WolfTalk: Podcast About Audio Programming (People, Careers, Learning)

Jan Wilczek

Welcome to WolfTalk, a podcast ever about audio programming. My name is Jan Wilczek. I am an audio programmer and a researcher. In this podcast you will learn how to build your career in programming or research related to audio, meet programmers and researchers from all around the world, and learn about the intricacies of sound. All resources referenced in the podcast are at www.thewolfsound.com/talkXXX, where XXX is the episode number. Don't forget to subscribe to my newsletter: https://www.thewolfsound.com/newsletter/ I sincerely hope you'll find the information here useful for your own development!

  1. 22 DE JUN.

    Designing Music Software Architecture with Ilias Bergström

    Ilias Bergström is a software engineer, researcher, and musician from Sweden. For most of his professional career, spanning over 20 years, he has been working on, as he describes it, “time-based media software.” In the audio programming world, this means digital audio workstations, video editors, and live audio-visual performance software. He generously shared his experience in Audio Developer Conference talks, two of which discuss the much underrepresented topic of the software architecture of digital audio workstations. Software architecture and software design are fascinating topics to me, so I naturally devoured both of these talks 😉 In this interview, we explore not only Ilias’s journey but also go into the details of what makes audio software design hard. He discusses how he connects the dots between different types of media software through his long-running personal project, TWO, which is best described as a Media Control Workstation. It enables the simultaneous interactive combination of digital media control signals (such as OSC and MIDI) from multiple sources. Finally, we don’t shy away from discussing our favorite books on audio software development! Given that Ilias shares a ton of valuable tips and resources, you don’t want to miss this one! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode Contents From this episode, you will learn: How Ilias’s interest in media creation software led to a career in audio, across both research and industry.How he combines music and audio with interaction design, Human Computer Interaction, and even topics such as neuroscience and psychology, and how audio development can be seen as a form of creative coding.How different media creation software tools (like DAWs) share the same core characteristics and core architecture.Insights into his personal software project, TWO.What does a PhD give you? What can a university education offer?The importance of software architecture, testing, and documentation.A lot of audio development book recommendations.Practical advice on how to get started with audio development and audio software architecture.This episode was recorded on January 15, 2025.

    1h28min
  2. 20 DE FEV.

    Reverb, Spatial & Immersive Audio with Orchisama Das | WolfTalk #026

    Orchisama Das is an outstanding audio researcher known for her work in virtual acoustics, artificial reverberation, and immersive audio. She holds a PhD from Stanford University’s prestigious CCRMA and has contributed to groundbreaking research at leading universities and major tech companies. During this interview, we talk about her path in academia and industry. Orchisama shares her thoughts about the realities of audio research, offering great insights and a very frank and honest perspective on her journey. We dive into technical topics such as artificial reverberation, virtual acoustics, immersive audio, and open problems in DSP, as well as topics like the gender imbalance in the audio research industry and how to stay productive and motivated during research. The episode is scattered with many resources and tips for anyone interested in learning the mentioned topics. It is a very inspiring and informative talk for people who are doing audio research, or curious about getting started. Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this podcast, you will learn: How Orchisama Das started her journey in audio research and her path to earning a PhD at Stanford University’s CCRMA.About her internships at Tesla and Meta Reality Labs, as well as tips and advice on how to get internships as a researcher.A big picture technical overview of artificial reverberation, virtual room acoustics, and immersive audio.Resources for learning about these topics, including books, papers, and tools.Tips and advice for a good research carrer.Her thoughts on the gender imbalance in audio research and ways to address it. This episode was recorded on November 21, 2024.

    1h27min
  3. 08/12/2024

    Generating AI Music with Julian Parker (Stability AI, ex-TikTok, ex-Native Instruments) | WolfTalk #025

    Julian’s career is incredible: from natural sciences through a master’s in physical modeling, a PhD in virtual analog modeling, an almost decade-long position at Native Instruments, all the way to TikTok and Stability AI, where he’s working now on generative music algorithms. There are few people who have such a rich background in audio research and industry and even fewer who are willing to share the details of it publicly. That makes this episode all the more exciting! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents  From this podcast, you will learn: how machine learning forever changed audio plugin design and developmenthow big audio plugin companies operate internallyhow to learn C++ for audio programmingwhether you need to have a PhD to work in an R&D department of an audio companywhat is the state of the art in generative musichow to learn generating music with AIhow to be able to focus on research papers even if you read them after hourshow to produce quality researchhow to rest & recharge after intense and focused work

    2h5min
  4. 14/09/2024

    Successful Audio Plugin Freelancing with Jatin Chowdhury (ChowDSP) | WolfTalk #024

    Jatin Chowdhury is quite well known in the audio programming community for his numerous contributions: various open- and closed-source audio plugins,a few published research papers on Virtual Analog modeling,a few audio-related talks, especially at the Audio Developer Conference,insightful Medium articles on creating audio software in general,significant open-source contributions including the CLAP plugin standard and Surge Synthesizer. The list could go on on and on but you get the point: he’s both incredibly productive and highly successful while being very generous to the community with his knowledge. That’s why it was amazing to have him on the podcast! Jatin currently leads his own audio plugin company ChowDSP which provides consulting and contracting as well. During the podcast we discuss his story (which is a kind of “from hero to superhero” tale, if you ask me…), what he learnt along the way, all his current strategies, and most importantly: how you can become someone like a Jatin, a successful audio plugin developer and freelancer. I was incredibly inspired during the recording of this episode and revisiting it brought up those feelings again. ⚠️ WARNING ⚠️ Listening to this podcast episode will leave you highly motivated to do more audio programming. Listen at your own risk. Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents  From this podcast episode, you will learn: how Jatin developed his interest in all things music,how he got accepted to CCRMA at Stanford and then to Tesla,how he started freelancing as an audio programmer,how he finds clients,what’s his developer setup,which tools he’s using,resources he recommends for learning audio programming and DSP,personal daily routine for optimal productivity. This episode was recorded on June 14, 2024.

    1h59min
  5. 22/07/2024

    Building DAW Software with Dave Rowland (Tracktion, Prism Sound) | WolfTalk #023

    Dave Rowland is the CTO of Audio Squadron: a group of audio-related companies. More specifically, he’s the architect and the lead developer of the Waveform digital audio workstation (DAW) and an Audio Manager of Prism Sound (which focuses on audio hardware manufacturing). He’s also a very successful speaker, having given talks at conferences like Audio Developer Conference or C++ on Sea. Given the popularity of Dave’s talks and his 11-year long (as of 2024) experience in developing the Waveform DAW and its open source engine, I am incredibly excited to have him on the WolfTalk podcast. During the interview, we learn not only Dave’s story but we also discuss the challenges of building real-time audio software including DAWs and learning C++, software architecture, and high-performance real-time programming concerning audio. Dave shares a ton of highly useful tips and resources so you don’t want to miss out on this one! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents  From this podcast episode, you will learn: how Dave organizes his day for maximum productivity,which tools he’s leveraging on the day-to-day basis,how he went from being a music technology student to a freelance audio developer to the lead developer on the Tracktion DAW (now Waveform),how he approaches creating his widely acclaimed conference talks,which resources to use to learn high-performance real-time programming. This podcast was recorded on March 25, 2024.

    1h41min
  6. 22/06/2024

    Audio C++ Architecture, Optimization & Best Practices With Gustav Andersson | WolfTalk #022

    Gustav Andersson is a Swedish senior C++ audio developer at Elk Audio. He has worked on their Sensus guitar featuring a rich set of controls, Elk Audio OS for embedded platforms, Sushi digital audio workstation, and Elk Live software for live music collaboration over the internet. Having studied Electrical Engineering and Digital Signal Processing, Gustav had been looking for a very long time to get into the audio industry. As for many developers, getting his first audio-related job was like a dream come true. In his free time, Gustav plays and composes his own music. In the interview, we discuss Gustav’s story, his journey to learn audio programming in C++, and his software projects, including his own plugin. We don’t shy away from software engineering details and architectural challenges of complex software like DAWs. We mention a ton of resources and tips for learning real-time & scalable audio C++, so stay tuned for these! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents  From this podcast episode, you will learn: How Gustav’s interest in music and electronics led him to study digital signal processing,How he landed his first (and last) job in the audio industry,What he needed to learn from C++ for audio programming and which resources he used,What are the challenges of building digital audio workstations,How to approach building audio software in general,How to learn C++ optimization (fast!),How to relax and disengage from focused work 😎 This podcast was recorded on January 30, 2024.

    1h34min
  7. 20/05/2024

    How To Master Real-Time Audio C++ With Fabian Renn-Giles | WolfTalk #021

    In this podcast episode, I was delighted to be able one of the most prominent people of the audio developer landscape: Fabian Renn-Giles. Fabian is a former lead developer of JUCE, currently working as an independent contractor. He has worked with many great companies (e.g., iZotope, Behringer) and has an incredible portfolio. He is regarded as an expert of real-time, low-latency C++ audio programming. You may know him from his talks at the Audio Developer Conference or at CppCon. He’s also an incredibly kind and modest person; anyone that I’ve talked to about Fabian only had praise for his skills and his very down-to-earth attitude. In the light of all the above, this interview is a real treat for everyone who’d like to become a real-time audio C++ expert! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents  In this podcast episode, you will learn: how Fabian self-taught himself programming at the age of 6 (sic!),how he co-founded Fielding DSP, which serves as his professional outlet for programming services,how he became the lead developer of the JUCE C++ framework and what he learned from it,how to learn real-time audio C++ programming even if you are just starting out,how to become a freelance audio developer like Fabian (what you won’t learn at a university),how to optimize your audio code for maximum performance,the secret story of the “Real-Time 101” talk that Fabian did together with Dave Rowland and which is one of the most widely cited talks in the audio programming space,what are the issues in audio software architecture and how to conceptualize them,what are Fabian’s day-to-day programming tools for optimal productivity. This episode was recorded on January 26, 2024.

    1h50min

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Sobre

Welcome to WolfTalk, a podcast ever about audio programming. My name is Jan Wilczek. I am an audio programmer and a researcher. In this podcast you will learn how to build your career in programming or research related to audio, meet programmers and researchers from all around the world, and learn about the intricacies of sound. All resources referenced in the podcast are at www.thewolfsound.com/talkXXX, where XXX is the episode number. Don't forget to subscribe to my newsletter: https://www.thewolfsound.com/newsletter/ I sincerely hope you'll find the information here useful for your own development!