We always like to see diversity in level design, right? Whether it's the a beautiful seaside area like Gondolia in DQXI or the dreaded Chemical Plant Zone in Sonic 2, Water Levels can be very divisive. Joining the conversation today is everyone's favorite gaming philosopher, Professor Bopper! --- Support this podcast: https://podcasters.spotify.com/pod/show/rpgaymer/support
Information
- Show
- FrequencyUpdated Semimonthly
- PublishedApril 1, 2024 at 10:30 AM UTC
- Length39 min
- Season4
- Episode2
- RatingExplicit