The VFX Artists Podcast

The VFX Artists Podcast

The VFX Artists Podcast, hosted by Kofi Opoku-Ansah and Daniel Mark Miller is the spot for artists to share, learn and discover other artists in the VFX industry. We aim to bring artists from different levels and departments to discuss industry practice, software, processes, journey and more. We are a podcast made by artists for artists.

  1. Navigating the VFX Landscape, with Freefolk VFX Supervisor Rob Sheridan | TVAP EP62

    APR 24

    Navigating the VFX Landscape, with Freefolk VFX Supervisor Rob Sheridan | TVAP EP62

    In this episode of the VFX Artists Podcast, Kofi interviews Freefolk VFX supervisor Rob Sheridan, about his journey in the visual effects industry, the importance of internships, and the evolving landscape of VFX jobs. Rob shares insights on how he progressed from a runner to a supervisor, the significance of the Futurefolk internship program, and advice for aspiring VFX artists.  The conversation also touches on the challenges faced by the industry and the importance of communication and collaboration in career advancement. Takeaways - Rob Sheridan has been with Free Folk for 11 years. - Starting as a runner can provide valuable insights into the industry. - Internships like Futurefolk are crucial for gaining experience. - Strong communication skills are essential for career progression. - Applicants should focus on showcasing their best work in reels. - The VFX industry is changing, with fewer runner positions available. - Commercial work can provide quick opportunities for building a portfolio. - Networking and reaching out on LinkedIn can open doors. - It's important to be proactive and aware of industry changes. - Positivity and attitude play a significant role in career success. 📌Chapters 00:00 Coming up 03:13 Rob Sheridan's Journey in VFX 06:18 The Role of a Runner in VFX 09:12 Transitioning from Runner to Supervisor 12:13 Future Folk Internship Program Overview 15:09 What Makes a Strong Internship Candidate? 18:15 Advice for Unsuccessful Applicants 21:13 Industry Challenges and Opportunities 23:57 Career Progression and Communication in VFX 27:07 Highlights of Working in VFX 29:31 The Value of Commercial Work in VFX Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    34 min
  2. B-corp and sustainability in VFX, with Robin Chowdhury, COO of Dupe VFX | TVAP EP61

    12/17/2024

    B-corp and sustainability in VFX, with Robin Chowdhury, COO of Dupe VFX | TVAP EP61

    B-corp and sustainability in VFX, with Robin Chowdhury, COO of Dupe VFX | TVAP EP61 Join us for an insightful discussion on what it means to be sustainable in post production. B Corp Certification is a designation that a business is meeting high standards of verified performance, accountability, and transparency on factors from employee benefits and charitable giving to supply chain practices and input materials. It was great speaking with Robin, COO of Dupe VFX about how he worked towards making their studio the first B Corp certified VFX company, the considerations for any studio wanting to pursue this and the ongoing commitment. 📌Takeaways Sustainability in VFX is often overlooked but essential.Becoming a B-Corp involves a rigorous assessment process.New companies may find it easier to implement sustainable practices from the start.Established companies face challenges in changing existing processes.Data tracking is crucial for measuring sustainability efforts.Community engagement can enhance a company's sustainability profile.B-Corp certification is a benchmark, not a guarantee of perfection.Internal communication is key to understanding sustainability goals.Volunteering initiatives can foster community ties.The industry is gradually moving towards more sustainable practices. You can get in touch with Robin via LinkedIn or via hello@dupevfx.com 📌Below are some useful links to find out more.  https://www.goodreads.com/book/show/22155.Let_My_People_Go_Surfing https://www.bemorepirate.com/ https://www.youtube.com/watch?v=BY_AEvvFQ9U (What is a B Corp) https://www.bcorporation.net/en-us/programs-and-tools/b-impact-assessment/https://www.bcorporation.net/en-us/ https://www.bcorporation.net/en-us/certification/ 📌Chapters 00:00 Introduction to VFX and Sustainability 01:40 Journey to B-Corp Certification 04:21 Challenges for Established Studios 07:19 Sustainability in Practice 10:28 Balancing Business and Sustainability 12:10 Embedding Sustainability in Operations 14:46 Encouraging Industry-Wide Change 16:03 Understanding B-Corp Challenges 18:41 Community Engagement and Volunteering 23:18 Recommendations for VFX Artists Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    27 min
  3. The Power of Real-Time Tools in Visualisation, with Richard Clarke, Head of Visualisation at Cinesite | TVAP EP60

    06/20/2024

    The Power of Real-Time Tools in Visualisation, with Richard Clarke, Head of Visualisation at Cinesite | TVAP EP60

    In this conversation, Kofi interviews Richard Clark, the head of visualisation and VFX supervisor at Cinesite, to discuss the role of visualisation in the industry. We explore the origins and evolution of visualisation, the use of real-time tools like Unreal Engine, and the impact of virtual production. Richard emphasizes the importance of quick workflows and the ability to think visually in the visualisation process. He also highlights the trend of studios taking back pre-production work and the potential for students to enter the industry through visualisation. Richard suggests exploring other areas of VFX, such as medical visualisation and motion graphics, to start earning and learning. He advises patience and mentions that the industry is slowly recovering from the effects of the strike. Richard shares his journey into the VFX industry, starting with his early interest in computer art and his experience working on various films. He discusses the potential impact of AI on the industry, noting that while AI has the potential to automate certain tasks, it may not replace the creativity and expertise of artists. Takeaways - Visualisation is a quick way of seeing and planning what a sequence or shot will look like before it is filmed or created. - Real-time tools like Unreal Engine have revolutionized visualisation by allowing for faster and more efficient workflows. - Visualisation departments in studios offer an end-to-end solution and allow for more flexibility and collaboration in the production process. - Students interested in entering the industry can explore visualisation in areas like architectural visualisation or working with companies that contract with the Ministry of Defense. - The industry is currently experiencing a slowdown, but there is potential for a surge in demand once production ramps up again. Explore other areas of VFX, such as medical visualisation and motion graphics, to start earning and learning. - Be patient as the industry recovers from the effects of the strike. Motion graphics is still in demand and can be a good career path for 2D artists. - Richard shares his journey into the VFX industry, starting with his early interest in computer art and his experience working on various films. - While AI has the potential to automate certain tasks, it may not replace the creativity and expertise of artists. Chapters 00:00 Introduction and Background 01:49 The Use Cases and Need for Visualisation 07:07 The Evolution of Visualisation Tools 10:58 Post-Vis and Tech-Vis 28:30 The Future of Visualisation and the Role of Generalists 34:22 Challenges in the VFX Industry 38:56 Richard's Journey into the VFX Industry 46:18 Exploring Opportunities in Other Areas 51:50 The Potential Impact of AI in VFX Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    59 min
  4. The State of The VFX Industry in 2024, with VFX Comp Supervisor Ruth Meridjen  | TVAP EP59

    03/18/2024

    The State of The VFX Industry in 2024, with VFX Comp Supervisor Ruth Meridjen | TVAP EP59

    In this episode, I chat to VFX Comp Supervisor Ruth Meridjen about the state of the VFX industry in 2024 and the impact of the pandemic on production. The slow ramp-up of production and the greenlighting of projects are discussed. The future of the industry and the role of AI in filmmaking are examined, with a focus on the limitations and regulations surrounding AI. The importance of storytelling and the need for more unique and diverse stories are emphasized, as well as the need for VFX to support the story rather than overshadow it. The conversation covers topics such as representation in movies and TV shows, attitudes towards AI in the VFX industry, the impact of AI on job security, adapting to changes in Nuke, balancing work and learning, Ruth's journey in the VFX industry, and addressing burnout in the VFX industry. Takeaways The VFX industry has faced challenges due to the pandemic, with a slow ramp-up of production and the greenlighting of projects that may not have been approved in normal circumstances.AI has the potential to impact the industry, but regulations and laws are still being developed, and the role of AI in reproducing human artistry is limited.The industry should prioritize storytelling and the creation of unique and diverse stories to engage audiences and avoid repetitive content.VFX should be a supporting cast member to the story, enhancing it without overshadowing it. There is a need for more diverse and inclusive representation in movies and TV shows.Attitudes towards AI in the VFX industry range from excitement to fear of job loss.While AI may pose risks to certain jobs in the industry, it is unlikely to completely replace artists.Staying updated with software upgrades and new workflows is important in the VFX industry.Finding a work-life balance and setting boundaries is crucial to avoid burnout in the industry. Chapters 00:00 Introduction and Setting the Stage 01:18 The State of the Industry in 2024 04:44 Slow Ramp-up of Production 05:29 The Future of the Industry and AI 07:29 The Role of AI in Filmmaking 09:32 Regulations and Laws around AI 11:15 The Limitations of AI in Reproducing Human Artistry 13:09 The Future of AI and the Flattening Curve of Progress 14:08 The Impact of AI on VFX Processes 15:11 The Quantity vs Quality Dilemma 18:30 Audience Fatigue with Repetitive Content 19:25 VFX as a Supporting Cast Member 20:24 Playing It Safe and Lack of Unique Stories 21:29 The Need for More Diverse Stories 21:33 Representation in Movies and TV Shows 23:08 Attitudes Towards AI in the VFX Industry 25:18 The Impact of AI on Job Security 26:23 Adapting to Changes in Nuke 29:32 Balancing Work and Learning 32:39 Ruth's Journey in the VFX Industry 37:21 Addressing Burnout in the VFX Industry Listen to all episodes on our website Follow Us 👍👍📌📌 ◉ Facebook Page: https://www.facebook.com/thevfxartistspodcast ◉ Instagram: https://www.instagram.com/thevfxartistspodcast/ ◉ Twitter: https://twitter.com/vfxartistspod ◉ LinkedIn: https://www.linkedin.com/company/the-vfx-artists-podcast/ Listen on 🔊🔊🎧🎧 ◉ Apple Podcasts:  https://apple.co/3NSllZG ◉ Amazon Misuc: https://amzn.to/3UrOrSn ◉ Google Podcasts: https://bit.ly/3fWyuog ◉ Stitcher: https://bit.ly/3EjHUmY Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    43 min
  5. Exploitation of VFX Artists - With Senior CG Generalist Mark Woodcock | TVAP EP58

    03/04/2024

    Exploitation of VFX Artists - With Senior CG Generalist Mark Woodcock | TVAP EP58

    Exploitation of VFX Artists - With Senior CG Generalist Mark Woodcock | TVAP EP58 In this episode, I chat to senior CG Generalist Mark Woodcock about the exploitation of Artists in the VFX industry, following his recent and ongoing dispute with IXOR Visual FX. Mark joins the podcast to enlighten us, for the purpose of informing and educating other artists in order to be aware and avoid similar situations. We hope you find this episode useful, and would encourage artists to fight and speak out about injustices, to protect other artists from falling into similar issues. Follow Mark's LinkedIn post Disclaimer: The information shared by Mark comes from his recent experience with a Visual Effects studio and includes knowledge gained from former employees of that studio. Whilst he endeavours to provide factual information, he has asked me to specify that some incites such as ex-employees thoughts and a few instances of speculation cannot be 100% verified. His contract payment dispute is still on-going and verifiable which is the focus of the discussion. 00:00 Introduction & Disclaimer 01:17 Mark's story 04:39 The Recruitment Process 07:38 Lack of Communication and Organization 15:37 Payment Issues and Lack of Accountability 17:07 Introduction and Background 17:52 Unresolved Payment Issue 18:36 Impact on Freelancers 19:36 Financial Consequences 21:02 Limited Company and Financial Buffer 22:32 Fear of Speaking Up 23:58 Concerns from Other VFX Companies 24:58 Ownership and Legal Issues 28:43 Cracked Software and Legal Troubles 30:10 False Image and Misrepresentation 31:01 Manipulation of Services Offered 32:23 Poor Quality of Work 33:16 Resolution and Awareness 35:29 Manipulation of Reviews 36:43 Investigation and Glassdoor Reviews 38:29 Prioritizing Job Security 39:21 False Offices and Deterrence 39:50 Lack of Resolution and Communication 40:24 Exploitation in the UK 41:30 Importance of Contracts 43:38 Exploitation in Other Studios 47:25 Working Without Contracts 48:43 Other Sketchy Experiences 51:44 Protecting Artists and Changing the Industry 52:43 Diversifying and Finding Other Opportunities Watch the full videos 📣Inside VFX Recruitment with Melissa Blakey, Global Head of Talent at Crafty Apes | TVAP EP53 (Part-1)       https://youtu.be/C6n0zndRPDI 📣Inside VFX Recruitment with Melissa Blakey, Global Head of Talent at Crafty Apes | TVAP EP53 (Part-2)      https://youtu.be/BNXNMo32oes As always, if you liked this episode, please 👍 like, 📝 comment, 📢 subscribe, and 📣 share! Listen to all episodes on our website https://www.thevfxartistspodcast.com/ Follow Us 👍👍📌📌 ◉ Facebook Page: https://www.facebook.com/thevfxartistspodcast ◉ Instagram: https://www.instagram.com/thevfxartistspodcast/ ◉ Twitter: https://twitter.com/vfxartistspod ◉ LinkedIn: https://www.linkedin.com/company/the-vfx-artists-podcast/ Subscribe: @TheVFXArtistsPodcast Listen on 🔊🔊🎧🎧 ◉ Apple Podcasts:  https://apple.co/3NSllZG ◉ Amazon Misuc: https://amzn.to/3UrOrSn ◉ Google Podcasts: https://bit.ly/3fWyuog ◉ Stitcher: https://bit.ly/3EjHUmY Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    1h 1m
  6. The health of the VFX industry in 2024, with foudner of MOTUS Kurt Maclachlan | TVAP EP57

    02/23/2024

    The health of the VFX industry in 2024, with foudner of MOTUS Kurt Maclachlan | TVAP EP57

    The health of the VFX industry in 2024, with foudner of MOTUS Kurt Maclachlan | TVAP EP57 In this episode, I chat to Kurt Maclachlan about the status of the VFX in 2024. We discuss where things are at currently, what needs to be done for a better future of the VFX industry and more! 00:00 Introduction and Background 02:48 Causes of the Strikes 04:29 Key Concerns for Actors and Writers 04:59 Impact on VFX Artists 06:06 Duration of the Strikes 07:48 Current State of the Industry 08:09 Hiring and Recovery 09:07 Rate Negotiations and Holding the Line 10:06 Outsourcing and Global Rates 12:11 Impact of Strikes on Crew 15:04 Embracing AI and Automation 39:34 Positioning for Graduates 41:29 Improving Courses and Industry Collaboration 42:54 Networking and Job Search Strategies 47:02 Preventing Future Industry Disruptions 52:03 Introduction to Motus and its Mission 55:03 Staying Connected and Informed 57:04 Closing Remarks and Future Outlook Watch the full videos 📣Inside VFX Recruitment with Melissa Blakey, Global Head of Talent at Crafty Apes | TVAP EP53 (Part-1)       https://youtu.be/C6n0zndRPDI 📣Inside VFX Recruitment with Melissa Blakey, Global Head of Talent at Crafty Apes | TVAP EP53 (Part-2)      https://youtu.be/BNXNMo32oes As always, if you liked this episode, please 👍 like, 📝 comment, 📢 subscribe, and 📣 share! Listen to all episodes on our website https://www.thevfxartistspodcast.com/ Follow Us 👍👍📌📌 ◉ Facebook Page: https://www.facebook.com/thevfxartistspodcast ◉ Instagram: https://www.instagram.com/thevfxartistspodcast/ ◉ Twitter: https://twitter.com/vfxartistspod ◉ LinkedIn: https://www.linkedin.com/company/the-vfx-artists-podcast/ Subscribe: @TheVFXArtistsPodcast Listen on 🔊🔊🎧🎧 ◉ Apple Podcasts:  https://apple.co/3NSllZG ◉ Amazon Misuc: https://amzn.to/3UrOrSn ◉ Google Podcasts: https://bit.ly/3fWyuog ◉ Stitcher: https://bit.ly/3EjHUmY #thevfxartistspodcast #vfxpodcast #vfxindustry #writersstrike  Thumbnails copyright to GQ Magazine - https://www.gq-magazine.co.uk/culture/article/hollywood-vfx-industry-breaking-point Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    57 min
  7. The Man Who Wrote The Book on Compositing with Ron Brinkmann

    07/08/2023

    The Man Who Wrote The Book on Compositing with Ron Brinkmann

    The Man Who Wrote The Book on Compositing with Ron Brinkman | TVAP EP56 When I embarked on my compositing journey, Ron Brinkmann's book, "The Art and Science of Digital Compositing," proved to be an invaluable resource. It provided a wealth of visual information and included a DVD with footage for hands-on practice. Even today, this book remains a seminal work and continues to be relevant for artists, thanks to its emphasis on developing the skill of visual perception. Therefore, it was a tremendous honor to have Ron Brinkmann as a guest on our show. He served as the Compositing Supervisor at Sony Imageworks for films such as Speed, Contact, James and the Giant Peach, and more. Interestingly, despite being widely recognized for his expertise in compositing, Brinkmann initially started his journey in the field of 3D as a demonstration artist for Wavefront. (Wavefront later merged with Alias and played a significant role in the development of Maya, a renowned software). Subsequently, Brinkmann co-founded Nothing Real with his colleagues and created Shake, a compositing software that held sway in the industry for many years, particularly in high-end compositing. (I believe it was most recently used by Dneg for their work on Inception). As always, if you liked this episode, please 👍 like, 📝 comment, 📢 subscribe, and 📣 share! Listen to all episodes on our website https://www.thevfxartistspodcast.com/ Watch all episodes on our YouTube Channel Visit our website Thank you for your support!

    1h 1m

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About

The VFX Artists Podcast, hosted by Kofi Opoku-Ansah and Daniel Mark Miller is the spot for artists to share, learn and discover other artists in the VFX industry. We aim to bring artists from different levels and departments to discuss industry practice, software, processes, journey and more. We are a podcast made by artists for artists.

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