188 episodes

We all know that board games are the cornerstone of every great civilization.



Now finally, as never before, there’s a podcast that can help you discover which games to play!



Celeste DeAngelis hosts the panel of intrepid game explorers and designers Mike Grenier, Ed Povilaitis, Evan Bernstein and Joe Unfried. Each episode they explore the hilariously huge world of board gaming, unearthing the gems and the junk.

Which Game First: A Board Game Podcast Which Game First

    • Leisure
    • 4.8 • 29 Ratings

We all know that board games are the cornerstone of every great civilization.



Now finally, as never before, there’s a podcast that can help you discover which games to play!



Celeste DeAngelis hosts the panel of intrepid game explorers and designers Mike Grenier, Ed Povilaitis, Evan Bernstein and Joe Unfried. Each episode they explore the hilariously huge world of board gaming, unearthing the gems and the junk.

    Rolling Realms | Rocketmen | The Family

    Rolling Realms | Rocketmen | The Family

    Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







    First: We roll n’ write in this homage to great board games in … Rolling RealmsNext:  We blast off to earth orbit … to the moon … and to Mars in … RocketmenLastly: We battle it out between the world’s most infamous crime syndicates in … The Family







    Rolling Realms







    Designed by: Jamey StegmaierPublished by: Stonemaier Games (2021)Players: 1 – 6Ages: 8 & upPlaying time: 30 min







    In Rolling Realms, players compete to earn the most stars in a series of minigames over 3 rounds. 







    This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.







    Each turn, one player rolls a pair of 6 sided dice. All players use the dice results on their realm cards to generate resources and earn stars. After 3 rounds, the player with the most stars becomes the Top Star of the Realm!







    Rocketmen







    Designed by: Martin WallacePublished by: Phalanx Games (2021)Players: 1 – 4Ages: 14 & upPlaying time: 30 – 90 minutes







    Rocketman is a deck-building card game, where the goal is to become the world’s most successful spaceflight company. You will achieve this by successfully launching rockets into earth orbit, into an orbit around the moon, and the ultimate prize – the red planet Mars. 







    The cards are multifunctional: they act as currency, or resources – sometimes both simultaneously.  Most cards can also be used as mission goals, and many cards can be used as special actions.







    Use your starter deck to purchase new cards from a group of face up community cards. Build your deck. 







    Once you have your mission in place with the correct minimum quantity of components – and you’ve met the rocket thrust prerequisite – you can then launch your mission.  







    Once the mission is launched, draw cards from a special deck and add those components to the flight path. Hopefully, these special cards add enough OOMF to get your craft to its destination.







    The game end triggers in various ways, so add up the mission points, don’t forget to count your personal goal bonus points, and the winner gets a ticker-tape parade in the canyon of heroes!







    The Family







    Designed by: Tom KentPublished by: Mayfly Games (KS in 2022)Players: 2 – 4Ages: 14 & upPlaying time: 10 – 30 minutes







    The Family is a card game, where you are a crime boss, the leader of an infamous syndicate, and you are looking to take out the competition.







    On your turn, draw a card or several cards based on the number of your gang members that are in play at one of the eight community location cards.  







    Each gang has a home base, so it is best for you to maintain control of your base if you can.







    If you want to take over a rival’s base or any other location, just move your gang members to that spot and have more than your opponent. Send their members to the hospital and claim the territory.







    Each card drawn is a resource (a gang member) or an action … just read the card and follow the instructions.







    The winner is the last gang standing, which reinforces the ages old edict … crime does pay!

    • 40 min
    168: Las Vegan | Art Decko | Sticky Fingers

    168: Las Vegan | Art Decko | Sticky Fingers

    Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







    First: We deal the cards in search of a meat-free jackpot in Las Vegan Next: We build the finest collections of artwork for the world to admire in Art DeckoLastly: We’re thieves under cover of darkness attempt daring heists in Sticky Fingers







    Las Vegan







    Designed by: Baptiste Laurent, Corentin Lebrat, Ludovic MaublancPublished by: KYF Edition (2022)Players: 2 – 5Ages: 10 & upPlaying time: 30 min







    Las Vegan is a trick taking card game in which you try to preserve your precious cabbages! The goal is to manage your hand of cards correctly to lose your coins as slowly as possible.







    Cards in 4 colors numbered from 0 to 9 are dealt to the players. The first player lays down any card from his hand. The other players have to play cards of the same color if they have them, the highest value wins the deal. If they don’t have the color, they can discard a card of another color or play a 0 from another color to win the deal. When all the cards have been played, the round is over and it’s time to score. 







    Certain coin and card combinations will score points and a chance to spin the wheel to earn more coins.







    The game ends at the end of the 4th round or when a player has lost all his coins. The one with the most coins wins the game. Viva Las Vegan!







    Art Decko







    Designed by: Ta-Te WuPublished by: Rio Grande Games (2021)Players: 2 – 4Ages: 10 & upPlaying time: 45 – 60 Min







    Art Decko, is a deck building game in which players are art dealers, collecting the most valuable painting cards. The cards — gold and paintings — both count as currencies in the game. Your long-term goal is to manipulate the market value of certain styles of artwork, while also earning points by placing paintings in the museum.







    The starter deck is 10 cards, 5 of them are paintings and 5 are gold. Some cards have special abilities. Draw a hand of 5 cards. Place paintings cards in the community galleries, and place gold cards in the bank.







    Cards can be used as currency to buy artwork, which will help with the market rating of that style of painting. Cards can also be used to pay for exhibition costs.







    Discard unused cards, then fill up your hand for the next round.







    There are several ways to trigger the end of the game, when all the final values of the various types of art get locked in, including the value of gold. Combine those with any other random bonus VP’s and declare the winner the greatest art dealer since that guy who sent the artwork through a shredder while on display in a gallery.







    Sticky Fingers (Langfinger)







    Designed by: Christian Fiore, Knut HappelPublished by: Pegasus Spiele (2009)Players: 2 – 5Ages: 8 & upPlaying time: 20 – 30 min







    Sticky Fingers is a worker placement game in which the players are thieves, skulking around under the cover of darkness, stealing valuable goods, and then selling them to unsavory characters at the docks of the harbor.







    Each player has three scoundrel tokens -these are your workers. One at a time, a worker is placed at one of 5 locations: 







    1 – City: Receive Tool cards required for the break-ins2 – Villa: Receive Loot cards if you meet the tool requirements3 – Ruin: Swap Tool cards from your hand with the draw pile.4 – Museum: Receive Loot cards if you meet the tool ...

    • 37 min
    167: Good Puppers | Fort | Black Friday

    167: Good Puppers | Fort | Black Friday

    Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







    First: We throw the dogs a bone and collect the finest hounds in … Good PuppersNext: We hang with our besties, collect the coolest toys, and eat pizza  in … FortLastly: We buy high and sell low … I mean we buy low and sell high in … Black Friday







    Good Puppers







    Designed by: Chris CieslikPublished by: Asmadi Games (2021)Players: 2 – 5Ages: 9 & upPlaying time: 15 – 30 minutes







    Good Puppers, is a set collection card game where your mission is to gather groups of dogs in your yard. The pooches will bury valuable, valuable bones that are worth BONE-US points! 







    The deck contains 100 dogs across 10 different breeds. Collect sets of dogs and unlock their abilities to make the bones they bury even more valuable. The larger the stack, the more powerful each played doggo’s effect will be!







    The basic rules: you have 3 dog cards in your hand, play one dog into your yard and activate their ability, then draw your hand back up to 3. Simple.







    Each breed has its own unique rule for increasing the value of bones at the end of the game. And if you have a fear of dogs please don’t worry, this game is not so … Ruff







    Fort







    Designed by: Grant RodiekPublished by: Leder Games (2020)Players: 2 – 4Ages: 10 & upPlaying time: 20 – 40 minutes







    Fort is a deck building card game, and the theme is all about being kids, hanging with your friends, and ultimately, building the best fort in the neighborhood. As a kid, you want to grow your circle of friends, collect pizza and toys, which allows you to make upgrades to your fort’s level.







    You start with 10 cards in your deck and draw 5 into your hand.  On your turn, you play cards and perform the actions for each card played. A card has 2 actions, a public action and a private action.  All players can partake in your public action, but not your private action. Actions include acquiring toys, acquiring pizza, upgrading your fort, discarding cards from the game, and of course, straight up VPs.







    Any cards you do not play from your hand end up in your yard, and those friends become available for the other kids to take.







    As your fort strength increases, you can hold more resources, and improve your fort’s lookout. You also unlock made-up rules and perks along the way.







    Most VP’s win, and this game is appropriate for people of ALL ages … especially those in their … wait for it … FORTIES!







    Black Friday







    Designed by: Friedemann FriesePublished by: Rio Grande Games (2010)Players: 2 – 5Ages: 12 & upPlaying time: 55 minutes







    In Black Friday, you are a stock trader, dealing in commodities, in a super-swingy world of markets.







    You start with a modest amount of money to invest, trying to time the highs and lows of the markets.  Buy when the price is low, and sell when the price is high. Easier said than done. You can take subsidies from the government – but be careful, you owe interest on that money. The more you get subsidized, the more interest you owe, leaving you less money to invest in the markets. 







    Your trades impact the market, but it is the Wall Street Journal triggered events that send the markets either soaring or reeling. A pick back is filled consisting of tokens representing the various stocks AND some black colored tokens...

    • 52 min
    166: Doodle Dungeon | Living Forest | Bandido

    166: Doodle Dungeon | Living Forest | Bandido

    Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







    First: We use pencils in place of swords as we scribble up a lair of doom in Doodle Dungeon  Next: We bend flora and fauna to our will while dodging flaming lizards in Living Forest Lastly: We thwart digging daredevils in Bandido







    Doodle Dungeon







    Designed by: Ulrich BlumPublished by: Pegasus Spiele (2020)Players: 2 – 4Ages: 10 & upPlaying time: 45 – 60 minutes







    In Doodle Dungeon, each player works on their own dungeon blueprint. Drafted cards determine which elements — monsters, traps, and treasures — they have to add immediately. After fourteen cards have been drafted, the blueprint is passed to the next player, who then draws the route an anthropomorphic test hero will take because these days, even in the dungeon business, nothing works without quality inspection. The players receive their own blueprints back and try to keep the dummy hero from killing their monsters, stealing their treasures, and — obviously — making it out alive. They can use the drafted cards to fight off the hero or to support the heroes in their opponent’s dungeons. In the end, only the creator of the most devious dungeon will triumph.







    Living Forest







    Designed by: Aske ChristiansenPublished by: Ludonaute (2021)Players: 2 – 4Ages: 10 & upPlaying time: 30 – 60 minutes







    In Living Forest, you play as a nature spirit who will try to save the forest and its sacred tree from the flames of Onibi. But you are not alone as animal guardians have come together to lend a hand around the Circle of Spirits. 







    First, each player draws cards until they decide to stop or have 3 solitary animals in play.  







    Then, in player order, take 2 actions, or only 1 action if you have 3 solitary animals in play, using the elements provided by your animals.







    Actions include, draft new animals using SUN, planting new trees using Earth, extinguish fires using Water, move around the circle using Air, or take a Fragment.







    If fires remain and you don’t have enough water, Fire Salamanders are added to your deck.  







    When a player has either 12 Fire points, 12 different plants, or 12 sacred flowers, the game ends.  The player with the most points wins!







    Bandido







    Designed by: Martin Nedergaard AndersenPublished by: Helvetiq (2016)Players: 1 – 4Ages: 6 – 99Playing time: 15 minutes







    Bandido is a cooperative game of strategy and observation.







    A high-security prisoner is trying to escape through tunnels starting underneath his cell. The players must use co-operation and intuition to stop him.







    On your turn, you must play one of 3 cards from your hand, connecting to the tunnel exits on the map.  IF you manage to seal off all of the exits, you WIN, but if you can’t seal all the exits before the deck runs out, the Bandido escapes!

    • 56 min
    165: Savannah Park | Dominant Species: Marine | Bluffaneer

    165: Savannah Park | Dominant Species: Marine | Bluffaneer

    Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







    First: We hit the Sub-Saharan watering holes while avoiding the brush fires in Savannah ParkNext: Into prehistoric waters we dive, to stay alive and thrive in Dominant Species: MarineAnd lastly: Roll them bones on a dead man’s chest in Bluffaneer Dice Game







    Savannah Park







    Designed by: Michael Kiesling, Wolfgang KramerPublished by: Deep Print Games & Capstone Games Family (2021)Players: 1 – 4Ages: 8 & upPlaying time: 20 – 40 minutes







    In Savannah Park, each player is in charge of their own wildlife park. The goal is to group animals with their own kind. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. 







    On your turn, name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. 







    Beware the brush fires, they scare animals away at the start of the scoring round. You receive points for uncovered spaces containing trees and grass. Then count the animals in herds, and multiply by the number of watering holes among that herd. For example, a herd of five rhinos and three watering holes is worth (5×3) 15 points. The player with the most points wins.







    I’m looking forward to what everyone has to say about this game, because I’ve HEARD so much about Savannah Park.







    Dominant Species: Marine







    Designed by: Chad JensenPublished by: GMT Games (2021)Players: 2 – 4Ages: 14 & upPlaying time: 1 – 3 hours







    Dominant Species: Marine is a worker placement game where each player assumes the role of one of four major aquatic-based animal classes — reptiles, fish, cephalopod or crustacean. 







    The goal is to outperform the other classes by accumulating – prehistoric victory points.  (PVPs)







    Being that this is a GMT game, you’d die of starvation before I could get through all the rules of the game.  So here are the very broadest of broad strokes:







    You have to attempt to thrive in as many different habitats as possible in order to claim powerful card effects. 







    The habitat  – in this game – is the prehistoric ocean over 60m years in earth’s past.  Large hexagonal tiles are used throughout the game to create an ever-expanding interpretation of the ocean.







    The action pawns drive the game. Each pawn allows a player to perform the various actions that can be taken—such as speciation, environmental change, migration or evolution. When placed on the action display, a pawn will immediately trigger that particular action for its owning player.







    All the while, you will need to propagate your individual species in order to earn victory points for your animal. You will be aided in these endeavors via speciation, migration and adaptation actions, among others.







    When the game ends, players will conduct a final scoring of each tile and score their controlled special pawns—after which the player controlling the animal with the highest VP total wins the game and becomes the Dominant Marine Species.







    Bluffaneer: Dice Game







    Designed by: Ken Gruhl, Jeremy PosnerPublished by: Big G Creative (2021)Players: 3 &...

    • 40 min
    164: Room 25 | Khôra | Sheep Boom Bah

    164: Room 25 | Khôra | Sheep Boom Bah

    Welcome to Which Game First where we boldly explore the hilariously huge world of board games. Did we unearth any hidden treasures you’ve been missing out on? Let’s find out!







    First: We try to escape from a building of shifting spaces in Room 25Next: The city-states of ancient Greece vie for Mediterranean supremacy in Khôra: Rise of an EmpireAnd lastly: A field of landmines sits between ewe and victory in Sheep Boom Bah







    Room 25







    Designed by: François RouzéPublished by: Matagot (2013)Players: 1 – 6Ages: 10 & upPlaying time: 30 – 60 minutes







    In Room 25 Ultimate, players are trapped inside a strange building consisting of 25 rooms. The goal is to find the key, and then make your way to Room 25 which is the exit to this bizzare place.







    Room 25 can be played as a co-op, or head to head. We played the co-op version. In the three player version, each of us controlled 2 characters. Start by programming your character’s 2 actions which can be: look, move, push, or shift. And each character has a special ability usable once per game which is a third action they can take that round. Program your moves, and then play them out.







    Rooms can be green (safe) yellow (obstacle) or red (deadly). Avoid the red ones whenever possible.  But each room has unique properties and outcomes.







    The game is played over 7 rounds. First find the room with the key, then locate and get all the characters to Room 25. Do this, and declare victory. Fail to do it, and everyone fails. There is no ROOM for errors.







    Khôra: Rise of an Empire







    Designed by: Head Quarter Simulation Game ClubPublished by: IELLO (2021)Players: 2 – 4Ages: 14 & upPlaying time: 75 minutes







    In Khôra: Rise of an Empire, each player is the head of a blossoming city-state in Ancient Greece.







    Each round, a player takes 2 of the following 7 Actions: Philosophy, Legislation, Culture, Trade, Military, Politics, or Development. Choose actions that align with your strategy, but which also work with your dice roll.







    Adapt your strategy constantly and strengthen your Actions by moving your markers up on your Economy, Culture, and Military Tracks.







    Move up on the Taxes Track to collect highly sought-after Drachmas, the Troop Track to Explore and gather Knowledge tokens, and the Glory Track to capitalize on your Knowledge.







    Unlock achievements and, above all, make sure you have the most points at the end of the 9th round to be crowned with the laurels of victory!







    Sheep Boom Bah







    Designed by: Bob Craig, Ryan CraigPublished by: One Day West Games (2019)Players: 2 – 4Ages: 8 & upPlaying time: 20 – 30 minutes







    Sheep Boom Bah is a tile flipping game in which you are the sheep. And naturally, sheep tend to wander into an active land mine field. And like all good sheep that want to stay alive, you need to find your way back to your farm for safety.







    On the player’s turn, they can use an action to move a sheep onto a field tile. Once there, the player flips the tile over and discovers what’s underneath. Either a field, landmine or barn is revealed. Bonus points are scored for finding a field or barn tile.







    Players can use playing cards in their hand to move, steal and revive sheep.







    At the end of the game, players score points based on the final positions of their sheep either in the barn or the barnyard.







    Score the most points at the end to win the game. Now let’s see if it BEHOOVES us to play this game....

    • 44 min

Customer Reviews

4.8 out of 5
29 Ratings

29 Ratings

xanadu1215 ,

fun And informative

Get ready to meet some of your new best friends. This group of crazy board Gamers will delight and entertain you as they go through wild world of board games.

Mxsandy12 ,

Amazing board game pod!

Obsessed!

dvtol ,

Fun fun fun

Our family enjoys playing board and card games and this fun and friendly podcast is a good resource for finding new games we might like to try.

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