin – Hollow Knight, 201718. Campfires by Jim Guthrie – Below, 201819. Sounds from Shattered Seashells by Obfusc – Monument Valley, 201420. Winter (The Wind Can Be Still) by ConcernedApe – Stardew Valley, 201621. The Ballad of the Space Babies by Jim Guthrie – Superbrothers: Sword & Sworcery EP, 201122. Memory by Disasterpeace – FEZ, 2012

    23. In Great Strides by Joris de Man – Horizon Zero Dawn, 201724. Waterfront by Hajime Wakai – The Legend of Zelda: Breath of the Wild, 201725. Tour of Venice by Jesper Kyd – Assassin’s Creed II, 200926. The Madam by Jesper Kyd – Assassin’s Creed II, 2009Back to Tour of Venice by Jesper Kyd – Assassin’s Creed II, 200927. Wind in the Caroberta Wood by Marcin Przybylowicz – The Witcher 3: Wild Hunt – Blood and Wine, 201628. Out There in Appalachia by Inon Zur – Fallout 76, 201829. Already Dead by Bill Elm & Woody Jackson – Red Dead Redemption, 201130. Estancia by Bill Elm & Woody Jackson – Red Dead Redemption, 201131. Moonlight by Daniel Lanois, Daryl Johnson, Joseph Maize, Darryl Hatcher & Rhiannon Giddens – Red Dead Redemption 2, 2018

    31. She’s Cool by Nathan McCree – Tomb Raider III: Adventures of Lara Croft, 199832. The Bridge Of Many Sides by Pixel Audio – Lara Croft GO, 201533. Coastal Thailand – Remnants by Troels B. Folmann – Tomb Raider: Underworld, 200834. Where The Depths Unfold by McCree – Tomb Raider, 199635. Coastal Thailand – Ruins by Troels B. Folmann – Tomb Raider: Underworld, 200836. Credits 3 by Troels B. Folmann – Tomb Raider Legend, 200637. Longing For Home by Nathan McCree – Tomb Raider, 1996

    38. Prelude by Nobuo Uematsu – Final Fantasy XI, 200239. Fortress of Lies by Keiichi Okabe – NieR:Automata, 201740. Peaceful Sleep (Arranged by Cheng Bi Meets Masato Ishinari) by Keiichi Okabe – NieR:Automata Arranged & Unreleased Tracks, 201741. The Angel’s Tears by Mitsuto Suzuki – Lightning Returns: Final Fantasy XIII, 201342. Missing Link by Mitsuto Suzuki – Final Fantasy XIII-2, 201143. World of Mana by Yoko Shimomura – Legend of Mana, 199944. Old Castle by the Lake -Genso Suikoden III- by Takashi Yoshida, arranged by Shusei Murai – Genso Suikoden Piano Collection ~Avertunerio Antes Lance Mao~, 200245. Wandering by Masashi Hamauzu – Final Fantasy X, 200146. To The Successor of the Crystal by Kumi Tanioka – Final Fa...

    • 1 hr 32 min
    Sound of Play: 235 – The videogame music podcast

    Sound of Play: 235 – The videogame music podcast

    Joining Ryan Hamann (@InsrtCoins), in Sound of Play 235 is the “main one” of The Computer Game Show, David Turner (@davidturners) with community contributions from chdavis0917, Gingertastic01, and macstat.





    What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.





    http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_235.mp3

     





    Music featured in this podcast:

    1. Anaconda by Graeme Norgate – TimeSplitters 2, 2002

    2. Futebol Soccer Goal by Konami – Pro Evolution Soccer 2008, 2007

    3. In the Face of Evil by Magic Sword – Hotline Miami 2: Wrong Number, 2015

    4. Tite Mites by Kenneth C M Young – Astro Bot Rescue Mission, 2018

    5. A Closer Understanding of the Past by Gareth Coker – Ori and the Blind Forest, 2015

    6. Flyin’ to Your Heart by Keiichi Yano – Gitaroo Man, 2001

    7. Yoku Taidua by Jesse Harlin – Yoku’s Island Express, 2018

    8. Laser Mayhem by Christophe Héral & Billy Martin – Rayman Legends, 2013

    9. Journey by Typhoon Studios – Journey to the Savage Planet, 2020

    Sound of Play 235 was edited by Ryan Hamann





    Remember, it’s not just about what we like, so venture over to our forum at caneandrinse.com and put forward your own suggestions so that we might include them in future shows.

    • 1 hr 37 min
    Sound of Play: 234 – The videogame music podcast

    Sound of Play: 234 – The videogame music podcast

    This week, Sound of Play brings you a musical collage — a constellation of audio memories from the year 2004. Rediscover favourites from 2004 or encounter tunes for the first time. This mix contains excerpts from 140 of the year’s games.

    • 1 hr 3 min
    Sound of Play: 233 – The videogame music podcast

    Sound of Play: 233 – The videogame music podcast

    Joining Leon Cox, in Sound of Play 233 is retro gamer and co-host of The Retro Asylum, Chris Worthington





    What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.





    http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_233.mp3

     





    Music featured in this podcast:

    1. Elec Man by Manami Matsumae – Mega Man, 1987

    2. Tango Alpha Bravo by Stephen Rippy – Age of Empires: The Rise of Rome, 1998

    3. Woodtick by Michael Z. Land – Monkey Island 2: LeChuck’s Revenge – Special Edition, 2010

    4. The Masked King – GaMetal by Jun Ishikawa/Hirokazu Ando, remixed by Jonny Atma – Kirby Super Star Ultra, 2008

    5. Bonds of Sea and Fire by Yasunori Mitsuda – Xenogears, 1998

    6. Stripe Summer by ‘Dil-Don’t’ – Grand Theft Auto III, 2001

    7. Mechanical Man by Frank Klepacki – Command & Conquer, 1995

    8. Amazonas by Keiji Takeuchi/Akiyoshi “Einosuke” Nagao/Katsumi Tanaka – Super Aleste, 1992

    9. Tite Mites (Crystal Cave) by Kenneth C M Young – Astro Bot Rescue Mission, 2018

    Sound of Play 233 was edited by Jay Taylor

    Remember, it’s not just about what we like, so venture over to our forum at caneandrinse.com and put forward your own suggestions so that we might include them in future shows.

    • 1 hr 22 min
    Sound of Play: 232 – Bob & Barn

    Sound of Play: 232 – Bob & Barn

    For this week’s Sound of Play podcast, Ryan Hamann is joined by composers Paul Arnold and Andrew Barnabas, aka Bob & Barn





    What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.





    http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_232.mp3

     





    Music used in this podcast:

    1. Rest in Peace by Bob & Barn – MediEvil (2019), 2019

    2. Monty on the Run by Rob Hubbard – Monty on the Run, 1985

    3. Comedy Corpses by Bob & Barn – MediEvil (2019), 2019

    4. Unreal by Charles Deenen – Unreal, 1990

    5. Jen Meets Arella by Bob & Barn – Primal, 2003

    6. Child by Todd Baker – Monument Valley 2, 2017

    7. Resistance Main Theme by Bob & Barn – Brink, 2011

    8. God of War by Bear McCreary – God of War (2018), 2018

    9. Credits by Bob & Barn – RIGS: Mechanized Combat League, 2016

    Sound of Play 232 was edited by Ryan Hamann.

    Remember, it’s not just about what we like, so venture over to our forum at caneandrinse.com and put forward your own suggestions so that we might include them in future shows.

    • 1 hr 40 min

Customer Reviews

Justsomea**hole ,

Always a great listen

Leon and Ryan do an incredible job of bringing an eclectic mix of games music, both old and new, to listeners every week. I love that music picks from the hosts, guests and the community all come with a little background about why the track is significant to them. I look forward to listening every week, hopefully for a long time to come.

Bloody Initiate ,

Great way to discover music

This is my favorite podcast by far. The speak fondly and reverently about the music they share and the games that brought them those tunes. Lately they’ve been getting a lot of composer interviews as well which are especially rich and fascinating.

My favorite thing about this podcast, and the other podcasts from this network (Named Cane and Rinse) is they have a professional attitude while being really genuine fans.

The episodes are timeless because they aren’t about “what have you been ______ing this week?” So you can tune in any time, to any episode, in any order (although some much older ones have slightly worse audio).

Sound of Play neatly combines talk radio with music. The subject matter is video games, but with video games becoming more mainstream the Sound of Play crew's broad reverence for games will hopefully become more common. The result here is a very warm video game journalism broken up by a very diverse selection of music. The composer interviews are a real treat and have been coming more frequently, but the basic format is solid even without a guest.

Jesse, if that is my real name ,

The best music on iTunes

Sound of play is the best of both worlds; a collection of tight video game tunes and commentary from silky smooth voices highly experienced in games commentary.

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