274 episodes

Seasons of Skyrend is a custom 5th edition D&D adventure that focuses on the stories of our characters as they try to survive in the world around them.

The year is 164 A.T. The fifth age has been marked by recovery and rebuilding efforts since a great global catastrophe commonly referred to as The Turn. Cities fell, rivers were rerouted, and mountains came crashing down as whole continents were shaken to the bedrock. Our story begins in the city of Karami on the central peninsula on the continent of Carricar. Karami fared better than most cities after The Turn. Like most of the continent, Karami lies in a state of perpetual autumn. Because of where it lies, the city also has much more night than day.

Our story begins in The Bard’s Rest, a tavern on the west side of the city. From there, the adventures that will define the fifth age lie ahead. Where we go from there all depends on the choices our players make.

Seasons of Skyrend Seasons of Skyrend

    • Leisure

Seasons of Skyrend is a custom 5th edition D&D adventure that focuses on the stories of our characters as they try to survive in the world around them.

The year is 164 A.T. The fifth age has been marked by recovery and rebuilding efforts since a great global catastrophe commonly referred to as The Turn. Cities fell, rivers were rerouted, and mountains came crashing down as whole continents were shaken to the bedrock. Our story begins in the city of Karami on the central peninsula on the continent of Carricar. Karami fared better than most cities after The Turn. Like most of the continent, Karami lies in a state of perpetual autumn. Because of where it lies, the city also has much more night than day.

Our story begins in The Bard’s Rest, a tavern on the west side of the city. From there, the adventures that will define the fifth age lie ahead. Where we go from there all depends on the choices our players make.

    Church of Rebellion

    Church of Rebellion

    Bk. 04 Ch. 01
    Welcome to Book IV!
    A dead king. A fallen palace. A new god. With the capital city of Vermillion reeling from recent events, the citizens are in desperate need of stability. Arannis, the newly self-proclaimed God of Rebellion must decide what to do with his new power. Darvin, Veil, and Iolana must find their paths forward. New allies can come from unlikely places, but new enemies could be lurking anywhere.
    Join us as we set off on a new adventure in the world of Skyrend!
     
    Music: twitter.com/DarylBarnes_
    Art: twitter.com/gabi_desu
    Patreon: patreon.com/skyrendpodcast
    Discord: discord.gg/yEbuAVU

    • 1 hr 29 min
    A Giant Favor

    A Giant Favor

    Bk. 04 Ch. 02
    Killing a king and creating a new church has a way of drawing attention. That sort of ambition and influence can be seen as a threat or as a tool, and it doesn't take long before other parties try to wield it for themselves. When confronted with such a situation, by faces new and familiar, the newfound Church of Rebellion must decide to what extent they will allow themselves to be used.
     
    Music: twitter.com/DarylBarnes_
    Art: twitter.com/gabi_desu
    Patreon: patreon.com/skyrendpodcast
    Discord: discord.gg/yEbuAVU

    • 55 min
    Bk. 04 Ch. 03 - Our Own Path

    Bk. 04 Ch. 03 - Our Own Path

    Bk. 04 Ch. 03
    The Church of Rebellion has successfully endorsed the power grab of the giants, lead by Elder Gar'Shen. On top of that, they seem to have attracted the attention of several individuals. As the founders of the church return from the Holy Hall of Tren'Ga, they are faced with a new group with their own desires. But it is the plans of older compatriots that will turn them on a new path.
     
    Music: twitter.com/DarylBarnes_
    Art: twitter.com/gabi_desu
    Patreon: patreon.com/skyrendpodcast
    Discord: discord.gg/yEbuAVU

    • 37 min
    A Growing Problem

    A Growing Problem

    Bk. 04 Ch. 04
    Striking out from the capital, the party heads south towards Earl and La Berra. There is a lot of ground to cover, and the party has undergone some changes. Though they have said goodbye to their Denouement allies, they have gained several faces both new and old. Samudio, happy to be on the road again, is already angling to make a quick stop to enjoy some pleasures of the roadside. The road, however, can often be a path to new troubles.
     
    Music: twitter.com/DarylBarnes_
    Art: twitter.com/gabi_desu
    Patreon: patreon.com/skyrendpodcast
    Discord: discord.gg/yEbuAVU

    • 1 hr 20 min
    An Unexpected Test

    An Unexpected Test

    Bk. 04 Ch. 05
    Dangerous plant creatures burst through the ground to assault the party as they travel to a well-known roadside tavern: The Duke's Lament. Terrifying creatures bloom from enormous stalks, but it's an eerie laughter from below the ground that is the most disturbing. As the battle rages on, young Mahogany returns with a new allies in the form of a tiefling and drake team whose true goals are yet to be revealed.
     
    Music: twitter.com/DarylBarnes_
    Art: twitter.com/gabi_desu
    Patreon: patreon.com/skyrendpodcast
    Discord: discord.gg/yEbuAVU

    • 1 hr 14 min
    A New Lesson

    A New Lesson

    Bk. 04 Ch. 06
    Finnigan and Rystos may have burst onto the scene in wildly different manners, but perhaps they can learn to work together. After all, both have much to reveal. As the party seeks rest and refreshments in The Duke's Lament, they must also face some of their own shortcomings. Arannis' divine magic is proving difficult to control, so maybe what the party really needs is a teacher.
     
    Music: twitter.com/DarylBarnes_
    Art: twitter.com/gabi_desu
    Patreon: patreon.com/skyrendpodcast
    Discord: discord.gg/yEbuAVU
    Baby Bestiary: twitter.com/metalweavegames

    • 1 hr 13 min

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