ISTQB Game Testing Syllabus and Certification - Intro The Underground QA Podcast
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- Technology
Marcin Pieprzowski (QA Project Manager at Ubisoft), Ariel Smith (Test Discipline Manager at Bungie), and Chelsea Curran Adams (Director of QA - Fortnite at Epic Games) begin a series on Certifications in our industry. We’re going to be focusing on the newly created ISTQB Game certification. We’ve been discussing this around the community - what are the benefits, what are the drawbacks, and is this something you would ask of your teams. Are we achieving the goals, as an industry and discipline, that we need to be better?
All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.
Marcin Pieprzowski (QA Project Manager at Ubisoft), Ariel Smith (Test Discipline Manager at Bungie), and Chelsea Curran Adams (Director of QA - Fortnite at Epic Games) begin a series on Certifications in our industry. We’re going to be focusing on the newly created ISTQB Game certification. We’ve been discussing this around the community - what are the benefits, what are the drawbacks, and is this something you would ask of your teams. Are we achieving the goals, as an industry and discipline, that we need to be better?
All individuals appearing on the podcast are not doing so as official representatives of their respective companies and the opinions expressed here are their own.
1 hr 1 min