200 episodes

This is a podcast dedicated to exploring creative forays of the tabletop roleplaying game as a hobby and a craft. I will discuss personal experiences and opinions about the game as well as offer creative insights and experiences related to gameplay, writing, and game mastery; some hijinks and humor are sure to accompany the ramblings.

Yung Grognard: A Dungeons and Dragons Podcast Legends from The Fireside

    • Leisure
    • 4.0 • 7 Ratings

This is a podcast dedicated to exploring creative forays of the tabletop roleplaying game as a hobby and a craft. I will discuss personal experiences and opinions about the game as well as offer creative insights and experiences related to gameplay, writing, and game mastery; some hijinks and humor are sure to accompany the ramblings.

    Nardbites 17: Misc. Q's

    Nardbites 17: Misc. Q's

    Nardbites 17: Misc. Q's

    The gang discuss a few silly Q's, including what the best melee weapon is or which party member you might bump d20's with. Also, lemme tell you why Guy Fieri is the best choice to play with

    Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard

    Find out more at https://yung-grognard.pinecast.co

    • 42 min
    Beckons of The Herald of Steel

    Beckons of The Herald of Steel

    Beckons of The Herald of Steel: The Present (XIII)

    Now within the walls of the militaristic city state of Chak-li, the party must come to understand the way of the people and meet with their warlord leader, Helgara. Unfortunately for them, it would seem the warlord is nothing short of ruthless and offers them only a deal hinged on the death of an unsuspecting ally. The party find themselves on the receiving end of a weasel-based assassination attempt.

    Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard

    Find out more at https://yung-grognard.pinecast.co

    • 1 hr 45 min
    Beckons of The Herald of Steel

    Beckons of The Herald of Steel

    Beckons of The Herald of Steel: The Present (XII)

    The party enter Graymarsh to a rather unwelcoming official. The party are able to sidestep being kicked out and discover the town has its own issues with the gnoll raids in the north, and the party attempt to solve these issues. The party finally reach the gates of Chak-Li, another important step in their quest south.

    Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard

    Find out more at https://yung-grognard.pinecast.co

    • 1 hr 7 min
    Beckons of The Herald of Steel

    Beckons of The Herald of Steel

    Beckons of The Herald of Steel: The Present (XI)

    The party continue their journey to the southlands and Kal-qui, encountering a very unfortunate situation in the prairie. The party must rationalize their actions and deal with the repercussions of their actions.

    Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard

    Find out more at https://yung-grognard.pinecast.co

    • 1 hr 34 min
    Beckons of The Herald of Steel

    Beckons of The Herald of Steel

    Beckons of The Herald of Steel: The Present (X)

    The party are faced with a difficult decision: leave the refugees of the midlands of Ameroth to face the gnoll warband ravaging the countryside, or, face them themselves and take on an entire warparty alone. The party decide to fight this terrible battle, but will they come out unscathed?

    Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard

    Find out more at https://yung-grognard.pinecast.co

    • 2 hr 28 min
    Beckons of The Herald of Steel

    Beckons of The Herald of Steel

    Beckons of The Herald of Steel: The Present (IX)

    Our party journey bravely to the southern reach of Ameroth, passing first through the ruins of Dustwind for closure, and then through the valley between the Halls of Silver and Steel. Both locations yielded intriguing encounters and reminders of all that the party fight for. Our heroes end up among the refugees outside of Fort Riverwind, discovering an unfortunate reality of the south.

    Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard

    Find out more at https://yung-grognard.pinecast.co

    • 1 hr 58 min

Customer Reviews

4.0 out of 5
7 Ratings

7 Ratings

Xyonblade ,

Finding its legs

I’m not sure if the show is still trying to find its legs or something, but it seems like it’s turned into an actual play podcast without the kind of episodes it started off doing. I dunno.

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