
109 episodes

Video Game History Hour Video Game History Foundation
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- Leisure
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4.9 • 95 Ratings
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Industry experts Frank Cifaldi and Kelsey Lewin, co-Directors of the Video Game History Foundation, bring on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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Ep. 106: Budcat Creations
Journalist and researcher Nick Yanes brings us a piece of history not only from his own local area, but also from his own past in his recent article The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio. We take a peek inside the life of a development studio during a tumultuous time in the game industry and learn some valuable lessons along the way. In this episode: the Guitar Hero empire, annual Halloween playlist, the business model of a dev studio, life as a game developer, what happened in Nebraska?, what Bubcat could have been, and lessons from not being recession-proof.
See more from Nicholas Yanes:
Twitter: @NicholasYanes
LinkedIn: https://www.linkedin.com/in/nicholas-yanes-51884aa/
Post News: https://post.news/@/nicholasyanes
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg -
Ep. 105: The D.I.C.E. Summit
Frank and guest Chris Kohler recap their recent attendance of the 2023 D.I.C.E. Summit, a Las Vegas convention for executives and other high-level creatives in the interactive entertainment space. In this episode: a little history of the show’s atmospheric evolution, the D.I.C.E. Awards, ‘speed date’ networking, the best games shopping in Vegas, Frank apologizes to his Mom, and we do allow ourselves to reminisce about the good ol’ days with some behind the scenes journalists’ stories.
See more from Chris Kohler:
Twitter: @kobunheat
Website: www.chriskohler.biz
Amazon Author Page: https://www.amazon.com/Chris-Kohler/e/B001IOFJPI%3F
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg -
Ep. 104: Where in North Dakota is Carmen Sandiego?
Frank Cifaldi takes the guest seat for this episode and shares the story of the most obscure caper in Carmen Sandiego’s criminal history, a story we shared in a blog post a few years ago. In this episode: we plan a TV series, deep fried steak with a Teddy Roosevelt impersonator, Broderbund’s involvement in the game, attending an unaccredited auctioneering school, this game’s legacy in a parallel world, and Frank’s favorite part of this episode.
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg -
Ep. 103: The Legend of Zelda Cartoon
Polygon Senior Reporter Nicole Carpenter joins us to chat about the 1989 Legend of Zelda cartoon, the subject of her recent oral history piece: ‘Excuuuuse me, Princess!’: An oral history of The Legend of Zelda cartoon. In this episode: Zeldathon; this cartoon is basically Shakespeare; The Super Mario Bros. Super Show!; the wild west of the Duoforce; a dinky startup named Nintendo of America; my sword doesn’t hit things, it shoots lasers; and poor Will Smith.
Referenced in the show: https://gameranx.com/wp-content/uploads/2019/05/3-720x821.jpg
See more from Nicole Carpenter:
Twitter: @sweetpotatoes
Email: nicole (at) polygon (dot) com
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg -
Ep. 102: Preservation: How Do I Start?
Jonas Rosland, executive director of Hit Save!, shares their newest Guide to Start Video Game Preservation as an individual not necessarily affiliated with an organization. In this episode we look at the first steps to take, knowing what’s already been done, where to get more material, and we ask some philosophical and big-picture questions around video game preservation.
See more from Jonas Rosland:
Website: hitsave.org
Patreon: /hitsave
Twitter: @hitsaveorg
GitHub: github.com/hitsave
Personal twitter: @jonasrosland
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg -
Ep. 101: Super Mario Kart
Norm Caruso returns to discuss Super Mario Kart’s somewhat humble beginnings as laid out in his recent video essay The Story of Super Mario Kart | Gaming Historian. In this episode: looking for the SMK team photo, an invaluable go kart outing, Mario by any other name, the mechanics of drifting, Norm had to “git gud,” file dates: a crucial tool in digital archaeology, and Lost Media: $25,000 for a lost song.
See more from Norm Caruso:
YouTube: /gaminghistorian
Twitter: @gaminghistorian
Website: thegaminghistorian.com
Patreon: /gaminghistorian
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg
Customer Reviews
Responding to Episode 90
Yes Roberta, we still use libraries!!
A Review of "Video Game History Hour"
I had found what I had believed to had been certain parts of what I had believed to had been a certain installment of this "Video Game History Hour" to had been vulgar (or profane), unnecessary, unprofessional, negative, and detrimental.
Great podcast, love the amount of depth
I really like this show, it has very well spoken and interesting guests especially considering the subject matter and Frank and Kelsey are great at picking their brains.