3 episodes

The Skelattack Dungeon Diaries take you behind-the-scenes on the creation of the magical world of Skelattack, a new game coming shortly to PC and consoles everywhere. We discuss the origins of the indie game’s story, creation of the game art, development of the game mechanics, and the inner workings of publishing an indie game. Stay tuned as we dive into the world of Aftervale and the realms beyond in the making of Skelattack.

Wishlist Skelattack on Steam: https://store.steampowered.com/app/605800/Skelattack/

Skelattack Dungeon Diaries Ukuza

    • Leisure

The Skelattack Dungeon Diaries take you behind-the-scenes on the creation of the magical world of Skelattack, a new game coming shortly to PC and consoles everywhere. We discuss the origins of the indie game’s story, creation of the game art, development of the game mechanics, and the inner workings of publishing an indie game. Stay tuned as we dive into the world of Aftervale and the realms beyond in the making of Skelattack.

Wishlist Skelattack on Steam: https://store.steampowered.com/app/605800/Skelattack/

    Episode 3 - Story Time

    Episode 3 - Story Time

    Shane chats with Doug Borghese, Lead Writer, and Tripp Durden, Associate Writer, on Skelattack to discuss the evolution of the story. They talk on the origins of the story and how it became a much richer world, giving backstories to all of the game characters, their writing process and favorite characters, and why it is important to build a community for indie games.

    • 1 hr 15 min
    Episode 2 - Digging Deep Into Game Dev

    Episode 2 - Digging Deep Into Game Dev

    Shane sits down with fellow Co-Director and Lead Programmer, Joel Groff. They discuss Joel's changing career paths and what led him to dive deep into the world of indie game development and programming. The two talk through the complete overhaul to Skelattack's game systems and mechanics and the challenges of managing a large game studio team. Joel and Shane also discuss player feedback and being objective when it comes to the willingness to change the game for the benefit of the player.

    • 1 hr 27 min
    Episode 1 - The Origins of Skelattack

    Episode 1 - The Origins of Skelattack

    David Stanley, the creator of Skelattack and the Art Director on the game, and Shane deLumeau, the Producer and Co-Director, discuss where the origins of Skelattack began. They dig into how the game turned from a one-man pet project into a full-featured game with a team of thirteen. David discusses how he learned to code coming from an art background and the evolution of the game's concept. Shane discusses initially signing Skelattack, bringing the development in-house, setting up a roadmap, and publishing the game.

    • 1 hr 10 min

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