This is a podcast for emerging writers, who are looking to improve their work with an aim to having it published, or anyone who would like a behind-the-scenes look at the publishing industry. Your host, Bianca Marais (the author of 'Hum If You Don't Know the Words' and 'If You Want to Make God Laugh') will be interviewing authors, agents, editors, publicists, copy editors, creative writing instructors, writing groups, book sellers, jacket designers, audio book narrators, and just about anyone and everyone who's involved in bringing a book to market. Expect good advice, honest insights and a few laughs along the way.
Books with Hooks 2 & Indie Publishers
Today's episode contains the second Books with Hooks segment with Carly Watters and CeCe Lyra who offer advice on query letters and opening pages. Bianca also chats with Alexandria Brown about indie publishers.
Books with Hooks & Freelance Editors
Bianca premiers the Ask the Agent segment, in which Carly Watters and Cecilia Lyra critique query letters and submissions that listeners send in. She also chats with freelance editor, Rachel Spence.
Turning Rejections into Success Stories
Bianca Marais chats with writing team, Tracy Dobmeier and Wendy Katzman, authors of Girls with Bright Futures, about turning their rejections into a success story.
Finding Your Process as a Debut Author
Bianca Marais chats with award winning author, playwright, screenwriter and journalist, Byron Lane — author of the acclaimed A Star is Bored (which was inspired in part by Byron's time as assistant to beloved actress Carrie Fisher) — about finding your process as a debut writer.
Showing vs Telling and Online Writing Retreats
Bianca Marais chats with Amherst Writers & Artists method facilitator, Susie Whelehan, about supercharging your creativity with online writing retreats. Bianca also does a deeper dive into showing vs telling, exposition vs scene.
Creating Characters That Feel Real : Claire Lombardo
Bianca Marais chats with Claire Lombardo about creating characters that feel real, writing scenes that won't ever be used, showing vs telling, writing realistic dialogue, and keeping track of multiple timelines.