#39 Seeing With the Audience's Eye Violence Design Lab Podcast

    • Performing Arts

Sometimes as violence designers we think the fights we've designed are fantastic, but they seem much less amazing in performance. Why does that happen? In this week's episode we talk about watching fights from the audience's perspective, why it can be artistically dangerous to see your fights only from the "first-person-shooter" perspective, and how we can develop our internal "audience eye" to monitor our design.

Sometimes as violence designers we think the fights we've designed are fantastic, but they seem much less amazing in performance. Why does that happen? In this week's episode we talk about watching fights from the audience's perspective, why it can be artistically dangerous to see your fights only from the "first-person-shooter" perspective, and how we can develop our internal "audience eye" to monitor our design.