118 Folgen

A scripted audio drama based loosely on real roleplaying games. Updates Fridays!

We Will NOT Play DnD Dawn Somewhere

    • Fiktion

A scripted audio drama based loosely on real roleplaying games. Updates Fridays!

    Dungeon Men, Part 1

    Dungeon Men, Part 1

    Dungeon City is a place where you barely scrape by if you're willing to go underground and bonk skeletons with a hammer. More of them will appear later, and they carry iron weapons, which can be sold as scrap. What this life attracts most are people who believe they're going to rise above the odds and be more than a skeleton scraper, and this is the story of some of those people!

    • 17 Min.
    Dungeon Men, Part 2

    Dungeon Men, Part 2

    Lawry resovles to take Elvis into a dungeon, but the whole process is ridden with bureaucracy and red tape. That means the only way is to go in unofficially, and to get a black market sample of the experience.

    • 19 Min.
    Dungeon Men, Part 3

    Dungeon Men, Part 3

    Dungeons are thought by some to be a very controlled experience where small, discreet units of bad guys assemble to be slaughtered wholesale. But in the event you ever found yourself in a dungeon where every creature in it decided to kill you, without waiting for you to arrive in their isolated room, you'd be better off staying at home.

    • 16 Min.
    Dungeon Men, Part 4

    Dungeon Men, Part 4

    There's nothing quite like a religious organization to get you questioning everything you know about life. Or is that not how it's supposed to work? In Paul's case, it's a source of stability and existential furstration.

    • 17 Min.
    Dungeon Men, Part 5

    Dungeon Men, Part 5

    If money attracts anything, it's bureaucracy, and the Adventuring Guild has that in spades. There's rules, regulations, fees, and a wait list to get in to the dungeon. And as these systems always exist, there are always temptations to work outside them to save time and money.

    • 16 Min.
    Dungeon Men, Part 6

    Dungeon Men, Part 6

    Rutherford has a proposal for the team, but unfortunately he's a bit more familiar with dealmaking than our heroes. To start with, they're already willing to work for free! Or just on promises, which is a flaw a lot of adventurers need to learn to drop early on if they'd like to live for long.

    • 15 Min.

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