Game Wisdom Josh Bycer
-
- Leisure
Theories on Game Design
-
Dwerve Developer Interview
In this interview I spoke with Half Human Games Percy and Peter who are working on the upcoming game Dwerve and just launched a kickstarter for it. We started with inspirations, our favorite tower defense games and more. Discussing the …
-
Unraveling Undermine With the Developers
For this cast, I spoke with Derek and Clint of Thorium to discuss the roguelike Undermine that is out now.
We started with talking about their backgrounds at Relic before moving to the indie space. Designing an action roguelike is … -
Teaching Kids Through Games
For this interview, I spoke with Elle and Lisa who are the creators of the Game Plan Game, a board game that uses gamification to help teach kids life skills and important lessons about the development of it, and lessons …
-
Discussing a Decade of Indie Dev With Rami Ismail
For this cast, I spoke with developer Rami Ismail of Vlambeer about his time in the indie space, his outreach around the world and more. We spoke about what it’s been like to follow indie development over the last decade, …
-
A Moment With Mode 7 Games
For this cast, I sat down with Paul Taylor of Mode 7 Games to talk about his time in the industry, and their upcoming game Fights in Tight Spaces.
We started with Paul’s background and his work with titles like … -
The Design of Dreadlands
For this cast, I spoke with Peter from Blackfox Studios who is currently working on the game Dreadlands. We discuss making a PVP focused tactical strategy game, and the lessons he learned from other examples in the genre when coming …