48 episodes

On Who, What, Why? I discuss game design with those who make games and try to learn more about the game design process. Each episode I interview a designer, publisher, developer, artist, etc. of tabletop games such as card, board, or role playing. Some episodes discuss big ideas in design rather than individual games. I have both mainstream and independent developers as guests.

The Who, What, Why? Game Design Podcast Michael Bonet

    • Leisure
    • 4.2 • 5 Ratings

On Who, What, Why? I discuss game design with those who make games and try to learn more about the game design process. Each episode I interview a designer, publisher, developer, artist, etc. of tabletop games such as card, board, or role playing. Some episodes discuss big ideas in design rather than individual games. I have both mainstream and independent developers as guests.

    Who, What, Why S35.E03 :: The Return of the Super Show with Steve Resk

    Who, What, Why S35.E03 :: The Return of the Super Show with Steve Resk

    Wrestling fans and gaming fans! I have a guest to unite you both. Steve Resk, designer of The Super Show, joined me to talk about how to keep LCG/CCGs alive and well. We explored how the Super Show grew from just a couple of decks with a small fanbase to a community with its own regional federations and belts. We also talked about some of our favorite wrestling storylines from the past.
    Check out the Super Show here. And they have a convention coming up this weekend (March 17) in Cleveland.

    • 1 hr 31 min
    Who, What, Why S35.E02 :: That Competitive Spirit with Jonny and Jeff

    Who, What, Why S35.E02 :: That Competitive Spirit with Jonny and Jeff

    Jonny Pac and Jeff Warrender return for another episode about a topic in game design. In this episode we discuss competitiveness in games. We focus on games with a lot of direct interaction compared with games with indirect interactions (like Multiplayer Solitaire games). No, we do not come down on "which is better," but we muse on what makes each of these styles interesting.
    Remember: today is the last day to submit your game to the Cardboard Edison Award. Go do it!

    • 1 hr 26 min
    Who, What, Why S35.E01 :: The Boys with Nick Accardi

    Who, What, Why S35.E01 :: The Boys with Nick Accardi

    Nick Accardi, co-designer and artistic director for The Boys: This Is Going to Hurt, joined me to talk about this game from Dynamite Entertainment. We discussed the intricacies of adapting a licensed property into a board game. Nick talked about how the game doesn't follow the comics exactly, but instead crafts its own plausible story, so players can get immersed in something new. We also discuss set building and prop work because Nick is interested in some of that, and set building was my previous profession. This game follows the comic and not the Amazon TV show.
    If you are interested in getting your unpublished game judged, check out Cardboard Edison. I am a judge and have been for a few years. I enjoy the process of judging through Cardboard Edison. They're a great pair of people. This is not a paid ad or anything, but they did ask me to mention the award and since I value them as designer friends, I emphatically said yes.

    • 1 hr 3 min
    Who, What, Why S34.E10 :: Nawalli with Gonzalo and Will

    Who, What, Why S34.E10 :: Nawalli with Gonzalo and Will

    Gonzalo and Will joined me to talk about their game called Nawalli. It's a head-to-head card battling game with some incredible artwork inspired by the Aztecs. It's an easy game to learn and play because of its relative language independence (once you know it all). I was drawn to this game because of its artwork and knew I had to find out more. What better way than have the designers on the show.
    Also, the Cardboard Edison Award is here again. All submissions must be in by Jan. 31. Check out www.cardboardedison.com/award for more information. They did not pay me to say this, but they should since I'm a prestigious podcaster (kidding).

    • 53 min
    Who, What, Why S34.E09 :: PaxU Recap with Mike

    Who, What, Why S34.E09 :: PaxU Recap with Mike

    So, I recently went to PaxU (again) with my wife and baby daughter. I decided to try something new for when I go to cons. I put all of my thoughts together in this episode about the con and what I love about it.

    • 1 hr 2 min
    Who, What, Why S34.E08 :: Thrown Under the Bus with James S Cole

    Who, What, Why S34.E08 :: Thrown Under the Bus with James S Cole

    James Cole, designer of the upcoming game Thrown Under the Bus, joined me to talk about his game about corporate intrigue and power positioning. The game is a lighthearted look at the kind of stuff that may happen in a corporate office between people who want to be in the best position they can be. We talked about a lot of different things about the game's design and even got into some stories from James' past working in a corporation.
    The game will be releasing on Kickstarter sometime in January. Check it out if you are interested.

    • 1 hr 7 min

Customer Reviews

4.2 out of 5
5 Ratings

5 Ratings

BYU-Fan ,

Games for designers - excellent episode

Just listened to part one of games for designers. Best episode yet. Insightful comments on the games chosen and really enjoyed the guests. Many other episodes have been very interesting for designers of games.

Everything Is Geeky ,

Always Interesting

Fantastic podcast for anyone interested in game design or board games in general. The hosts are engaging and entertaining to listen to and their guests provide a great inside look at the process of game design.

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